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	<title>Comments on: You&#8217;re Not in Vice City Anymore: Games That Get Inside Your Head</title>
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	<description>News for Gamers</description>
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		<title>By: Jerad</title>
		<link>http://news.filefront.com/youre-not-in-vice-city-anymore-games-that-get-inside-your-head/comment-page-1/#comment-24732</link>
		<dc:creator>Jerad</dc:creator>
		<pubDate>Fri, 14 Sep 2007 05:33:32 +0000</pubDate>
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		<description>Way back when I used to play X-com: Ufo Defense all the time. One day I found myself coming up on a yellow light and thinking &quot;I&#039;ll just save, and if I don&#039;t make it I can reload.&quot;

It&#039;s been downhill since then.</description>
		<content:encoded><![CDATA[<p>Way back when I used to play X-com: Ufo Defense all the time. One day I found myself coming up on a yellow light and thinking &#8220;I&#8217;ll just save, and if I don&#8217;t make it I can reload.&#8221;</p>
<p>It&#8217;s been downhill since then.</p>
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		<title>By: Jonathan</title>
		<link>http://news.filefront.com/youre-not-in-vice-city-anymore-games-that-get-inside-your-head/comment-page-1/#comment-24509</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Thu, 13 Sep 2007 18:48:03 +0000</pubDate>
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		<description>read the last paragraph again. it&#039;s not about the violence, it&#039;s about the strategy; having a problem and trying to find a solution. in violent games, the solution is usually pretty cut and dry. and anyways, getting things stuck in your head isn&#039;t exactly a trait exclusively related to video games. sometimes when i&#039;ve had a particularly lengthy project to work on, it&#039;s kept me up at night while i tried to figure out how to fix one particular aspect of it. maybe it just takes a somewhat perfectionist mindset.

besides, you&#039;re going to tell me you&#039;ve never had the urge to even just smack someone who was particularly annoying?</description>
		<content:encoded><![CDATA[<p>read the last paragraph again. it&#8217;s not about the violence, it&#8217;s about the strategy; having a problem and trying to find a solution. in violent games, the solution is usually pretty cut and dry. and anyways, getting things stuck in your head isn&#8217;t exactly a trait exclusively related to video games. sometimes when i&#8217;ve had a particularly lengthy project to work on, it&#8217;s kept me up at night while i tried to figure out how to fix one particular aspect of it. maybe it just takes a somewhat perfectionist mindset.</p>
<p>besides, you&#8217;re going to tell me you&#8217;ve never had the urge to even just smack someone who was particularly annoying?</p>
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		<title>By: leighsamurai</title>
		<link>http://news.filefront.com/youre-not-in-vice-city-anymore-games-that-get-inside-your-head/comment-page-1/#comment-24502</link>
		<dc:creator>leighsamurai</dc:creator>
		<pubDate>Thu, 13 Sep 2007 18:17:45 +0000</pubDate>
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		<description>This article was interesting but quite exaggerated and definitely in line with what a lot of proponents against &quot;the video game player&quot; visualize our line of thinking as.  I think that if your envisioning strangling someone with piano wire that&#039;s standing in front of you, you might need to unplug and seek some help.</description>
		<content:encoded><![CDATA[<p>This article was interesting but quite exaggerated and definitely in line with what a lot of proponents against &#8220;the video game player&#8221; visualize our line of thinking as.  I think that if your envisioning strangling someone with piano wire that&#8217;s standing in front of you, you might need to unplug and seek some help.</p>
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		<title>By: Nils</title>
		<link>http://news.filefront.com/youre-not-in-vice-city-anymore-games-that-get-inside-your-head/comment-page-1/#comment-24458</link>
		<dc:creator>Nils</dc:creator>
		<pubDate>Thu, 13 Sep 2007 15:22:19 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/youre-not-in-vice-city-anymore-games-that-get-inside-your-head/#comment-24458</guid>
		<description>Heh, thank you Chris for alerting me that I&#039;ve been plugged  :smile: . Awesome list too by the way. It&#039;s cool to see my article got that much attention and that I inspired others to make their own. I just listed some recent games I played that kinda messed with my head, but I&#039;m confident basically every game can temporarily skew your thought patterns a bit.

I imagine Tetris and maybe the puzzle genre in general cause this for most people, but those aftereffects are too similar to make a list full of puzzle games. Obviously a lot of other games tend to trigger miniature mind warps and I would love to have included an example that was psychedelic by nature like Rez, but I&#039;m ashamed to admit I haven&#039;t played it yet (though the upcoming Rez HD will fix that).

Anyway, thanks for the plug and I hope you liked the article.</description>
		<content:encoded><![CDATA[<p>Heh, thank you Chris for alerting me that I&#8217;ve been plugged  <img src='http://news.filefront.com/wp-includes/images/smilies/icon_smile.gif' alt=':smile:' class='wp-smiley' />  . Awesome list too by the way. It&#8217;s cool to see my article got that much attention and that I inspired others to make their own. I just listed some recent games I played that kinda messed with my head, but I&#8217;m confident basically every game can temporarily skew your thought patterns a bit.</p>
<p>I imagine Tetris and maybe the puzzle genre in general cause this for most people, but those aftereffects are too similar to make a list full of puzzle games. Obviously a lot of other games tend to trigger miniature mind warps and I would love to have included an example that was psychedelic by nature like Rez, but I&#8217;m ashamed to admit I haven&#8217;t played it yet (though the upcoming Rez HD will fix that).</p>
<p>Anyway, thanks for the plug and I hope you liked the article.</p>
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		<title>By: Stephany</title>
		<link>http://news.filefront.com/youre-not-in-vice-city-anymore-games-that-get-inside-your-head/comment-page-1/#comment-24083</link>
		<dc:creator>Stephany</dc:creator>
		<pubDate>Wed, 12 Sep 2007 18:07:59 +0000</pubDate>
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		<description>I totally agree.  It happens to me all of the time when I am playing an particularly engrossing video game.   Two Examples: BioShock - For a week straight, I had Big Daddies dancing through my head as I slept, and the occasional spider slicer would make its way in as well.  I hated those things.  The other is Zelda: Twilight Princess - those damn owl statues would pop up in my dreams or I would dream I was pushing blocks to open a door.  I wonder if they make a pill for this?  :lol:</description>
		<content:encoded><![CDATA[<p>I totally agree.  It happens to me all of the time when I am playing an particularly engrossing video game.   Two Examples: BioShock &#8211; For a week straight, I had Big Daddies dancing through my head as I slept, and the occasional spider slicer would make its way in as well.  I hated those things.  The other is Zelda: Twilight Princess &#8211; those damn owl statues would pop up in my dreams or I would dream I was pushing blocks to open a door.  I wonder if they make a pill for this?  <img src='http://news.filefront.com/wp-includes/images/smilies/icon_lol.gif' alt=':lol:' class='wp-smiley' /> </p>
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