World in Conflict: Soviet Assault for Consoles Emerge
By Stephany on Thursday, March 27th, 2008 at 11:36 AM PST In Computer, Game Companies, Game Consoles, Game Platforms, Gamer Life, Games, Microsoft, Sony

The first details for the delayed PS3 and Xbox 360 versions of World in Conflict, now titled World in Conflict: Soviet Assault have emerged. The cold war RTS game that puts you in the shoes of Soviet forces contains the following features:
- Super-Powered Warfare: Unleash the arsenals of the great military superpowers in the gripping single-player story created by Larry Bond.
- Bleeding-Edge Graphics: The latest version of Massive’s proprietary Masstech engine allows for a full 360° range of camera control and features advanced lighting and physics effects.
- Complete Destructibility: As the battle rages, the world environment pays the price - every object in the game will crumble under the force of war, including cars, buildings and forests.
- Deep Multiplayer Modes: World In Conflict: Soviet Assault will support up to 16 players for head-to-head and team-based battles in Domination, Assault and Tug-of-War gameplay styles.
- Real World Units: Players will take control of the most devastating arsenal of military weaponry ever created, including Soviet, American and NATO tanks, planes, trucks, troops and helicopters as well as nuclear weapons.
- Player Roles: Players will choose to play as Infantry, Armor, Support Forces, or Aerial specialists - multiplayer teams will need to master each role for maximum effectiveness.
- Made for Next-Gen: Optimised gameplay for the Xbox 360 controller and a new heads-up-display (HUD) that is more functional and appealing for console gamers.
World in Conflict: Soviet Assault is the expansion pack to the original PC game and is set to be released on PC, PS3 and Xbox 360 this October.
Thanks: Tiscali.cz





A console RTS? Ouch.
If it’s splitscreen co-op (Ground Control style, seen it on PC), I’d buy it.