Too Human? Too Unlucky? Too Bad.
By Steve on Thursday, September 6th, 2007 at 2:26 AM PST In Game Consoles, Microsoft, Microsoft
If there were ever a high profile developer that had little sense of itself or direction, it would be Silicon Knights. Every interview with Silicon Knight’s Denis Dyack seems more like an egomaniac’s soap box forum. I know he (Denis) doesn’t represent the opinions or expressions of every employee at SK. With that said, if I were an SK employee, I would have a hard time not telling Denis to shut the hell up (and consequently get fired for doing so). It wouldn’t surprise me if SK employee’s were under total internet (media) blackout at the behest of this mad man. It is also not surprising to see a lot of veteran gamers and game media comparing him to the next Derek Smart (oh how we miss his persona). It’s one thing to use controversy to generate hype, and another to use it to hide your faults. It certainly seems like every time Derek, oops I mean, Denis opens his mouth it is one step forward and two steps back.
Game Informer recently scored an interview with the Silicon Knight’s el presidente. As far as Denis Dyack interviews go, this one is at least somewhat subtle in his typical angst. Although, it’s quite obvious he hasn’t given up on his personal vendetta against Epic Games. Bitterness intact, this interview focuses his energy on the media, specifically game reviewers and press. That’s right, why not go for the jugular?
GI: So you don’t think an editor should have any opinion in a preview?
Dyack: No, if they’re going to have an opinion, it should be grounded in some kind of build that’s going to reflect the final product. Because if you’re going to give an opinion on something that’s not going to reflect the final product, you’re not serving the consumer, you’re not serving games and you’re not serving yourself as a previewer. It depends on how close you get to a review.
GI: So you’re saying that if you saw a build of a game—this is all hypothetical—and you had some concerns about it, don’t you think voicing that in the preview not only benefits the consumer but benefits the developer by giving them a heads up?
Dyack: I think there can be some benefit…
An internet utopia where everyone is an optimist and all reviews are good/fair? Surely you jest, Denis?
Denis’s grief is pretty much due to the pressure built around gaming conventions, such as E3, where he feels things are on a strict timetable and developers feel the pressure to put something out for show, even if unfinished. Well Denis, if you actually had any faith in the media outside of gaming conventions you wouldn’t need said conventions as a means to push your product. It’s this people are sheep and the gaming sites are evil mentality that irks a lot of us. Pointing the finger at the media as the blame for developer woes and shortcomings is not the way to go. If you are going to play in the big leagues, man-up. You have to take the bad with the good.
Let me be the first to say that not everything that Denis says is total rubbish. In fact, I agree with some of what he says in this particular interview. If he would just present his opinion in a different manner… Anyway, if you want to read the whole interview click below.
Via Game Informer

He comes across like an optimist who is holding the hyprocritical gaming press to the high standards they are holding him and his game to. What’s the matter critics, can’t take the critiques?