<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Evolution of BioShock</title>
	<atom:link href="http://news.filefront.com/the-evolution-of-bioshock/feed/" rel="self" type="application/rss+xml" />
	<link>http://news.filefront.com/the-evolution-of-bioshock/</link>
	<description>News for Gamers</description>
	<lastBuildDate>Mon, 09 Nov 2009 17:36:36 -0500</lastBuildDate>
	<generator>http://wordpress.org/?v=abc</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
	<item>
		<title>By: cdaburnerb</title>
		<link>http://news.filefront.com/the-evolution-of-bioshock/comment-page-1/#comment-42594</link>
		<dc:creator>cdaburnerb</dc:creator>
		<pubDate>Tue, 16 Oct 2007 15:01:41 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/the-evolution-of-bioshock/#comment-42594</guid>
		<description>a big daddy in a wheel chair, that looks awesome, imagine a figurine of that...</description>
		<content:encoded><![CDATA[<p>a big daddy in a wheel chair, that looks awesome, imagine a figurine of that&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Larry Gasik</title>
		<link>http://news.filefront.com/the-evolution-of-bioshock/comment-page-1/#comment-42498</link>
		<dc:creator>Larry Gasik</dc:creator>
		<pubDate>Tue, 16 Oct 2007 06:50:09 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/the-evolution-of-bioshock/#comment-42498</guid>
		<description>Very cool. I love seeing the original concept art... and seeing where it ends up.</description>
		<content:encoded><![CDATA[<p>Very cool. I love seeing the original concept art&#8230; and seeing where it ends up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: xx-Thor-xx</title>
		<link>http://news.filefront.com/the-evolution-of-bioshock/comment-page-1/#comment-42413</link>
		<dc:creator>xx-Thor-xx</dc:creator>
		<pubDate>Tue, 16 Oct 2007 03:39:59 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/the-evolution-of-bioshock/#comment-42413</guid>
		<description>if you didn&#039;t like bioshock you wont like ss2. SS2 is bioshock&#039;s cyberpunk older brother, they have the exact same gameplay mechanics.</description>
		<content:encoded><![CDATA[<p>if you didn&#8217;t like bioshock you wont like ss2. SS2 is bioshock&#8217;s cyberpunk older brother, they have the exact same gameplay mechanics.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: weclock</title>
		<link>http://news.filefront.com/the-evolution-of-bioshock/comment-page-1/#comment-42323</link>
		<dc:creator>weclock</dc:creator>
		<pubDate>Tue, 16 Oct 2007 00:43:44 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/the-evolution-of-bioshock/#comment-42323</guid>
		<description>It&#039;s a very good read, I myself didn&#039;t like the game. We&#039;ll see if I like SS2.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a very good read, I myself didn&#8217;t like the game. We&#8217;ll see if I like SS2.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Perpy12</title>
		<link>http://news.filefront.com/the-evolution-of-bioshock/comment-page-1/#comment-42278</link>
		<dc:creator>Perpy12</dc:creator>
		<pubDate>Mon, 15 Oct 2007 23:52:46 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/the-evolution-of-bioshock/#comment-42278</guid>
		<description>I like the sorta melted big daddy. He looks awesome :)</description>
		<content:encoded><![CDATA[<p>I like the sorta melted big daddy. He looks awesome <img src='http://news.filefront.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Perpy12</title>
		<link>http://news.filefront.com/the-evolution-of-bioshock/comment-page-1/#comment-42276</link>
		<dc:creator>Perpy12</dc:creator>
		<pubDate>Mon, 15 Oct 2007 23:52:23 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/the-evolution-of-bioshock/#comment-42276</guid>
		<description>It really does have atmosphere and not too many bugs.</description>
		<content:encoded><![CDATA[<p>It really does have atmosphere and not too many bugs.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Norbit</title>
		<link>http://news.filefront.com/the-evolution-of-bioshock/comment-page-1/#comment-42208</link>
		<dc:creator>Norbit</dc:creator>
		<pubDate>Mon, 15 Oct 2007 21:59:17 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/the-evolution-of-bioshock/#comment-42208</guid>
		<description>That was really interesting.

After playing it for a while a week or so ago I&#039;ve decided to buy it. The whole look and atmosphere in the game is a cut above pretty much everything else released this year imo.

I&#039;m not having a dig but if this weren&#039;t released for the PC I would have bought a 360 for this if/when it supports a mouse and keyboard. Is it true that you have to pause the game to select plasmids and weapons on the 360 version? That sucks. On the PC version you just switch between Weapons and Plasmids with the right click and scroll through them with the wheel.</description>
		<content:encoded><![CDATA[<p>That was really interesting.</p>
<p>After playing it for a while a week or so ago I&#8217;ve decided to buy it. The whole look and atmosphere in the game is a cut above pretty much everything else released this year imo.</p>
<p>I&#8217;m not having a dig but if this weren&#8217;t released for the PC I would have bought a 360 for this if/when it supports a mouse and keyboard. Is it true that you have to pause the game to select plasmids and weapons on the 360 version? That sucks. On the PC version you just switch between Weapons and Plasmids with the right click and scroll through them with the wheel.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
