<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Analog Gamer: I DM therefore I Am</title>
	<atom:link href="http://news.filefront.com/the-analog-gamer-i-dm-therefore-i-am/feed/" rel="self" type="application/rss+xml" />
	<link>http://news.filefront.com/the-analog-gamer-i-dm-therefore-i-am/</link>
	<description>News for Gamers</description>
	<lastBuildDate>Mon, 09 Nov 2009 17:36:36 -0500</lastBuildDate>
	<generator>http://wordpress.org/?v=abc</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
	<item>
		<title>By: Kanadwen</title>
		<link>http://news.filefront.com/the-analog-gamer-i-dm-therefore-i-am/comment-page-1/#comment-202143</link>
		<dc:creator>Kanadwen</dc:creator>
		<pubDate>Fri, 10 Jul 2009 01:10:31 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/?p=32317#comment-202143</guid>
		<description>I lol&#039;d at the GURPS. Back in my PPRPG group, we didn&#039;t really have a most definite GM, although if no one wanted to do it at the time I&#039;d have to step in and offer. But yeah, always respect the GM, no matter what. :P Great article, never stop with these!</description>
		<content:encoded><![CDATA[<p>I lol&#8217;d at the GURPS. Back in my PPRPG group, we didn&#8217;t really have a most definite GM, although if no one wanted to do it at the time I&#8217;d have to step in and offer. But yeah, always respect the GM, no matter what. <img src='http://news.filefront.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  Great article, never stop with these!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Morning Toast</title>
		<link>http://news.filefront.com/the-analog-gamer-i-dm-therefore-i-am/comment-page-1/#comment-202134</link>
		<dc:creator>Morning Toast</dc:creator>
		<pubDate>Thu, 09 Jul 2009 20:06:31 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/?p=32317#comment-202134</guid>
		<description>Thanks, DM. You&#039;re appreciated.

Even though I&#039;m strictly a player at this point (and a new one at that), I sometimes wonder if I wouldn&#039;t enjoy DMing better. Just as you said, all the preparation for stories, characters, environments...I like that stuff. Planning and then executing for the enjoyment of others is something I really enjoy. I think DMing is the great experiment - you plan and weave a story with certain expectations from your players, then they do something that makes you think on your feet - that sounds like reward to me...pushing you as DM. But that also sounds crazy hard if you&#039;re not familiar with what resources/rules you have to build within, which is where I lack at this point. Maybe someday...

However, as a DM I would imagine the best reward would be your player group wanting to play again week after week. Coming back to the well for water can only mean that water is *really* good.</description>
		<content:encoded><![CDATA[<p>Thanks, DM. You&#8217;re appreciated.</p>
<p>Even though I&#8217;m strictly a player at this point (and a new one at that), I sometimes wonder if I wouldn&#8217;t enjoy DMing better. Just as you said, all the preparation for stories, characters, environments&#8230;I like that stuff. Planning and then executing for the enjoyment of others is something I really enjoy. I think DMing is the great experiment &#8211; you plan and weave a story with certain expectations from your players, then they do something that makes you think on your feet &#8211; that sounds like reward to me&#8230;pushing you as DM. But that also sounds crazy hard if you&#8217;re not familiar with what resources/rules you have to build within, which is where I lack at this point. Maybe someday&#8230;</p>
<p>However, as a DM I would imagine the best reward would be your player group wanting to play again week after week. Coming back to the well for water can only mean that water is *really* good.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: zerozombie</title>
		<link>http://news.filefront.com/the-analog-gamer-i-dm-therefore-i-am/comment-page-1/#comment-202132</link>
		<dc:creator>zerozombie</dc:creator>
		<pubDate>Thu, 09 Jul 2009 19:07:44 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/?p=32317#comment-202132</guid>
		<description>I follow the same lines of being a DM for 20+ years. I will tell you one thing that keeps me going. As the article points out, being the DM requires a fair share of background work, story planning, encounter building, character and NPC management, personality building and, lord knows, all the other minor things to make a story good. That being said, how can you not, as a DM, pee yourself after your players state things like, “That was the best story ever”, “For a few minutes there, I was scared”, “Do you remember in that campaign, a few years ago, when?” and my favorite, “Wow, you really brought out some strong emotions in me during that story”. These are the true rewards of being a DM. It makes all the campaign work in the world worth it, and that is how players truly show their appreciation. 
Now, make your Saving Throw vs. tears of joy. DMs, you know you’re about to cry.</description>
		<content:encoded><![CDATA[<p>I follow the same lines of being a DM for 20+ years. I will tell you one thing that keeps me going. As the article points out, being the DM requires a fair share of background work, story planning, encounter building, character and NPC management, personality building and, lord knows, all the other minor things to make a story good. That being said, how can you not, as a DM, pee yourself after your players state things like, “That was the best story ever”, “For a few minutes there, I was scared”, “Do you remember in that campaign, a few years ago, when?” and my favorite, “Wow, you really brought out some strong emotions in me during that story”. These are the true rewards of being a DM. It makes all the campaign work in the world worth it, and that is how players truly show their appreciation.<br />
Now, make your Saving Throw vs. tears of joy. DMs, you know you’re about to cry.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
