Gaming Today Impressions of 'PT Boats: Knights of the Sea' Preview
Posted by Stephany on Friday, January 18th, 2008 at 6:25 pm under Hands On, Impressions, Editorials, Gamer Life, Computer, Game Platforms, Games, Game Companies
Recently I had the opportunity to preview Akella’s latest RTS naval simulator game PT Boats: Knights of the Sea, and if WWII games are your thing and you are tired of playing aerial or ground war titles; then this game was made especially for you. With the video game market overly saturated with WWII games, Akella wanted to produce something different starring one of the most under-appreciated heroes of that era, the Patrol Torpedo Boat. Faster and easier to maneuver than a large battleship, PT Boats were used when accuracy and speed were of the utmost importance and they got the job done. Being smaller did not mean that they could not cause serious damage to a larger vessel though, because they could take a tanker down with their torpedoes - and while they were indeed more vulnerable than their larger counterparts, they were essential to any maritime battle.
As the title of the game states, these unsung heroes are the boats you will be manning and your mission is to get the job done without getting yourself blown to bits. While that is the basic premise of any video game where you are in battle, PT Boats: Knights of the Sea is a bit different than your standard war game. Your job is to not only join the battleships and carriers during battles, but you will also be called upon to escort convoys, do a bit of reconnaissance and protect strategic coastal points.
During the demo of the game, players can choose one of three sides, Allied, Germany, or the USSR in six different mission episodes and experience battles twice via either defensive or offensive mode. Now, please note that this was just a preview demo, so some of the graphics features were not running at 100%, so be rest assured that the graphics within the full game will be less banal. The map is very easy to navigate and can be viewed in 2D or 3D mode and the wonderful thing about it is that you can click on anywhere in the map grid and be taken directly to that point without having to get to your destination in real-time mode. While in map mode you can also pause the game and change your speed for up to 4x the norm.
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