By
Eva on Tuesday, June 2nd, 2009 at 5:37 PM PST
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Hideo Kojima made an appearance at Sony’s press conference to introduce a big Metal Gear Solid game for its new pocket size portable. The new PSP Go has Metal Gear Solid: Peace Walker in the works. This full Solid Snake game takes place in 1974, ten years after MGS3 making it a true successor.
With E3 2009 in full swing Gaming Today is swimming in trailers for so many awesome games, you’ll forget how slow the first five months of 2009 were. I’ll try to fire off as many as I can in short bursts. Enjoy the Metal Gear Solid: Peace Walker E3 trailer after the break.
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By
Steve on Friday, May 22nd, 2009 at 2:40 PM PST
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As Ron pointed out the other day, a new splash screen over at Kojima Productions’ website featured a grassy field with distant lightning pulsing every once in a while to briefly reveal an image of a ‘5′ or ‘S’.
That countdown has ended, and we are now being teased with yet another countdown. As of this writing, the new countdown reads 102 hours remaining (just over 4 days).
Additionally, a random sequence of four flashing digits or letters are now being pulsed in the same fashion as before. My crude transcription skills read them out to be (in no particular order): ‘E3e5′
While this doesn’t exactly help clarify things, it sure does add fuel to the already blazing speculation fire. The letters ‘E3′ would obviously mean reference to the upcoming Electronic Entertainment Expo taking place June 2nd through the 4th.
So what do the other two letters mean? The first thing that came in my mind was ‘Se’ = ‘Snake Eater’. A port? A sequel to the prequel? A prequel to the prequel? Argh!
Or could it just simply mean ‘e5′ = ‘episode 5′? Double Argh!
Damn you, Kojima! *shakes fist* Damn youuuu!
Expect more countdowns, teasing, and overall sneakiness until our collective heads explode.
By
Ron on Monday, May 18th, 2009 at 10:59 AM PST
In
E3 2009,
Game Companies,
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Konami,
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Over at the Konami website, there’s a shiny new countdown page (seen in the screenshot above). There’s no word on exactly what it’s a teaser for just yet, but if you visit the site, you’ll see it’s located in the Kojima Productions directory of the Konami site.
Each time the lightning flashes in the Flash driven countdown page, it reveals the outline of the number five. Whether this refers to Metal Gear Solid 5, or some other title, we’ll just have to wait and see. Maybe E3 will bring all the answers we seek.
Let’s just hope that if it is MGS5, it’s not featuring Raiden. I just don’t think I could take that.
By
Stephany on Friday, December 19th, 2008 at 7:31 AM PST
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According to a report by ps3fanboy and showing up on NeoGAF, the trophies for the Metal Gear Solid
pack for LittleBigPlanet. On top of that, Media Molecule has said that upcoming level packs will include new gameplay elements: “I don’t think that people are expecting what it’s going to be and I’m so excited by that,” said Evans of the Metal Gear pack. “The surprise element is just a big part of it.”
The costumes hitting December 23 will cost you $1.99 each or get you can get all 4 for the price of 3 at $5.99. Player-creators also have the option to get the Metal Gear Solid Premium Level Pack for $5.99 which fills your Pop-it tool with MGS-themed “Create” materials plus objects, stickers and other goodies. All are listed below:
- A 5th Sackboy costume…the Gurlokovich Soldier
- 72 New Stickers
- 12 New Materials
- 10 New Decorations
- 18 New objects
- New background music track
- 3 new interactive music tracks
- New Metal Gear Solid themed ‘sound object’
- New Plasma Ball ‘danger element’
- New Laser Sight ‘gadget’
- New functioning Searchlight lamp
- 12 new Trophies to unlock
- THE PAINTINATOR and Paint Switch
With the THE PAINTINATOR you’ll be able to splatter anything that comes between you and the end of any level. Shoot paintballs with the R1 button and using the right stick to aim. Paintballs will hit very weak slap. Shoot ‘Brains’ from a safe distances now and progress thru levels much easier. The Paint Switch, so you can attach it to any object and set it to destruct after being splattered with enough paint.
Now if you don’t buy it, no worries, you’ll still be able to enjoy the MGS fun! Non-MGS Level Pack owners can PLAY the MGS Story Levels by joining a “host” who owns the pack and play the levels online together. You won’t be able to keep any objects, but you can experience the new features. MGS Level Pack owners will also be able to CREATE levels with any of these items (including the Paintinator) and SHARE them online for everyone to play.
Sounds like fun! Thanks NeoGaf for posting this info from the LittleBigWorkshop. If you hit that link, you can also view a trailer. More screens are posted below.
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By
Stephany on Saturday, December 6th, 2008 at 7:56 AM PST
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Nintendo,
Sony

Yesterday, Jonathan let you all in on the weird and not very secretly coded message plastered across a teaser site for Metal Gear Solid. The last code is mostly likely the power button for a PC–at least that is what the symbol on my power button looks like, but it also looks like the one for the Xbox 360. Then again, if you looks at the codes closely, you would also see other gaming symbols that looks very familiar to you. Therefore, one might think that the “i” is for the Wii, and the “!” is for the Xbox 360 and the last one is for the PC. Yet, the Wii most likely would not be able to handle an exact port of Metal Gear Solid 4, therefore I personally think this had to do with the Xbox 360 and PC only.
So, if my deductive reasoning (and upon further investigation-most of the internet) is correct, MGS4 will no longer be a PS3 exclusive in the near future. That, or all the old Metal Gear Solid games will be heading to other formats–but it is best not to think on this too hard and instead focus on the obvious.
All of the speculation from yesterday is getting even more heightened today, with people chatting on all sorts of forums, but if you look back on the actual beginnings of these rumors, the teaser site just makes perfect sense.
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By
Jonathan on Saturday, June 28th, 2008 at 7:46 PM PST
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Sony

I’ve been saying it for over a year now: “The day Metal Gear Solid 4 comes out is the day I buy a PS3.” So on Thursday, June 12th, that’s exactly what I did. I even drove an hour to a Wal-Mart in a small town at 6 AM to make sure I could secure the special system bundle. Being a huge fan of the series, I wanted to savor the experience, so I waited until the weekend to start playing, when I could really devote my time to the game. In the meantime, I perused reviews praising the game for its brilliant gameplay and for fixing problems that had plagued the series from the beginning. Naturally, I was even more excited to begin playing. So imagine my dissapointment when I actually popped in the disc and found it to be more movie than game.
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By
Jonathan on Tuesday, June 24th, 2008 at 1:17 AM PST
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Gamers everywhere know David Hayter as the gravelly voice behind Solid Snake. But it looks like Hayter is looking to expand his role in the Metal Gear universe. Recently, he responded to fans on the IMDB message boards with this:
As for me writing the MGS movie, tell everyone on-line to write to Matt Tolmach at Sony Pictures studios in Culver City. If enough people do this, we may be back on board.
And just like that, the fans have now delivered with an online petition. To his credit, Hayter does have experience as a screenwriter, having penned the scripts for the upcoming Watchmen film and the first two X-Men movies (or as I refer to them “the good ones”). If he can keep phrase “love can bloom on the battlefield” out of it, he’s got my vote.
Via VideoGaming247
By
Jonathan on Tuesday, June 10th, 2008 at 11:31 AM PST
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While Konami is gearing up for the big release of Metal Gear Solid 4 — the sole reason I will be at Best Buy way, way too early on Thursday — they may also have another MGS project in the works. Ripten recently received a tip that the original PS1 game could be ported over to the Xbox Live Arcade. The classic stealth game may even have a subsequent release on the PSN. Of course, such a transition is not going to be without its share of problems.
Obviously, there are some logistical issues going along with this announcement, not least of which is the question of size limitations. Microsoft may soon be raising the XBLA file limit to 35oMB, but that still may not be enough for MGS1, considering it spanned more than one disc originally. On the other hand though, Microsoft did publish the PC version of the game; and Konami managed to keep all of Castlevania: Symphony of the Night down to 95MB. We’ll have to see. What I’d really like though would be Konami to take Twin Snakes, Substance, and Subsistence and cram them onto one big, fat Blu-Ray to keep me warm through the winter.
Via Ripten
By
Jonathan on Friday, June 6th, 2008 at 3:01 PM PST
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Personally, I love the Metal Gear Solid series. They’ve consistently had some great gameplay and enticing — though sometimes confusing — storylines. Everything about the games just seems huge, which unfortunately includes it’s “WTF” moments. Every one of those games had instances where you just sat back and asked yourself, “what the hell just happened?” And now, thanks to 1UP’s Scott Sharkey, we get to relive those moments all over again. Crotch grabbings, awkward relationship talk through codec, homoerotic sword fights: it’s all here. I think it was the revelation that Otacon slept with his mom that really weirded me out the most though (seriously, Kojima, what the hell?). I think I need to lie down now; it’s just too much terrible for one sitting.
Via 1UP
By
Stephany on Thursday, May 22nd, 2008 at 11:06 AM PST
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Sony

Fans of MGS and PS3 owners alike cannot wait for June 12th to arrive. Who could blame them though? MGS4 looks amazing, is a great series, and this is the last time we will ever get to play as the venerable Snake. Supposedly.
As someone who has loved playing these games over the years and who unfortunately does not own a PS3 yet, all I can do is just gaze in awe at the gorgeous screenshots and very cinematic trailers. These new screens are no exception. Enjoy.





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