Stalker: Clear Sky a Prequel

By Shawn on Wednesday, July 18th, 2007 at 5:46 PM PST In Computer, Game Companies, Games

prequeal art Stalker: Clear Sky a Prequel

GSC Game World has announced a prequel to the PC game Stalker: Shadow of Chernobyl; Stalker: Clear Sky.

One year prior to Shadow of Chernobyl, a Stalker team reaches the Chernobyl Nuclear Power Plant and triggers a cataclysmic reaction. As the main character, the player takes a key role in events from the creation of the Zone to the events leading into Shadow of Chernobyl.

What’s waiting for stalkers in the opened depths of the Zone? Which new challenges bear in the new territories? Why blowouts continue shaking the Zone? Why did the Zone change? How to remove its instability? Which faction will take the upper hand in the clan opposition? Why did Strelok end up in the death truck? What happened to Strelok prior to that? Was there any other choice to make? These and many other questions will get answered in the official prequel S.T.A.L.K.E.R.: Clear Sky.

The game is currently unsigned by a publisher, but from speaking with them at E3 an arrangement seems forthcoming.

Game details after the jump.

Game features:

  • Atmosphere of the Exclusion Zone
  • Research of new depths of the Zone – Red Forest, Limansk, Pripyat Undergrounds and more.
  • A-Life-driven War of the Factions
  • Possibility to play and lead any faction to victory
  • Advanced A-Life system
  • Varied behaviour of NPC stalkers in the A-Life world
  • Advanced spectacular storyline scenes
  • Improved AI of computer-controlled characters
  • Skirting around dynamic obstacles by NPCs
  • Use of grenades by NPCs
  • Fast Travel
  • Improved concept of detectors, artifacts and anomalies
  • New system of upgrades for weapons and armor
  • Weapons and armor repair
  • Reworked HUD and PDA
  • New version of the game engine – X-Ray 1.5.
  • DirectX 10 renderer
  • Improved DirectX 9 renderer – parallax bump, soft particles, depth of field, motion blur, eye adaptation effect.
  • Cutting-edge and detailed game graphics (normal map)
  • Inverse kinematics
  • New animation engine
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5 Comments on “Stalker: Clear Sky a Prequel”

  1. Duke says:

    All I have to say is Whoo Hoo! Even though the first STALKER left some things unanswered–a prequel is also a really good idea.

  2. Fadeaway says:

    Trust me on this, it won’t look / be as good as the concept art, trailers or images promise.

  3. enigmo says:

    Whoa, stalker gets better and better! :smile:

  4. dave says:

    hm, i hope i’ll be much better than the first stalker

  5. dave says:

    i mean it, not i :smile:

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