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	<title>Comments on: Sony Integrates YouTube API to Allow Uploading of in-Game Video</title>
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	<link>http://news.filefront.com/sony-integrates-youtube-api-to-allow-uploading-of-in-game-video/</link>
	<description>News for Gamers</description>
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		<title>By: Steve</title>
		<link>http://news.filefront.com/sony-integrates-youtube-api-to-allow-uploading-of-in-game-video/comment-page-1/#comment-138490</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Wed, 21 May 2008 01:03:15 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/sony-integrates-youtube-api-to-allow-uploading-of-in-game-video/#comment-138490</guid>
		<description>You can&#039;t really compare a YouTube compressed video to the likes of what Bungie provided for Halo 3. Halo 3 replays aren&#039;t videos, they are game recorded data. Pretty much the same thing as a Quake demo recording.

As one can imagine, there are a myriad of advantages of coding a game engine for sharing recorded game data for playback vs. compressing and resizing raw frames on the fly ala FRAPs.</description>
		<content:encoded><![CDATA[<p>You can&#8217;t really compare a YouTube compressed video to the likes of what Bungie provided for Halo 3. Halo 3 replays aren&#8217;t videos, they are game recorded data. Pretty much the same thing as a Quake demo recording.</p>
<p>As one can imagine, there are a myriad of advantages of coding a game engine for sharing recorded game data for playback vs. compressing and resizing raw frames on the fly ala FRAPs.</p>
]]></content:encoded>
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	<item>
		<title>By: Evismang</title>
		<link>http://news.filefront.com/sony-integrates-youtube-api-to-allow-uploading-of-in-game-video/comment-page-1/#comment-137529</link>
		<dc:creator>Evismang</dc:creator>
		<pubDate>Sun, 18 May 2008 23:13:53 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/sony-integrates-youtube-api-to-allow-uploading-of-in-game-video/#comment-137529</guid>
		<description>And a cheap shot at Bungie for helping to cause this!</description>
		<content:encoded><![CDATA[<p>And a cheap shot at Bungie for helping to cause this!</p>
]]></content:encoded>
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	<item>
		<title>By: Norbit's Bro</title>
		<link>http://news.filefront.com/sony-integrates-youtube-api-to-allow-uploading-of-in-game-video/comment-page-1/#comment-137305</link>
		<dc:creator>Norbit's Bro</dc:creator>
		<pubDate>Sun, 18 May 2008 11:39:40 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/sony-integrates-youtube-api-to-allow-uploading-of-in-game-video/#comment-137305</guid>
		<description>Now thats cool.</description>
		<content:encoded><![CDATA[<p>Now thats cool.</p>
]]></content:encoded>
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	<item>
		<title>By: da soc</title>
		<link>http://news.filefront.com/sony-integrates-youtube-api-to-allow-uploading-of-in-game-video/comment-page-1/#comment-137156</link>
		<dc:creator>da soc</dc:creator>
		<pubDate>Sun, 18 May 2008 01:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/sony-integrates-youtube-api-to-allow-uploading-of-in-game-video/#comment-137156</guid>
		<description>Pure awesome

If only they allowed PS3-to-PC video transfer</description>
		<content:encoded><![CDATA[<p>Pure awesome</p>
<p>If only they allowed PS3-to-PC video transfer</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: erathoniel</title>
		<link>http://news.filefront.com/sony-integrates-youtube-api-to-allow-uploading-of-in-game-video/comment-page-1/#comment-137132</link>
		<dc:creator>erathoniel</dc:creator>
		<pubDate>Sun, 18 May 2008 00:16:19 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/sony-integrates-youtube-api-to-allow-uploading-of-in-game-video/#comment-137132</guid>
		<description>Voice chat capture would vary in how they implement it.

1. If they&#039;re rendered replays, made into a video solely for upload, it would take up more resources for the replay.
2. If they&#039;re simply videos, not replays, they could work with no problem assuming it&#039;s using audio-out and, if needed, audio-in (though echoing it back to itself would work just as well), not more resources (or much more, that is).</description>
		<content:encoded><![CDATA[<p>Voice chat capture would vary in how they implement it.</p>
<p>1. If they&#8217;re rendered replays, made into a video solely for upload, it would take up more resources for the replay.<br />
2. If they&#8217;re simply videos, not replays, they could work with no problem assuming it&#8217;s using audio-out and, if needed, audio-in (though echoing it back to itself would work just as well), not more resources (or much more, that is).</p>
]]></content:encoded>
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	<item>
		<title>By: Chris</title>
		<link>http://news.filefront.com/sony-integrates-youtube-api-to-allow-uploading-of-in-game-video/comment-page-1/#comment-137114</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sat, 17 May 2008 23:22:21 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/sony-integrates-youtube-api-to-allow-uploading-of-in-game-video/#comment-137114</guid>
		<description>That image was all me, by the way. It might just be text, but for a man of my Photoshop abilities, it&#039;s a fine piece of work.</description>
		<content:encoded><![CDATA[<p>That image was all me, by the way. It might just be text, but for a man of my Photoshop abilities, it&#8217;s a fine piece of work.</p>
]]></content:encoded>
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