Silent Hunter 4: Wolves of the Pacific v1.4 Patch
By William on Tuesday, November 27th, 2007 at 1:43 PM PST In Computer

Ubisoft has released a patch updating Silent Hunter 4: Wolves of the Pacific to v1.4. For those of you who haven’t played Silent Hunter 4, I have included a YouTube video after the break that shows off some of the gameplay. The following additions are included with this new patch:
Changes:
* Rendering distance increased to 20km, with appropriate improvement for visual sensors capabilities
* Dynamic loading of game units has been implemented, considerably improving loading times
* Improvements to Water rendering
* Improvements for enemy ships detection of steam torpedoes
* Damage taken by hulls submarine is shown in the damage interface
* Entries in Captain’s Log are now limited for better performance
* Screenshot names now contain the date they were taken on
* End patrol ports are now displayed on the map
* Objectives on the navigation now change color when completed
Fixes:
* Destroyer/Submarine collisions always leading to the destroyer being sunk
* Fix the periscope animation problem
* Save & Load issues with the submarine crew
* Magnetic/Contact Detonator switch now working properly
* Improper display of the TBT interface for widescreen resolutions
* Loss of torpedo aiming track when crossing the International Date Line
* Deck gun Metric/Imperial system issues
* Repeating objectives bug
* Correct date when loading a save from career
