She Blinded Me With Video Game Science!
By Steve on Monday, September 24th, 2007 at 3:41 AM PST In Game Related Science, Games Industry
She blinded me with her techno-jargon-mumbo-jumbo…
Popular Science have recently compiled a top-ten list of technologies that are to shape the future of the video game industry. Sporting the title “The Hard Science of Making Videogames,” the article covers topics of processing power, water (aka fluid-dynamics), human faces, A.I., light and shadows, fire, material physics, realistic movement, true-to-life simulation, and motion capture.
See the top ten hurdles facing game designers today, and the cutting-edge tech that will soon make them relics of the past
Put the stereotypes out of your mind. Forget the zits, the Cheetos, the smell of too much time on a couch with the curtains drawn. Today’s videogames draw on sophisticated science like biomechanics, fluid dynamics and computational geometry to be lifelike and exciting. Here are the 10 greatest challenges of making them. See for yourself—it’s virtual reality, but it’s real work.
My favorite topic being number six due to a certain upcoming game already pushing the technology like no one else.
PopSci does a good job here covering each topic in enough detail without running you over like a freight train with the usual techno-babble. And if you still think it’s too heady for you, why not ask our dear intern Pepe to explain it to you in his own abstract way? Shrunken heads think alike, no?
Via PopSci.com
