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Eva.

Tales of Monkey Island “Launch of the Screaming Narwhal” Makes an Impression

By Eva on Tuesday, July 7th, 2009 at 8:44 PM
In Computer, Features, Game Companies, Game Consoles, Game Platforms, Games, Impressions, LucasArts, Nintendo

talesofmi101 guybrush lechuck highres 1024x576 Tales of Monkey Island Launch of the Screaming Narwhal Makes an Impression

Telltale is bringing a new generation of gamers fresh Tales of Monkey Island. The new episodic adventure games plays like Sam & Max or Strong Bad’s Cool Game for Attractive People. That is to say it plays like the original classic point-and-click adventure game, the Secret of Monkey Island. For the maiden voyage of Tales of Monkey Island, Telltale presents the first of five monthly episodes, Launch of the Screaming Narwhal available today for the PC or as WiiWare..

I’m a veteran of the Monkey Island series. Although I’m really looking forward to the re-imagined Secret of Monkey Island: Special Edition coming out later this summer, I was very excited about new stories featuring Guybrush Threepwood, and those mysterious monkeys. I can honestly tell you that Telltale has done an excellent job retaining the bumbling, yet witty and sarcastic Guybrush Threepwood and the ensemble of characters that keep this setting fresh almost 20 years after the first game launched.

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Shawn Sines.

Groovin’ Blocks on This Week’s Musical Wii-kly Update

By Shawn on Monday, September 8th, 2008 at 11:23 AM
In Game Companies, Game Consoles, Game Platforms, Games, Nintendo, Nintendo

cho aniki protein4thumbnail Groovin Blocks on This Weeks Musical Wii kly Update

The latest Wii-kly update features a new musical rhythm game, Groovin’ Blocks as the WiiWare offering. Groovin’ Blocks will have you solving the action puzzles to the beat of the music for extra points. You and a buddy can play head to head even if you aren’t equals on the field thanks to the golf-style handicap system.

There are also two classic TurboGrafx64 shooters available as the virtual console titles. Final Soldier is a single player vertical scrolling shooter from the Soldier series. Pit yourself against aliens in super high tech fighter to save the Earth’s future. If you’re in the mood for a fantasy shooter in space try Cho Aniki. The title was fairly controversial in its day, and still is for many people. Who knew players would feel squeamish about consuming protein from their fallen opponents to power up. Maybe it was the two muscle bound homo-erotic avatars Adon and Samson that disturbed gamers.
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Stephany.

E3 2008: Akella Showcases ‘Scorpion’ – A Futuristic Cyber-Punk Shooter

By Stephany on Tuesday, July 15th, 2008 at 3:48 PM
In Computer, E3 2008, Game Companies, Gamer Life, Games, Games Industry, Videos


Scorpion E3 2008 Trailer

Akella is a fun group of Russian developers who make decent games, and they are definitely one to watch in the future, if not already. Today they showcased another one of their upcoming titles, Scorpion – originally titled Showdown: Scorpion.

The basic premise for Scorpion’s backstory is that the world in 2028 has become a place without mercy, compassion, or sympathy. Drastic changes that followed a sudden crisis split society into several parts – all of them opposing each other. You are offered to wear the shoes of a special agent who has to penetrate the Umbrella Corporation Zenith Corporation that breeds monsters, initiates killings and, actually, rules the world. Full of monsters, zombies, and dangerous dungeons Scorpion seems like it will be a mix between your basic FPS with a bit of survival horror thrown into the recipe. For gaming features and a more in depth look at the backstory, continue on after the break. In the mean time, please take my advice above to heart regarding the dying cat they recorded as background music. Dear God it is hideous. Sorry Akella.

After several major economical and political crises the world as we know it ceased to exist. Only few major states survived 2020s, while the lesser authorities have collapsed, leaving behind anarchy and pollution. The power vacuum was filled by key international companies which acquired control over derelict territories, forming Free Commerce Areas (FCAs).

In early 2030s ruins of unknown origin were discovered in Sudan. Several artifacts possibly of alien nature were quickly revealed and soon major dig has started. But few months of work as well as the bulk of the dig team were lost to the underground explosion followed by contamination of the region. To prevent diseases from spreading a series of nuclear strikes were made to completely annihilate the site. These events have caused major resonance and soon a treaty limiting the usage of dangerous technologies and weapon systems was signed between the FCAs and UNO. As a result the International Committee of Technology and Warfare Supervision (ICTS) with its own military and intelligence units, was created.

Same time few survivors of Sudan Incident emerged as founders of newly formed Zenith Corporation. This institution with HQ in Zagreb FCA quickly established itself as a notorious player on weapon, pharmaceutics and IT markets. But in 2028 several instances of Zenith weapon systems together with samples of unidentified biological weapons were discovered during the liquidation of the extremists’ Albanian group in Kosovo.

ICTS immediately started investigation. It was planned to infiltrate Zenith as a customer with clear ties to one of the terrorists’ organization and get a proof of its illegal activity. One of the best ICTS field agents, codename Scorpion, has been assigned to this mission…

  • Intense action in cyber-punk styled Earth 2028
  • Futuristic storyline supported by multiple cut-scene
  • Combination of first-person combat and stealth action elements provides unique gaming experience
  • Impressive arsenal of upgradeable weapons
  • Characters can gain access to several paranormal psychic powers including the ability to subdue the will of enemies for a short period of time
  • Advanced squad-oriented combat AI creates a strong challenging opposition
  • Elite opponents possess supernatural powers similar to those of the player’s character

I am unsure when the game will be released for the PC but I am sure we will know exactly when bythistime tomorrow.

You can view more screens from E3 for the game here.

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Stephany.

Every Woman You Know as a Character from Mario

By Stephany on Thursday, May 22nd, 2008 at 12:17 PM
In Gamer Life

princess peach

College Humor is a pretty fun site and while looking through it today I found this hilarious little gem comparing women to characters from Mario. Normally a female might take offense to being compared to a Toad, Goomba, Bowser or Warp Pipe, but in this case it is pretty damn hilarious and after reading each description I realized that I knew a real life counterpart of each example. Pretty sad.Anyway, here is just one example from the list which you can view in its entirety after you hit the link.

The Pirahna Plant: Most every women, at some point, to some man, will play the role of the Pirahna Plant. This is the girl you may date for awhile, and quite frankly actually like. One day things change, you break up, and she suddenly becomes a blood sucking “biatch”. Because you once trusted this woman, and she knows it, she has the ability to make you feel incredibly small. In both the video game and real world, the Pirahna Plant has been known to cause men to punch holes in the wall. She can not be destroyed with conventional attacks, and her ability to conceal the time and manner in which she will strike, makes her possibly the most dangerous foe you will encounter. The Pirahna Plant’s powers of manipulation are palpable. She will coax you into thinking you are safe to move past her, then strike when you least expect it. These females are almost immune to destruction unless you possess some sort of rare unexplainable power, (immense ability at manipulation, iron clad balls or flaming sunflower seeds). If you do not have any of these rare powers, simply cut your losses, and avoid any contact with her.

Via: College Humor

Chris.

Gaming Today Impressions of FFVII: Crisis Core

By Chris on Thursday, April 10th, 2008 at 7:28 PM
In Features, Final Fantasy, Game Companies, Game Platforms, Games, Impressions, Portable, Sony, Square Enix

crisis core3 Gaming Today Impressions of FFVII: Crisis Core

Final Fantasy VII: Crisis Core

Developer: Square Enix

Publisher: Square Enix

Price: $39.99

Platform: PSP

Category: Action RPG

ESRB Rating: T for Teen (Blood, Mild Language, Mild Suggestive Themes, Violence)

Release Date: March 25

Of all the people that have written about Final Fantasy VII: Crisis Core, I think I’m one of the few with a very unique perspective on it: I’ve never played the original FFVII. I was never much of a Final Fantasy fan up until last year when I began trucking through the old games that had been ported to PSP, and as Crisis Core is a prequel, I’m getting to enjoy a fantastic game that simultaneously holds up well as a standalone game and also manages to flesh out the story of the classic PlayStation RPG. (Or so I’m told.)

Crisis Core is in almost every way unlike any Final Fantasy game you’ve ever played. There’s no party, the action isn’t the strictly turn-based affair you normally get, and the cutscenes rarely run on for too long. In other words, it’s a game perfectly adapted to the platform it’s on. Among its many achievements, that is perhaps one of its greatest accomplishments.

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Stephany.

Sudden Strike 3: Arms for Victory in Stores Now

By Stephany on Tuesday, April 1st, 2008 at 9:49 AM
In Computer, Game Companies, Game Platforms, Gamer Life, Games, Games Industry

sudden strike 3

cdv Software Entertainment and Fireglow Games today shipped their WWII RTS Sudden Strike 3: Arms for Victory to North American retail. Sudden Strike III drops players into some of the biggest and most furious battles of WWII with new campaigns, massive battles, and historically modeled units, along with significantly expanded gameplay so players can wage war across a variety of terrains and environments.

For more information about Sudden Strike 3, please visit the official website and our previous posts.

Via: Press Release 

Jonathan.

Director and Writer Found for Metal Gear Solid Movie?

By Jonathan on Thursday, March 13th, 2008 at 6:47 PM
In Gamer Life, Games, Metal Gear, Videos

solidsnake1 11 Director and Writer Found for Metal Gear Solid Movie?Now that the writers strike is over, Hollywood can start focusing on its important projects again, like getting that Metal Gear Solid movie rolling. At the Las Vegas premiere for 21, the film’s producer, Michael De Luca, mentioned that he and Columbia Pictures were now looking at moving forward with the video game adaptation by first selecting someone to adapt it. They’re expecting to meet with Kurt Wimmer in the next few weeks to discuss him writing a screenplay and possibly directing the movie. Wimmer is known for directing Equilibrium (good movie) and Ultraviolet (terrible movie). He’s also done script adaptations for The Thomas Crown Affair and Sphere. Does anyone else smell that? *sniff sniff* God, it smells like doom all of a sudden. Still, this could lend a bit more credence to the rumors of Christian Bale starring as Solid Snake, since he was also in Equilibrium.

Via ComingSoon.net

Stephany.

‘Stranger’ Gets a Release Date Change and Some New Screens

By Stephany on Wednesday, March 5th, 2008 at 12:34 PM
In Computer, Game Companies, Game Platforms, Gamer Life, Games

stranger

Stranger was suppose to hit shelves on March 3rd, but word coming straight from cdv this morning states that the RTS/RPG will be released on March 17th instead. To make up for it, or just for the fun of it, they sent us some new screens of the game.

In other cdv news, just in case you are interested, in the same announcement they also mentioned the following release dates for some more of their games.

  • Sudden Strike 3: Arms for Victory (PC)- March 24
  • Sacred 2: Fallen Angel (PC, Xbox 360) – September (tba)
  • Theatre of War (PC) – May 12

For more information on Stranger, check out our previous posts.

strangerstrangerstranger

More Screens Here

Stephany.

‘Sudden Strike 3: Arms for Victory’ Goes Gold

By Stephany on Friday, February 22nd, 2008 at 11:35 AM
In Computer, Game Companies, Game Demos, Game Platforms, Gamer Life, Games

sudden strike 3 arms for victory

cdv Software and Fireglow Games have announced that Sudden Strike 3: Arms for Victory has gone gold and will be shipping to retail outlets on March 10th. The latest installment in the Sudden Strike WWII RTS games features new campaigns, massive battles, and historically modeled units, along with expanded gameplay so players can wage war across a variety of terrains and environments.

Sudden Strike 3 will simulate joint operation of ground, naval and air forces on vast areas. The new user interface paradigm will allow player to control these forces avoiding unnecessary micro-management, while allowing controlling individual units, if player would so desire and si styled for both the beginner and experienced player. The player will choose the best way of controlling the game situation, thus it will be interesting to play same company several times using different tactics or control level.

Gameplay will include land and sea operations, with aviation acting as a support force for both. Sea forces will also be supported by submarines that can, for example, hunt down an enemy supply convoy. Carrier-based aviation will support both naval and land operation when possible. It will be possible to develop in depth coastal defense, thus, careful control of player naval and air forces will be the key to successful land operations. Harbors and airfields will play an important role in the gameplay, as gates for transports providing supplies and reinforcement. Land operations will cover vast areas, making reconnaissance an essential part of gameplay.

Sudden Strike 3 has a new 3D engine that utilizes the most recent versions of DirectX and OpenGL APIs, thus taking advantage of modern graphics accelerators power. The engine is targeted for RTS games mainly, utilizing a bird’s-eye view of the battlefield, with free camera control and close-ups supported. Game engine is capable of rendering large-scale maps with mountains, forests, water, with a huge amount of units. It supports realistic-looking dynamic shadows and special effects on a close-up view allowing the player to effectively manage both large armies, and individual units.

For more information on Sudden Strike 3: Arms for Victory, look over our previous posts which includes a link to the demo.

Via:Press Release

Stephany.

Akella Brings FPS Fragfest to the PC with Scorpion (a.k.a. Showdown: Scorpion)

By Stephany on Wednesday, January 16th, 2008 at 6:48 AM
In Computer, Game Companies, Game Platforms, Gamer Life, Games, Videos


Showdown: Scorpion Trailer 2

I really like the folks over at Akella. They produce decent games and they are a great bunch of people with a solid work ethic who absolutely love making video games. However, I have to disagree with their choice of soundtrack for the trailer they sent us this week. Originally titled Showdown: Scorpion, the trailer shows off what can only be described as a fragfest with good graphics and frightening surprises around each corner. With that said, the scariest thing about the trailer has to be the woman singing – if she is not Yoko Ono, she sure as hell is related to her. Take my suggestion, and listen to it about 1/3 of the way through the trailer just so you will have an idea of what I am talking about – then turn your sound off lest your ears start to bleed.

Coming to the PC this Spring, the basic premise for Scorpion’s backstory is that the world in 2028 has become a place without mercy, compassion, or sympathy. Drastic changes that followed a sudden crisis split society into several parts – all of them opposing each other. You are offered to wear the shoes of a special agent who has to penetrate the Umbrella Corporation Zenith Corporation that breeds monsters, initiates killings and, actually, rules the world. Full of monsters, zombies, and dangerous dungeons Scorpion seems like it will be a mix between your basic FPS with a bit of survival horror thrown into the recipe. For gaming features and a more in depth look at the backstory, continue on after the break. In the mean time, please take my advice above to heart regarding the dying cat they recorded as background music. Dear God it is hideous. Sorry Akella.

Read the full article


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