Screenwriter Discusses New Street Fighter Movie
Posted by Jonathan on Thursday, May 8th, 2008 at 10:28 pm under Gamer Life, Videos, Capcom, Games, Game Companies

Like many people, I’m still quite amazed that they’re actually making a new Street Fighter (particularly since I still have horrific flashbacks from the first one). But making it they are, and in fact JoBlo.com got a chance to sit down with the new film’s screenwriter, Justin Marks, to talk about what fans can expect from this new movie. According to Marks, the story for Street Fighter: The Legend of Chun-Li will stick to the Street Fighter mythos rather carefully, but will partly delve into Bison’s past and reveal just how he gained his status. Marks also made it clear that they’re not looking to make the same mistakes that other films have made in the past. Besides ignoring the old film completely, he’s taken some of his cues from other films on what not to do, as seen in his response to a question about a possible shower scene like in the vastly superior anime film:
No this is actually a good moment to mention something about Chun-Li’s depiction in the movie. Basically there are two factors at work. First, I’ve never seen a successful action movie (in my mind) that blatantly sexualized its female lead and succeeded for its audience. CATWOMAN, ELEKTRA, the list goes on and on, and I just get a lot of eye-rolling. Then I think back to THE TERMINATOR, or possibly my all-time favorite movie, ALIENS, and I think of how Ripley is depicted in that film. She’s a tough woman, but not because she came from a place of wearing tight pants and beating up men. She’s tough because she had this core emotional story about a life that could have been and never was. To me, that’s the way you write a woman in these kinds of movies.
The second factor is Kristin [Kreuk, who plays Chun-Li] herself. She’s really something special, a fantastic actress and very selective about what she will and won’t do, because she knows that lots of girls out there are really impressionable. So we’ve gone to great lengths to make sure Chun-Li is not just a sex object fantasy for people’s desktop backgrounds. That was something Kristin made very clear, and we’re honored that she’s willing to go that route, because it’s one of the factors that’s going to elevate this above adolescent video-game adaptation.
That said, did I mention Kristin is gorgeous? And there’s one very steamy night club scene where she does… awesome things… to get the information she needs.
Well…damn; I was really looking forward to that shower scene. On the plus side though, it sounds like Marks is taking this project very seriously. Throughout the interview he seemed to constantly reassure everyone that this isn’t another hastily thrown together video game movie. Guess we’ll have to wait and see for ourselves whenever the movie comes out. In the meantime, you canr ead the rest of the interview by clicking the link below.
Via JoBlo
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Earthrise MMO Presents Inaugural Newsletter
Posted by Shawn on Wednesday, May 7th, 2008 at 9:09 pm under Computer, Games, Game Platforms, Game Companies
Masthead Studios has released it first official Earthrise Newsletter. This first offering gives gamers a closer look at what this post-apocalyptic MMO is all about. You’ll find a description as well as some nice screenshots like the one above. If you’re intrigued and would like to know more; the newsletter also has a list of articles, press releases and screenshots published since Earthrise was introduced three months ago. You’ll also find a wide variety of information from the developers on game mechanics as well as links to the Forums.
The screenshots with the newsletter look beautiful… too beautiful for me to reconcile them with a post-apocalyptic setting. I guess I’ll have to wait for more information on the mythos of the world. To get a look at the newsletter for yourself, visit Play Earthrise.
Iron Man Behind the Scenes Video 5
Posted by Shawn on Wednesday, May 7th, 2008 at 2:34 pm under Sega, Videos, Nintendo, Game Consoles, Game Platforms, Games, Game Companies
Sega has released video five in its Iron Man Behind the Scene series. The video covers the making of the Wii version of Iron Man. Kevin Feige, Producer at Marvel Studios, and BJ Enriques, Assistant Producer at SEGA of America, and other developers talk about the difficulties of staying true to the whole mythos of Iron Man from the original comics to the movie and the game. They also talk about the challenge of making gameplay intuitive for the Wii and dealing with a character that has so many dynamic capabilities.
Robert Downey Jr. and Stan Lee also make appearances in the video. Check it out.
Iron Man Behind the Scenes Video 5
via FileFront
UFO: Alien Invasion - Free Full Game on FileFront
Posted by Stephany on Tuesday, April 29th, 2008 at 10:27 am under Gamer Life, Computer, Games, Game Platforms, Game Companies

UFO Alien Invasion is a strategy game for the PC from WW3 Design featuring tactical combat against hostile alien forces which are about to infiltrate earth at this very moment. You are in command of a small special unit which has been founded to face the alien strike force. To be successful on the long run, you will also have to have a research team study the aliens and their technologies in order to learn as much as possible about their technology, their goals and the aliens themselves.
Heavily inspired by the ‘X-COM’ series by Mythos and Microprose, the first game of the series, UFO Defense, became a classic and while UFO: Alien Invasion is neither a sequel nor a remake, it is still a turn-based strategy game like the former. Each member of your squad has a limited number so called “time units” each round, which are consumed when you order the unit to walk, to fire a weapon or to perform any of the other miscellaneous actions. When all your forces are out of time units, the alien’s turn starts. In addition to eliminating as many enemies as possible, your mission is to minimize civilian casualties as well as to acquire parts of the advanced alien technology.
Here are the links for UFO: Alien Invasion
The Title of Konami's First Silent Hill Game Has Been Announced
Posted by Stephany on Tuesday, April 22nd, 2008 at 9:00 am under Sony, Gamer Life, Microsoft, Game Consoles, Games, Game Companies

Konami announced today that the official title of its first Silent Hill game for the PS3 and Xbox 360 will be entitled Silent Hill: Homecoming. The game, originally titled Silent Hill V, will be released around the end of September this year across Europe and North America.
The sixth installment in the classic video games series, Silent Hill: Homecoming introduces another protagonist to the mythos. The story follows Alex Shepherd, returning to his hometown of Shepherd’s Glen to investigate the sudden disappearance of his brother. From Shepherd’s Glen to Silent Hill, Alex must face the darkest of horrors in order to find his brother. Struggling with his own grip on reality, Alex must unravel the mystery behind his nightmares, discover the truth behind his brother’s disappearance, and confront the evil lurks in the seemingly empty streets of Silent Hill.
Alex must survive attacks from the misshapen denizens of the town using an all-new enhanced combat system that provides a wide array of attacks and counters. Along the way, Alex will encounter a variety of weapons to battle these horrific monsters and must also solve deadly puzzles as he uncovers the darkest secrets of Silent Hill.
Silent Hill: Homecoming also features an all-new soundtrack by acclaimed series composer Akira Yamaoka. An exact release date should be forthcoming in the next few months so check back often.
Via: Press Release
DC Publishing Gears of War Comic Book Series
Posted by Jonathan on Friday, April 18th, 2008 at 2:52 pm under Gamer Life, Epic Games, Games Industry, Gears of War, Games, Game Companies

DC seems to be all over the video game industry these days. Just this week they’ve announced a comic book series for Prototype and a game featuring their beloved superheroes battling the Mortal Kombat crew. Well, now you can add “Gears of War” to the list of tie-ins, as they’ve now announced a new comic books series based on the popular shooter. The book is set to debut through DC’s Wildstorm label in October. And, like the Prototype comic, that’s pretty much all we know at this time. Wildstorm did however mention that the comic will fill in the timeframe between the first and second game:
“Big guns and monsters — what a perfect comic book for WildStorm! We have an opportunity to work closely with Epic to add to the canon of the Gears of War mythos, so you can imagine how excited we all are, said Hank Kanalz, VP – General Manager, WildStorm. “Epic sets the bar very high, in graphics, story, and gameplay — and expect no less from our series, starting with our lead-in arc that fills in the gaps between the first game and the upcoming sequel.”
Via Press Release
The Analog Gamer: 'Edditional' Information Part I
Posted by Shawn on Thursday, April 17th, 2008 at 11:46 am under Features, The Analog Gamer, Gamer Life, Games Industry, Games, Game Companies

On June 6th change is coming. No matter how much the stalwart heroes of countless worlds fight it there is a shift ahead. After 30 years and 3.5 editions, the most popular role-playing system in the world is preparing to shed its most recent set of scales and embrace modern tools and services. Dungeons & Dragons is exiting the cave of ideas with a shiny new coat of rules and a few creative directions altered from the previous edition.
Over the last 20+ years that I’ve been a player of RPGs both analog and digital, I’ve noticed that there is one trend that you can count on whenever change strikes the gaming fandom: people immediately either defend and champion the change or they fire up the torches and erect a cross to burn the new concepts in effigy. Its almost like a religious debate and people often act as though you’ve threatened to force them to slaughter their personal golden calf.
I’m not someone who has a zealot’s perspective on any game. I love games. All sorts of games, all sorts of rules. I’ve changed through every version of D&D and AD&D over the years and have generally found that while none of them was delivered perfectly from the mouth and hands of some deity unto mankind without the need for change, that overall each version has done something better than the last.
1st Edition was the stone tablet brought down to the RPG masses and lead them from the temptation of empty miniature wargaming. 2nd added options and expanded the rules and choices with kits, weapon and non-weapon proficiencies along with the almighty THAC0 and served us well during our days of wandering in the desert. The arrival of 3rd Edition introduced the concept of community content, embraced the morphic nature of gaming and added yet more options and features and allowed players to “take back” control. With 4th Edition I suspect that Wizards of the Coast is continuing the trend of streamlining the game, making it more accessible and looking to make the message simple enough that it spreads easily and attracts new followers.
The 1UP Show: Mythos, Betas, and Cosplayers, Oh My!
Posted by Ron on Friday, April 4th, 2008 at 2:56 pm under Microsoft, Sony, Game Consoles, Computer, Game Platforms, Games, Game Companies
The wild and crazy folks over at 1UP are at it again this Friday. This week’s 1UP show runs the gamut of gaming, including all of the following:
- Shawn Elliot and Anthony Gallegos going head to head in Company of Heroes.
- Shawn, Anthony, and Jay Frechette discussing their experiences in the new MMO Mythos, including an impromptu chat with Flagship Studios lead producer Max Schaefer.
- David Ellis and Matt Chandronait talking about the Battlefield Bad Company beta.
- Shane Bettenhausen and Ryan O’Donnell checking out the Sixaxis motion contols in the Wipeout HD beta.
Oh, and you can check out Shane arguing with Jeremy Parish over cosplayers. This begs the question: Are cosplayers something worth arguing over?
As always, the 1UP Show is being hosted on FileFront for your downloading pleasure. Check out the links below to get your weekly fix.
Confessions of an MMO Polygamist
Posted by Shawn on Friday, March 28th, 2008 at 1:02 pm under City of Heroes, Guild Wars, Gamer Life, Blizzard, Warhammer, Tabula Rasa, Editorials, Features, Final Fantasy, LucasArts, Codemasters, World of Warcraft, Activision, Computer, Games, Game Platforms, Microsoft, Midway, Star Wars, Lord of the Rings, Vivendi, Sony, Game Companies
I have a problem. It’s not a serious addiction, in fact its much the opposite of an addiction. I can’t commit.
If the subject of my problem were a woman I’d be the very picture of a man who wouldn’t commit – frequent hot dates with a possibility of long term relationships are tossed to the side in search of the next shiny object or attractive game setting. I dawdle between games like a child with free run of a candy store and no oversight. I just can’t seem to find that special game to break me of my wanderlust.
Now you might not think this a serious problem, I mean after all, who doesn’t play multiple games? But my issue goes beyond rotating pastimes to keep from losing interest. I have a staple game I play – Guild Wars – mostly because its free and doesn’t require a huge commitment of time or energy to hop into any of its settings and grind out a few missions or quests. Guild Wars is like the partner who dislikes your wandering habits but lets you come home whenever you feel like it because it knows it’ll always get what it can while you’re around.
Read the full article
New Mythos Video Discusses Class and Race
Posted by Stephany on Friday, March 28th, 2008 at 8:27 am under Videos, Gamer Life, Computer, Games, Game Platforms, Game Companies
The newest video from Flagship Studios shows off not only the different races to choose from in their free MMORPG Mythos, but also goes into detail on three of the different classes to choose from.
The Bloodletter is your typical melee warrior, and if you like a character who is more hands on with their weapons and one that can get in the middle of a fight, then this will be the best melee class to choose. Bloodletters can also summon blood minions to help you do your dirty work in the heat of battle.
Pyromancers are basically wizards or magicians who can summon elementals to help them out in a pinch. Like most classes of this type, Pyromancers are best used at a distance when in battle, but if faced with a surrounding horde of enemies, they can still hold their own, but not as well as the Bloodletter.
Gadgeteers are also a class best used at a distance. Although guns and rifles are their primary weapons, the attacks are slower, and while more powerful the delay when using these weapons can cause an enemy to get close enough to attack. Gadgeteers will probably be better suited to standing in the back like a bowman or a hunter.
Mythos is shaping up to be a great game, especially for one that is free. The graphics are pretty nice compared to other free MMORPGs on the market and I have had a lot of fun so far with the beta. The third chapter was released on Monday and so far it is proving to be a highly entertaining game addition.
For more information on Mythos, check out our previous posts.
Discover the Secrets of Uld with Chapter Three of Mythos
Posted by Stephany on Thursday, March 27th, 2008 at 1:05 pm under Gamer Life, Computer, Games, Game Platforms, Game Companies

Flagship Studios has announced the introduction of the third chapter for the closed beta program of the free MMORPG Mythos along with a new official website.
Mythos’ third chapter introduces the Umbral Peaks and the towns of Mistglade and Arcled and includes quest content that will allow players to progress to level 30. New features include the introduction of a new Cyclopean character race, a crafting system, in-game mail, socketable armor, trinkets, and stat bonuses for skill tier investment. For the first time, players can participate in PvP dueling thanks to a dedicated PvP world, the Shadowlands.
Mythos is an online, action role-playing game that is free to download and free to play. Set in the land of Uld – a fantasy world arising from the ashes of an epoch-long war of darkness – players assume the roles of fantasy heroes as they explore, adventure, and quest through entirely randomized dungeons and environments. With a point-and-click interface and an accessible “isometric” perspective, the game allows thousands of players to interact within the same world while using mostly “instanced” dungeons to create unique gaming experiences suited for both solo and group-minded players.
As players journey into Mythos’ ever-expanding universe, they select one of four races (Human, Satyr, Gremlin, or Cyclops) and opt to play as a particular character class using a huge variety of skills and items. Through heroic quests players search for gold, gems, armor, and weapons, while unlocking the secrets of Uld. The game has a constantly expanding, continuously updated world where something new lurks around every corner.
I have been playing the beta for a few months now, and I have to say that for a free MMORPG, it is pretty neat and is also a lot of fun.
For more information on Mythos, check out our previous posts.
Via: Press Release
Confessions of a Mythos Beta Tester Journal #2
Posted by Shawn on Wednesday, March 26th, 2008 at 4:42 pm under Blizzard, Guild Wars, NCsoft, World of Warcraft, Computer, Game Platforms, Games, Game Companies

The second entry of a Mythos beta journal by an anonymous source is up on TenTonHammer. This free to play MMO is described as a mixture of World of Warcraft, Diablo, and Guild Wars.
The first journal entry focused on installation, character creation, graphics and UI. The second part goes into the multi-player aspects including partying and zone instances.
Flagship Studios’ Mythos MMO is currently in closed beta testing. The latest update, Zone 3 The Umbral Peaks, was released earlier this week. Mythos looks like it’s shaping up to be a good game for Diablo fans to follow closely.
via TenTonHammer
Gaming Today Impressions of God of War: Chains of Olympus for the PSP
Posted by Shawn on Friday, March 21st, 2008 at 3:52 pm under Features, Impressions, Sony, Portable, Game Platforms, Sony, Game Companies
God of War: Chains of Olympus
Developer: Ready at Dawn Studios
Publisher: Sony Computer Entertainment
Price: $49.99
Platform: PlayStation Portable
Category: Action/Adventure
ESRB: “M” for Mature
Release Date: 3/04/2008
Kratos the Spartan has a really bad life. Sure he’s a marauding, enemy eviscerating unstoppable war machine all by himself; but it’s got to suck to be “the cleaner” for the Olympian Gods.
Chains of Olympus is the first title in the God of War series to grace Sony’s portable gaming system the PSP but the game actually serves not as a continuation of the Playstation 2 series, but as a prequel that details his existence pre-God of War as he moves from battlefield to battlefield cleaning up after the messes made by his deific masters.
You push Kratos through hordes of foes all the while whipping your trademark Blades of Chaos – a gift from patron god Ares – and popping their cherries until they sprout fountains of red, green and white orbs. Fans of the series will find nothing unexpected here and while this game was obviously created to take advantage of the handheld’s graphics and controls it does not alter the gameplay into one that is more conducive to pick-up and put-down play. This is a good thing though because once I started playing I found myself glued to the PSP and tethered to my power outlet lest my battery die on me mid blood orgy. Chains of Olympus feels like a God of War game through and through.
Read the full article
The Escapist “Critical Success, Commercial Flop”
Posted by Shawn on Wednesday, March 5th, 2008 at 4:26 pm under Gamer Life, LucasArts, Ubisoft, Sega, Games, Game Consoles, Game Platforms
The Escapist explores games and consoles that have received critical acclaim, but were ultimately commercial disasters in issue 139: “Critical Success, Commercial Flop.” There will always be exemplary products that end up going down in flames despite all indications. However many of these games accrue a cult following lasting long after titles from the same era are gathering dust, forlorn and forgotten. Take a look at a few of these rare finds on The Escapist.
In “Fighting with Monsters” journalistic heroism is questioned with Beyond Good & Evil by Brendan Caldwell. Howard Wen Interviews Dan Potter, founder of Cryptic Allusion in “Cryptic Allusion on Keeping the Dream(cast) Alive.” The game Grim Fandango has held onto its community as told by Nova “Chimaera” Barlow in “Walk, Don’t Run.” Alan Au continues to play the original and wait for “X-com: The Truth Is Out There.” And in “For the Love of the Game” Chris La Vigne finds who develops the game for the gamer and not the money.
via Press Release
Lost: Via Domus Hits Store Shelves; Two New "Beyond The Show" Trailers
Posted by Jonathan on Thursday, February 28th, 2008 at 4:46 pm under Microsoft, Sony, Videos, Game Consoles, Computer, Game Platforms, Games, Game Companies
Lost: Via Domus, the game based on the hit TV show has hit store shelves today. To commemorate this, the developers have also released a couple new behind-the-scenes trailers for the game that show how they approached translating the show into a video game. Players will take on the role of an amnesiac survivor of Oceanic 815, trying to uncover more information about the past as well as the island. Along the way, they’ll also interact with some of the show’s main characters. I don’t know if the game’s any good or not, but I’ll still be playing it regardless. Despite the show constantly offering more mysteries than it solves, I’m too invested in it now to ignore any new media that builds on the Lost mythos. You can watch the second trailer after the break.
Creating the Island and More in a Behind the Scenes Trailer for Lost: Via Domus
Posted by Jonathan on Wednesday, February 6th, 2008 at 1:58 pm under Sony, Games Industry, Videos, Microsoft, Game Consoles, Game Platforms, Games, Game Companies
This newest trailer for the upcoming game based on the hit series, Lost, shows how the developers approached making the video game adaptation. Normally I’m really sketchy about games based on TV dramas (see: 24, The Sopranos, etc.), but it looks like they actually put a lot of effort into making the game appealing to both gamers and fans alike. It’s reassuring to see a lot of the people who work on the show actually being involved in the story process to make sure the game actually factors into the whole Lost mythos. Of course, this probably means we’ll be getting even more questions without answers. But I’ll still play it, and probably still grab my TV screen at the end and scream, “Tell me! Tell me what’s going on! Ahhhh!”
'Mythos' Gameplay Trailer and Beta Updates
Posted by Stephany on Friday, January 25th, 2008 at 5:42 pm under Videos, Gamer Life, Games Industry, Computer, Game Platforms, Game Companies
Apparently, so many people have been playing the Mythos BETA that the folks over at Flagship Studios have added some hardware to the server cluster and if you log on tonight, this update should alleviate the lag spikes felt by some gamers. It is no wonder that so many people have been pushing the Mythos servers to the breaking point as cool as it is. I personally played a bit of the BETA some months back, and considering the fact that this game was created by the same people who helped create none other than Diablo, its no wonder it is so popular.
Watching the trailer, you get a great idea of the RPG gameplay mechanics that occur during the game, and if you are into the whole RPG scene, you should enjoy Mythoswhen it is finally released to the public; plus, for a free action RPG, Mythos looks fantastic compared to others in the “free-to-play” market.
Set in the land of Uld - a fantasy world arising from the ashes of an epoch-long war of darkness - players assume the roles of fantasy heroes as they explore, adventure, and quest through entirely randomized dungeons and environments. Being a standard point and click dungeon crawler, it is a great way for gamers who have shied away from MMOs in the past to be able to get on board with because you do not have time constraints as far as gameplay - if you want to play for 15 minutes or 15 hours, you can accomplish just as many feats either way .
For more information on Mythos, check out our previous posts.
Something Cthulhu This Way Comes
Posted by Shawn on Thursday, January 24th, 2008 at 6:22 pm under Bethesda, Computer, Games, Game Platforms, Game Companies
Bethesda, a company that has paid homage to horror mastermind H. P. Lovecraft spotted a new movie preying upon the Film Festival Circuits; Cthulhu.
Unfortunately, the excitement of discovery was short lived. Although Tori Spelling leaves little to the imagination in the trailer, the clip really doesn’t seem to convey the visceral horror of Lovecraft’s ultimate force of evil. I haven’t seen the film, but I have little hope that it will live up to the high expectations set by the myriad of truly great horror videogames inspired by the Lovecraft mythos.
Quake, Alone in the Dark and Eternal Darkness: Sanity’s Requiem have all been touched by the slimy tentacles of Lovecraft’s worst nightmares. Bethesda’s interest is hardly coincidental. Call of Cthulhu: Dark Corners of the Earth is directly based on Lovecraft’s short story “The Shadow Over Innsmouth”. The company also included a side quest in Oblivion, “Shadow over Hackdirt”.
I hope I’m wrong and that Cthulhu will not be yet another example of a bad translation of story from books and videogames to film. Feel free to form your own opinion by watching the trailer.
via Bethesda Blog
Mythos Beta Update and Patch Notes
Posted by Stephany on Saturday, December 15th, 2007 at 3:41 pm under Gamer Life, Computer, Games, Game Companies

Flagship Studios has released new update for Mythos has been released that adds tons of new features, improvements, and bug fixes. With this new patch, there is no need to to reinstall the game or download anything, because as soon as you log in you will be automatically patched and ready to go. For those of you who are unfamiliar with Mythos, it is an online, action RPG that is free to download and free to play. Set in the land of Uld - a fantasy world arising from the ashes of an epic-long war of darkness - players assume the roles of fantasy heroes as they explore, adventure, and quest through entirely randomized dungeons and environments.
FEATURES
- Guilds have been added! Speak to the Guildmaster in Tulin’s Hope to start one at a cost of 5 Gold.
- Hardcore Mode has been added, for extra challenge! In Hardcore, when you die - your character is gone forever, so be careful!
- Elite Mode has been added. In Elite mode, monsters are faster, more aggressive, and tougher. Champions appear more often. You can only sell items for half of regular price. - Note that Elite and Hardcore players cannot party or trade with players who do not match their setup, to preserve the economies of these different play styles.
- Re-specs are now allowed (although not in Hardcore or Elite mode) - speak to a Skillmaster in Stonehill or Tulin’s hope. Re-specs are free from level 1 through 5, and above that, cost starts at 1 Gold and increases from there. There is a maximum of 3 re-specs beyond level 5
- Quests are now Trackable - check them in your log to view them onscreen at all times
- Maximum Questlog size increased to 8 quests.
- Hardware Mouse Cursors! This should make mouse response lightning fast.
- Achievements system has been added - complete goals to earn equippable achievements that give you extra bonuses! Unlock a new achievement slot every 10 levels
- Emotes - there is an emote button above the chat pane that will show you the options
- Zivia’s Puzzle Box
- Party Finder – post your party and description and meet some new friends! You can also post yourself as looking for group to the list.
- Ignore List is now account-based and actually saves.
More release notes after the break.
Via: Press Release
Mythos Trailer - Flagship Studios Talks About New MMO
Posted by Stephany on Thursday, November 15th, 2007 at 1:21 pm under Gamer Life, Videos, Computer, Games, Game Companies
Mythos is an online, action RPG that is free to download and free to play. Set in the land of Uld - a fantasy world arising from the ashes of an epoch-long war of darkness - players assume the roles of fantasy heroes as they explore, adventure, and quest through entirely randomized dungeons and environments. Flagship Studios has released a trailer showing some in-game footage of Mythos which they feel will entice players fond of Diablo. While you do see some footage from the game, the video is mostly Producer Brock Jones talking about what they are trying to accomplish with the game, and how he feels that even with a more instance style of MMO gameplay, gamers should find Mythos something fun and less daunting than the majority of MMORPGs on the market.
Jones describes Mythos as “A game people are instantly familiar with, but is also new to them. I think we are coming close to getting that, as it has the familiarity to anyone who has played Diablo or Diablo 2 - they know how to play it and they come straight into it. The feeling of it is updated and it is a little less dark, but it still has enough interest to hold people, and I think it is something people can get really excited about in a short time span; ten minutes here, fifteen minutes there rather than epic long games that require hours and hours at a time.”
So basically what he is saying, is that Mythos is a MMO Diablo clone where if you want to run into a dungeon and kick some ass, it will not take you hours and hours to do so. Being a standard point and click dungeon crawler, it sounds like it might be something that gamers who have shied away from MMOs in the past may be able to get on board with. This being said though, it is no wonder that Brock kind of got a dig in at WoW when he mentioned “epic long games” and stated that his game is nothing more than a Diablo clone masked as an MMO, when Flagship Studios is comprised of Blizzard defectors.
They are still accepting emails from people who want in on the Mythos beta, so get on over to the website and sign up if you are interested.











