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GodsWar Online v1.0.262 Client

By Jon on Wednesday, September 30th, 2009 at 4:16 PM
In Games

GodsWar Online is a 3D MMORPG based on Creek Mythology. The story traces back to the mythical age of Greece when the Gods, Human, Demigod, and Monsters existed in the same continent. In this mystic world, you may tour around all the spots described in Mythology to see the solemn Parthenon, you may feel the majesty of famed Greek cities and even access Gods’ territory, you may meet with legendary heroes: Heracles, Theseus, Easun…or the Gods of Mythology, and you may even challenge evil Monsters: the Gorgon medusa, and the Hydra.

This is the version 1.0.262 client for GodsWar, the fantasy themed MMORPG based on Greek mythology.

Get the client here.

Stephany.

Tor Books Announce “Bones of the Dragon” by Dragonlance Creators

By Stephany on Friday, December 12th, 2008 at 4:51 PM
In Gamer Life, Games Industry

bones of the dragon

Once in a while, we here at Gaming Today get interesting news that is not necessarily gaming related, but at the same time might appeal to our readers. That is why today when we got the announcement that Tor Books would soon be publishing a new epic fantasy series from the creators of the Dragonlance Chronicles, we just had to tell you about.

Margaret Weis and Tracy Hickman who wrote the role-playing game-based novels Darksword and The Death Gate Cycle have teamed up again to write Bones of the Dragon. The first in a six book series called the Dragonships of Vindras, the book will introduce you to a world full of new heroes, adventure and danger where mortals will face tests of their fate, and nature. Gods and dragons alike will aid, abet, and battle as they see fit to ensure their own survival.

The plot of the first book involves Viking-like warriors who sail the seas in ships powered by dragons in search of untold treasure. When strife and chaos threatens their world, however, they are duty-bound to follow their gods on a quest that will not only determine the fate of mortals—but the fate of the gods as well. The Vindrasi had once been a mighty people and traversed the seas in their winged dragonships, returning home filled with glory and ships laden with the precious gem which they are required give to their dragons in return for their service. But now those days are long gone. Vindrasi warriors no longer fight valiant battles against worthy foes and their enemies instead are poor harvests, fierce winters, angry seas, and unfavorable winds.

Read the full article

Stephany.

Remember–Rise of the Argonauts is Coming December 16

By Stephany on Tuesday, December 9th, 2008 at 6:02 PM
In Codemasters, Computer, Gamer Life, Games, Microsoft, Sony

Rise of the Argonauts

Codemasters sent us a friendly reminder today about their upcoming (and long time coming) adventure/fantasy game Rise of the Argonauts. While I am pretty excited over the game, due to the loveliness of the screens and trailers I have crushed over during the past year or so, usually when I get overly excited about a game it ends up being terrible. However, I am giving Codemasters and Liquid Entertainment the benefit of the doubt on this one because the majority of the time their games do not suck.

Therefore, come December 16– PC, PS3 and Xbox 360 owners will be able to play as Jason in this interesting looking RPG and set sail on a tale of vengeance, mythical beasts, meddling gods and fight along side famous Greek heroes as you battle your way towards obtaining the Golden Fleece. Sounds like fun, and if you are interested in checking out the new screens Codemasters sent us today, you can do so by looking at the game page on FileFront. Plus, if you are feeling particularly inquisitive, you can also check out all of our previous posts on the game where you can scoff and roll your eyes at my gushing praise for a game I have never even played. You can almost imagine me doing the grade school girl pee-pee dance as I wrote them.

Yeah, I think it’s pretty. I am girl, what else would you expect?

Shawn Sines.

IGG Shows Off GodsWar Online in New Video

By Shawn on Monday, December 8th, 2008 at 3:28 PM
In Computer, Game Companies, Game Platforms, Gamer Life, Games, Videos

Internet Gaming Gate is ready to show off its first foray into the 3D MMORPG arena with the new GodsWar Online Video. This MMO is based on Greek Mythology, bringing players into a world where legendary heroes such as Heracles, Theseus and Easun walk. They’ll face off with monsters like the Gorgon Medusa and the Hydra that Heracles battled.

Now that you have an idea of the heroes and monsters of mythology you may encounter in GodsWar Online, its on with the show.


GodsWar Online Video

For more revealing details on IGG’s GodsWar Online, just follow the break.
Read the full article

Shawn Sines.

The Open File: Many Happy Returns – Files from the Front – November 24, 2008

By Shawn on Monday, November 24th, 2008 at 7:08 AM
In 2K Games, Activision, Battlefield, Bethesda, Bioware, Blizzard, Call of Duty, Command & Conquer, Computer, Crytek, Elder Scrolls, Features, Game Companies, Game Platforms, Gamer Life, Games, Half-Life, LucasArts, Mods, Star Wars, Supreme Commander, THQ, Take-Two, The Open File, Valve, Warhammer, id Software

Star Trek Legacy: Trek Battles 2 imageThe Open File, Gaming Today’s feature piece on the news and interests of the FIleFront network of file sites returns this week after a long hiatus. In the spirit of great cooperation we’ve aligned with the producer of the Filefront Network Insider to provide user submitted news blogs and links to recently updated modification files and maps hosted among the various file communities.
The complete text of the Network Insider follows the break but here are some quick and dirty highlights for Gaming Today readers:
  • Star Trek: Legacy Files has an update from gdata on two Total Conversions for Bethesda’s Star Trek title: Resistances and Trek Battles 3.
  • IKS_Your_Moma also has an update on ST:Legacy mod Aftermath and its change from a full modification to a more add-on centered approach.
  • Battlefield 2 modders Experience World War II (XWW2) issued their fall status update and revealed that they’ve added a new modeler to the team as well as updating on two mapes – El Alamein and Crete.
  • Half-Life turns 10! Black Mesa, the team actively working to truely update and enhance the original Half-Life experience using the SOurce engine celebrates what Half-Life meant to them and shows some updated images from their re-imaginings.
  • Warhammer 40k: Dawn of War: Soulstorm mod team HorusHeretic show off their updated Terminator models, a new Chaos lord unit: Greater Daemon Tzeentch, Lord of Change and announce opennings on their staff for animators and texturers to join the high crusade.
The Network Update also includes a number of links to modifications and maps for games like Company of Heroes, Battlefield 2, S.T.A.L.K.E.R and Elder Scrolls IV: Oblivion.
You can get all the info after the jump.
Read the full article
Stephany.

E3 2008: Age of Empires Mythologies is a Good Looking DS Game

By Stephany on Thursday, July 17th, 2008 at 11:38 AM
In E3 2008, Gamer Life, Games, Nintendo, THQ, Videos


Age of Empires Mythologies E3 2008 Trailer

Age of Empires: Mythologies will allow players to strategize as legendary heroes, commanding massive armies and shaping the destinies of three unique cultures in both single and multi-player campaigns.

This is THQ’s second foray into the handheld AoE realm with their first effort being Age of Empires: The Age of Kings. This tine around though, gamers will be able to step into the shoes of the Egyptians, Greeks and the Norse where they will control both heroes and monsters and call upon the powers of mythological gods to aid them in battle. A new combat system has been created for the game and it also includes unique maps, skirmish modes, game sharing, and new customization rules.

Currently in development from Gryptonite Games, Age of Empires: Mythologies is expected to be released this Winter just in time for the Holiday shopping extravaganza.

Stephany.

Codemasters Asks: What Makes Rise of the Argonauts Different from Your Typical RPG?

By Stephany on Tuesday, June 10th, 2008 at 12:34 PM
In Codemasters, Computer, Game Companies, Game Consoles, Game Platforms, Gamer Life, Games, Microsoft, Sony

rise of the argonauts

I have been very interested in playing Rise of the Argonauts since I first heard about it last year. While I like to play all sorts of different gaming genres, there is something about RPGs that seem to always pull me back in – granted, the redundancy of the RPG titles in the marketplace has quelled my favoritism somewhat recently- but RotA genuinely looks as though it will bring us something fresh and exciting.

Recently, Codemasters decided to list four reasons why Rise of the Argonauts differs from your typical RPG. Codemasters believes that offering more than just skill points, no endless bags to hold items in the inventory system, making every hit count and giving gamers a main story with one hundred different paths will make it more fresh and interesting than the rest of the RPGs lying in bins at your local gaming store.

What Makes RotA Different #1: Favour – Much More Than Just Skill Points:

Most role-playing games follow a familiar pattern– kill enemies, get experience points, level up, buy abilities, repeat. While this loop is tried and true, it’s also characterless. Everything is based on combat, and very little draws on the choices that the player has been making – choices that are core to an RPG experience.

In Rise of the Argonauts, Jason progresses by increasing his Favour with his four patron gods – Ares, Athena, Apollo, and Hermes. Instead of merely gathering experience points, Jason performs “Deeds”, which he may then dedicate to one of the four gods watching over him, increasing his Favour with that god. Each god has their own set of unique powers and abilities that reinforce particular play styles. You can’t go wrong – what kind of Jason do you want to be?

Defeating a score of enemies while remaining completely unscathed is Deed-worthy, as is saving a poor merchant hurled into the Arena, slaying of a particularly fearsome foe, or effectively outwitting or intimidating an NPC. Rather than gathering nameless “exp”, each Deed chronicles a key moment or achievement in Jason’s journey.

The other way to gain Favour with the gods is through narrative choices. Dialogue in most games exists to progress the plot, and every so often provides a moment where the player will gain some experience. In Rise of the Argonauts, since the gods are always watching Jason’s actions, every choice you make will impact your Favour. For example, choosing a confrontational approach will please Ares, while a more cunning course of action would appeal to Hermes, increasing your Favour accordingly. Gone are the days of clicking endlessly through dialogues – in Rise of the Argonauts, every choice matters.

The gods are always present during Jason’s quests, and like most trifling Greek gods – you can please some while displeasing others. Apollo, Ares, Athena, and Hermes are the main Olympians you will be dealing with, so finding the right balance when trying to please them all will be a big challenge – but it should also add a nice touch to a genre that has been heavy on long quest chains laden with grinding as the main focus; Plus, you just cannot go wrong with a game that Codemasters and Liquid Entertainment has had a hand in – at least in my book.

To find out what else make Rise of the Argonauts something you may want to play, hit the jump below for more information on the inventory system, combat, and the epic storyline with various winding paths. You can also check out our previous posts on the game where I talk about RotA as though I have a schoolgirl crush on it.

Rise of the Argonauts is expected to be released sometime in the Fall for the PC, PS3 and Xbox 360.

Read the full article

Stephany.

THQ Releases Trailer for Age of Empires: Mythologies

By Stephany on Friday, June 6th, 2008 at 1:20 PM
In Game Companies, Gamer Life, Games, Nintendo, Portable, Videos


Age of Empires: Mythologies Trailer

Age of Empires: Mythologies will allow players to strategize as legendary heroes, commanding massive armies and shaping the destinies of three unique cultures in both single and multi-player campaigns.

This is THQ’s second foray into the handheld AoE realm with their first effort being Age of Empires: The Age of Kings. This tine around though, gamers will be able to step into the shoes of the Egyptians, Greeks and the Norse where they will control both heroes and monsters and call upon the powers of mythological gods to aid them in battle. A new combat system has been created for the game and it also includes unique maps, skirmish modes, game sharing, and new customization rules.

Currently in development from Gryptonite Games, Age of Empires: Mythologies is expected to be releases this Winter just in time for the Holiday shopping extravaganza.

Stephany.

Age of Empires Coming to the DS With Mythologies

By Stephany on Wednesday, June 4th, 2008 at 10:08 AM
In Game Companies, Gamer Life, Games, Games Industry, Nintendo, Portable, THQ

aoe:mythologiesTHQ announced today a new DS title called Age of Empires: Mythologies, and is being toted as an ‘epic strategy’ with ‘fast paced combat’ which includes three playable cultures via single and multiplayer campaigns.

This is THQ’s second foray into the handheld AoE realm with their first effort being Age of Empires: The Age of Kings. This tine around though, gamers will be able to step into the shoes of the Egyptians, Greeks and the Norse where they will control both heroes and monsters and call upon the powers of mythological gods to aid them in battle. A new combat system has been created for the game and it also includes unique maps, skirmish modes, game sharing, and new customization rules.

Currently in development from Gryptonite Games, Age of Empires: Mythologies is expected to be releases this Winter just in time for the Holiday shopping extravaganza.

Via: Press Release

Stephany.

Rise of the Argonauts Looking Better With Every Screenshot

By Stephany on Tuesday, April 29th, 2008 at 9:09 AM
In Codemasters, Computer, Game Companies, Gamer Life, Games, Microsoft, Sony

rise of the argonauts

I have been looking forward to the release of Rise of the Argonauts for over a year now. The screens that Codemasters and Liquid Entertainment have been releasing lately are drop dead gorgeous and while I am not sure if theses are from cutscenes or actual gameplay (I am presuming the former) they are very vibrant and tantilising to be sure.

With deep exploration and epic quests, players will take the role of Jason, King of Iolchis, and battle alongside iconic mythological heroes including Hercules, Achilles, Atalanta and others. As Jason grows from young king to true legend, set sail aboard the Argo and explore the vast Aegean – a dynamic world of islands filled with shining cities, lush jungles and deep forests.

Gamers will leave their mark on ancient Greece as they engage in blood-spurting combat against hordes of enemy warriors, ruthless beasts and mythological creatures. Whether Jason is lopping off heads or cutting warriors in half with his sword or if Hercules is wrestling with giant beasts, hopefully it will be a fun time for all.

Like all true heroes of Greece, the gods follow Jason on his quests. Jason will gain the favour of the gods and earn special abilities, but his actions may please some gods and displease others. Earning a god’s favour will grant players powers within the god’s domain, but drawing a god’s wrath may cause them to inflict a torment on the heroes at the worst possible moment.

For more information as well as a trailer, check out our previous posts. Rise of the Argonauts is expected to be released this fall for the PC, PS3 and Xbox 360 according to the Codemasters website.

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