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Stephany.

Eternity’s Child Still Coming to WiiWare but with Improvements

By Stephany on Tuesday, December 2nd, 2008 at 8:47 AM
In Game Companies, Gamer Life, Games, Nintendo

Eternity\'s Child

Back when Eternity’s Child was announced for the PC, it was also announced that the game would be headed to WiiWare sometime before Christmas 2008. Well, the holiday is almost upon us and no word about Eternity’s Child heading to the Wii was anywhere to be found. That is, until WiiWare World got official word from publisher Alten8 that the game is indeed still coming. However, there is still no set release date.

Alten8 is currently in the process of recoding the game to fix some of the issues that were prevalent in the PC version. The creator of the game, Luc Bernard admitted in the comments section of WiiWare World that while there were indeed issues with the PC version, the WiiWare port will be different because Alten8 has “redone the game mechanics and changed the controls in a good way. [It] basically controls now like a normal platformer. Alten8 have been spending months making a good control scheme and also redesigning levels, so the both products will only share the name and graphics.”

That is great news, because all things considered, it is probably one of the prettiest games out there which is only a testament to Luc’s enormous artist talent and creativity. Luc is a super nice guy, and I wish him the best of luck with the revamped version of Eternity’s Child.

In the meantime, you may wish to check back with us often because Alten8 will eventually set a release date and you won’t wanna miss out.

Stephany.

Luc Bernard Steamed Over Destructoid’s Review of Eternity’s Child

By Stephany on Thursday, August 7th, 2008 at 2:26 PM
In Computer, Game Companies, Gamer Life, Games, Games Industry, Nintendo

gaming today

Eternity’s Child is a side-scrolling platform game based on a fairy tale created by Luc Bernard to be published by British games publisher Alten8, for WiiWare sometime in 2008. It was released by Luc Bernard and Silver Sphere Studios via Steam on July 31, and has been hyped as one of the games to watch upon release – what with the 2D marionette artwork resembling a Tim Burton love child and the whimsical idea of adding a level editor which means that the game can be edited by anyone who owns the game.

A small community has already started to grow on the Steam Forums, and there are also rumors of a website dedicated to the modification of the game. Eternity’s Child has been one many games looked forward too by gamers and the media alike for quite some time; that is, until just recently when it was panned by Destructoid and given a review score of 1/10.

The poor review score for the game comes as a bit of shock only because Destructoid and Bernard seem to have been on wonderful terms. So much so, that Bernard even included the Destructoid’s mascot in Eternity’s Child. Now, according to Destructoid, Bernard has removed the site’s robotic mascot from the game due to his project basically being called “the worst game ever played” by the Destructoid’s staffers. Afterward,  Bernard took the affront to the game personally, and made the unfortunate decision to call the reviewers out in the comments section for such a harsh review of his game. Visitors to Destruction then commenced to bashing Bernard to bits with many different forms of insults and obscenities.

Bernard was visibly upset by the hate mongering and the fact that Destructoid did not feel compelled to keep their community’s comments reigned in and stated the following in one of his many posts:

“Yeah guys just be calm 2 secs I’m a bloody human being too and I don’t think the game deserved something that low, that is why I’m going to put up a demo ok, so you can judge for yourself

Just let’s put it this way it’s easy to follow the crowd, but I put all my heart into this, this is like my baby and well it’s then destroyed, alot of people have enjoyed the game and of course it makes you guys feel better behind your PC to insult someone, but wait until you try a demo and it will be different”

The reason Bernard was upset over the review for Eternity’s Child was because he has asked Destructiod to wait until a patch was released for the game before reviewing it, and was upset when they failed to do as he asked. Destructiod’s reasoning for not adhering to Bernard’s wishes was because they wanted to review the game in the form that is currently available to gamers via Steam for $4.99. While Eternity’s Child is indeed still in progress and not near completion, Bernard has released a demo for it, and asks that the consumer make up their mind about the game. He stated in the comments section of Destructoid that issues with the game stem from an uncooperative relationship with his programmer, and any flaws in the game are not his fault.

It is always hard on a developer when someone is unkind to a project that they have put so much of themselves into, but they should never expect everyone to be pleased with their offerings – yet they should not expect to be treated as harshly as the D’toid community has treated Bernard.

However, the “f** you Luc” comments aside, developers should never go into the comments section of a review for one of their games unless they expect to be lampooned by some members of the reading audience because the majority do not have any sort of manners God gave a Tasmanian Devil. Unfortunately, Bernard learned his lesson the hard way, and I just hope that it has not broken his spirit.

Stephany.

Here’s Yet Another Chance to Appear in a Videogame: Eternity’s Child

By Stephany on Wednesday, June 18th, 2008 at 8:04 AM
In Computer, Game Companies, Gamer Life, Games, Nintendo

chzqjldexb Heres Yet Another Chance to Appear in a Videogame: Eternitys Child

This is the third videogame this month that gives gamers the chance to win appearing in an upcoming game. So if you lost out on Fable 2 and Street Fighter IV, you can try your luck with Eternity’s Child, the WIiWare and PC title (Steam only) which was scheduled to come out this month. We are unsure when it will be released, but “soon” is the general consensus.

If you are unfamiliar with Eternity’s Child, we posted a YouTube video of it back in March.

Eternity’s Child is a fantasy fairytale adventure platformer game developed using the XNA game design platform and uses hand-drawn 2D characters and art to bring to life the characters and world created by Luc Bernard.

If you would like to see yourself immortalized in videogame form via WiiWare and the PC, hit the link for details on how.

Via: Silver Sphere Studios

Stephany.

Video Surfaces for Luc Bernard’s Side-Scrolling Fairy Tale Eternity’s Child

By Stephany on Tuesday, March 11th, 2008 at 10:09 AM
In Game Companies, Game Consoles, Gamer Life, Games, Nintendo, Nintendo, Portable, Videos

Luc Bernard’s side-scrolling fairy tale adventure Eternity’s Child, which was initially developed for XBL Arcade and switched back in September to the Ds and WiiWare, had a video of the game pop up in YouTube recently. Currently being published by the British company Alten8 , Eternity’s Child is expected to launch sometime in the Spring – hopefully around the time WiiWare launches in the states.

There is a great interview with Luc over on WiiDS if you would like to find out what makes Luc tick and more interesting tidbits about the game. Watching the video, it is definitely not like any other game you may have ever played in terms of visuals and characters, but it is interesting in a strange, fantastical way. Check back often as I am sure we will have more information on the game soon.

Storyline:

Angel was left at the door of a orphanage when he was a baby, to protect him from being murdered his wings were cut off. The years went by as he stayed in that orphanage, not accepted by the other children and being often tortured and picked on. Angel then escapes from the orphanage to try to find any remaining creatures of his species and hoping to be accepted by them despite him not having his wings.