By Jon on Monday, December 7th, 2009 at 1:29 PM In Games
This trailer shows off the “electric hand” from the upcoming shooter sequel, one of the game’s plasmid powers, and also a popular line dance from Rapture weddings back in the day.
By Jon on Thursday, November 19th, 2009 at 1:28 PM In Games
This trailer shows off the multiplayer in the upcoming sequel, Bishock 2. It features one player killing a number of enemies with a variety of weapons.
Freedom Force, the Silver and Gold age super hero game that broke the curse, didn’t feature a licensed universe with Superman or Captain America. Instead, it played like a tribute to the classic comic book story and while it never became a mainstream commercial success it remains an active and cherished game for its fans and their modification efforts.
This weekend, IGN uploaded an interview featuring 2k Boston’s( formerly Irrational Games) Ken Levine, who was executive producer on both games as well as writer, and some key members of the Irrational Games team regarding the past, present and future of the game series. Levine and his team discuss the rough ride the series experienced, their personal favorite characters in the Irrational universe and the passion it requires to get a self-published sequel out on the street.
The Cult of Rapture, 2K Games’ official information arm for the incredibly popular Bioshock games leaked some truly interesting images along with a blog describing the process of evolution that the series’ big adversary and future protagonist is going through to prepare for the upcoming Bioshock 2.
Between the first BioShock and the sequel, you’ve seen a lot of concept art for Big Daddies. The logic behind this concept art went beyond different designs and suit combinations. The artists had to imagine what the very first Big Daddy would have on him — this Big Daddy had to feel like he was a rough draft or a work-in-progress, an amalgam of Big Daddies to come. The first Big Daddy was a test case, and in making the perfect prototype, 2K Marin drafted many, many prototypes themselves.
Since the new game places players in the role of the Big Daddy prototype its interesting to see the possible choices the developers considered. You can find links to the images below. I particularly like the hulking gray suited Big Daddy design myself, but the near-final draft is also included showing a more svelte, streamlined and human looking character.
When you create an intense atmospheric game with an intriguing story how best do you continue that story?
Apparently 2K Games thinks you add useless multiplayer to the sequel.
Today 2K Games sent out a media blast revealing the multiplayer functionality of Bioshock 2 in the most marketing rich, vague terms possible. Supposedly the multiplayer game will allow players to experience Rapture before the fall as Plasmid test subjects. The release seems to indicate that a key aspect of this game mode will be combining Plasmids and weapons while discovering how everyday life progressed in the Utopian model society.
“The fans asked for a multiplayer experience and we answered,” said Christoph Hartmann, president of 2K. “With Digital Extremes delivering a multiplayer experience for BioShock 2 that features all of the things that make BioShock unique, we’re holding ourselves to a high standard so that we can deliver the depth and variety that fans of the BioShock universe demand.”
I’m not sure why anyone was asking for a multiplayer component in Bioshock 2, but I guess I’m in the increasing minority of folks who can enjoy a single player title without feeling it is incomplete without some mindless online mode filled with Xbox Live! p0wning idiots.
The other thing that stands out to me is that they are trying to fill in backstory that we get by playing through the game.. is it really necessary to spell it all out when we know how and why Rapture fell(or at least a good portion of that tale)?
Maybe I’m being too harsh and with so little real information on what form the multiplayer mode might take. This could all be an interesting exercise, though the press release makes certain to point out Digital Extremes’ FPS shooter expertise which is worrying.
The November NPD numbers are in for PC titles for the month, and it should come as no surprise that World of Warcraft: Wrath of the Lich King is on top–as a matter of fact it takes the top two spots out of the Top 20. If you look through the whole chart though, you will notice that World of Warcraft took five spots which is an indication that its popularity shows no wane in sight.
Call of Duty: World at War for the PC came in third, with Spore still pulling in the gamers and resting at number four, and Left 4 Dead took the number 8 spot which is a decent slot considering the PC powerhouses that are present on the chart.
World of Warcraft: Wrath of the Lich King
World of Warcraft: Wrath of the Lich King Collector’s Edition
Undoubtedly the highlight of this week’s PlayStation Store update (which, once again, ignores PSP owners altogether) is the release of the long-awaited BioShock challenge rooms, as promised earlier. For $10, you’ll be able to work your way through three separate scenarios: Rescuing a Little Sister from a carnival, killing a Big Daddy without any weapons, and tackling a series of rooms containing wave after wave of enemies.
Also new this week is downloadable content for Dead Space (various skin packs and weapon packs, ranging from $1-$4) and new costumes for Little Big Planet (a free Sack in the Box costume and a $3 LocoRoco pack which has five different costumes). Rock Band and Guitar Hero World Tour square off, with GH adding three tracks from The Raconteurs ($2 each of $5.49 for a bundle of all three), while Rock Band 1 and Rock Band 2 get three songs from Mission of Burma and three from the Dead Kennedys (both artists’ music costs $2 each or $5.49 for a bundle of all three songs). There are also four other songs from Crooked X ($1), Lacuna Coil ($2 each), and In This Moment ($2), which you can get in a bundle for $5.49. Karaoke Revolution Presents: American Idol Encore 2 also gets five new songs, each for just $1.49.
Aside from that, there’s a demo of MotoGP ‘08 (which you can check out on PC at FileFront) as well as some videos, trailers, and themes of everything from NBA 2K9 to Hancock.
Sorry, PSP owners. I wasn’t teasing you — there really is nothing for you this week.
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