Pirates of the Burning Sea Dev Log: Puppies and MMOs

By Shawn on Thursday, January 24th, 2008 at 7:21 PM PST In Computer, Game Companies, Game Platforms, Games

puppies in a basket 1 sm Pirates of the Burning Sea Dev Log: Puppies and MMOsThe Development team for the Pirates of the Burning Sea have put up a new devlog: “UI Strike Team! Also, puppies!” A new task force has been formed to start focusing on the many cool ideas that have had to wait while the developers took care of the business of getting the game released.

I never really thought of puppies and MMOs together (at least I try not to think of them together) but the analogy used actually works.

Building an MMO is not a simple task… It’s a lot more complicated than you think, even if you think it’s really complicated. Basically, it’s like puppies. Puppies, like sexy new features, are something just about everybody loves. I mean, seriously:


But imagine now, that you have 100 puppies… and they’re running around, out of control. Maybe you can catch 10 puppies, but you definitely can’t grab all of them at once. Similarly, you might have 100 excellent ideas you could work on today, all of which would make the game better. There’s no way in the world that all 100 of those ideas can be implemented at once.

Get a preview of things to come in future updates in this devlog on Pirates of the Burning Sea.

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