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	<title>Comments on: Nintendo Wii Matches the Power of the Original Xbox</title>
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	<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/</link>
	<description>News for Gamers</description>
	<lastBuildDate>Mon, 09 Nov 2009 17:36:36 -0500</lastBuildDate>
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	<item>
		<title>By: boywii101uk2009</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-202074</link>
		<dc:creator>boywii101uk2009</dc:creator>
		<pubDate>Sat, 04 Jul 2009 05:29:48 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-202074</guid>
		<description>a xbox 1 cannot do this this ;looks far closer to x360 than xbox 1 WITCH IS WHAT I STATED ALL ALONG ALSO MOTION CONTROLS AND NOOOOO LOADING 

http://www.gametrailers.com/video/e3-09-silent-hill/50392

SILENT HILL WII CLEARLY NEXT GEN VISUALS AND CONTROLS AND SIMLESS LOADING</description>
		<content:encoded><![CDATA[<p>a xbox 1 cannot do this this ;looks far closer to x360 than xbox 1 WITCH IS WHAT I STATED ALL ALONG ALSO MOTION CONTROLS AND NOOOOO LOADING </p>
<p><a href="http://www.gametrailers.com/video/e3-09-silent-hill/50392" rel="nofollow">http://www.gametrailers.com/video/e3-09-silent-hill/50392</a></p>
<p>SILENT HILL WII CLEARLY NEXT GEN VISUALS AND CONTROLS AND SIMLESS LOADING</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: boywii101uk</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-202073</link>
		<dc:creator>boywii101uk</dc:creator>
		<pubDate>Sat, 04 Jul 2009 05:25:59 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-202073</guid>
		<description>camera motion sensing 300degrees per second  natal and ps3 motion 

wii motion plus 1600 degrees a second 

natal a casual joke cam restricted laggy red jump suits so cam can see pile of crap and lionheads natal demo FAKED 

ps3 wonds look like sex toys cam motion = rejected by Nintendo not combining traditional with motion like Nintendo  ether competitor 

analog plus ir mouse pointer plus wm+ and other motion = core motion perfection natal a cam tracking gimmick 

conduits controls destroy x360/ps3 classic retro pads and both ps3 motion and natal looking very unsuited to core play and fps 


wm+ true 1to1 and physics at point of movement UR HANDS 

imagine wii+ wiihd with 

dual wii motion plus, dual ir mouse pointer, dual speakers, dual rumble, no wire between 

true dual weapon 3d motion plus analog stick YUM CORE GAMEPLAY 

graphics clearly vastly Superior to xbox 

conduit/mario galaxy/house of dead over kill,monster hunter 3,pes 2009,cod waw,the grinder,new res evil,dead space, silent hill 

SHALL I GO ON OH AND NO INSTALLS AND NO LOADING IN MOST WII GAMES 

wii continues to OWN wii hd may hit soooner than u think</description>
		<content:encoded><![CDATA[<p>camera motion sensing 300degrees per second  natal and ps3 motion </p>
<p>wii motion plus 1600 degrees a second </p>
<p>natal a casual joke cam restricted laggy red jump suits so cam can see pile of crap and lionheads natal demo FAKED </p>
<p>ps3 wonds look like sex toys cam motion = rejected by Nintendo not combining traditional with motion like Nintendo  ether competitor </p>
<p>analog plus ir mouse pointer plus wm+ and other motion = core motion perfection natal a cam tracking gimmick </p>
<p>conduits controls destroy x360/ps3 classic retro pads and both ps3 motion and natal looking very unsuited to core play and fps </p>
<p>wm+ true 1to1 and physics at point of movement UR HANDS </p>
<p>imagine wii+ wiihd with </p>
<p>dual wii motion plus, dual ir mouse pointer, dual speakers, dual rumble, no wire between </p>
<p>true dual weapon 3d motion plus analog stick YUM CORE GAMEPLAY </p>
<p>graphics clearly vastly Superior to xbox </p>
<p>conduit/mario galaxy/house of dead over kill,monster hunter 3,pes 2009,cod waw,the grinder,new res evil,dead space, silent hill </p>
<p>SHALL I GO ON OH AND NO INSTALLS AND NO LOADING IN MOST WII GAMES </p>
<p>wii continues to OWN wii hd may hit soooner than u think</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: boywii101</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-202072</link>
		<dc:creator>boywii101</dc:creator>
		<pubDate>Sat, 04 Jul 2009 05:16:15 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-202072</guid>
		<description>motion is not the future cough natal cough ps3 motion</description>
		<content:encoded><![CDATA[<p>motion is not the future cough natal cough ps3 motion</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 3ds_mac</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-201189</link>
		<dc:creator>3ds_mac</dc:creator>
		<pubDate>Fri, 19 Dec 2008 12:54:35 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-201189</guid>
		<description>Who&#039;s an Xbox fan? Nintendo could take over the industry for all I care. I just don&#039;t like their hardware choice. 
And I said, &quot;Wii = Gamecube&quot; when it comes to potential sales of games. Developers don&#039;t look at Wii as a Gamecube with twice the installed base. They look at it as if it had Gamecube&#039;s install base, if even that.</description>
		<content:encoded><![CDATA[<p>Who&#8217;s an Xbox fan? Nintendo could take over the industry for all I care. I just don&#8217;t like their hardware choice.<br />
And I said, &#8220;Wii = Gamecube&#8221; when it comes to potential sales of games. Developers don&#8217;t look at Wii as a Gamecube with twice the installed base. They look at it as if it had Gamecube&#8217;s install base, if even that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: WIIBOY101</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-201129</link>
		<dc:creator>WIIBOY101</dc:creator>
		<pubDate>Fri, 19 Dec 2008 09:10:28 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-201129</guid>
		<description>and the sales and profits prove it</description>
		<content:encoded><![CDATA[<p>and the sales and profits prove it</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: WIIBOY101</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-201128</link>
		<dc:creator>WIIBOY101</dc:creator>
		<pubDate>Fri, 19 Dec 2008 09:09:14 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-201128</guid>
		<description>wii= gamecube 

gamecube 485mhz cpu /162mhz gpu total ram including access ram 43mb 1.5gb disc standard (nintendo invented controller) (best standard controller of all time also)

wii 729mhz cpu 243mhz gpu 88mb ram more memory avalible via flash 8/9gb disc motion controllers (unic and class leading) 

wii = gamecube ur on powerfull drugs 


gaming experience xbox =ps2=gamecube=ps3=psp=x360=generic=old=stale=copying nintendo 


wii=the future=ds=the future too ps3=x360=the past =ps2 =ps1 

backward does not = forward button bashing is obsolete</description>
		<content:encoded><![CDATA[<p>wii= gamecube </p>
<p>gamecube 485mhz cpu /162mhz gpu total ram including access ram 43mb 1.5gb disc standard (nintendo invented controller) (best standard controller of all time also)</p>
<p>wii 729mhz cpu 243mhz gpu 88mb ram more memory avalible via flash 8/9gb disc motion controllers (unic and class leading) </p>
<p>wii = gamecube ur on powerfull drugs </p>
<p>gaming experience xbox =ps2=gamecube=ps3=psp=x360=generic=old=stale=copying nintendo </p>
<p>wii=the future=ds=the future too ps3=x360=the past =ps2 =ps1 </p>
<p>backward does not = forward button bashing is obsolete</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: WIIBOY101</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-201126</link>
		<dc:creator>WIIBOY101</dc:creator>
		<pubDate>Fri, 19 Dec 2008 09:01:31 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-201126</guid>
		<description>rumor free radical now pumkin beach rumor is there wii ds exclusive now</description>
		<content:encoded><![CDATA[<p>rumor free radical now pumkin beach rumor is there wii ds exclusive now</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: WIIBOY101</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-201093</link>
		<dc:creator>WIIBOY101</dc:creator>
		<pubDate>Fri, 19 Dec 2008 06:52:13 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-201093</guid>
		<description>FREE RADICAL (TIMESPLITTERS) ARE DEAD THANKS TO PS3 DEV COSTS AND FREE RADICALS STUPIDITY NOT BACKING THE WII 


ANOTHER EXAMPLE OF IM RIGHT XBOX FAN IS WRONG FREE RADICAL WOULD HAVE BENEFITED FROM WII EXCLUSIVE SUPPORT WELL DONE XBOX/PS3 BUYERS</description>
		<content:encoded><![CDATA[<p>FREE RADICAL (TIMESPLITTERS) ARE DEAD THANKS TO PS3 DEV COSTS AND FREE RADICALS STUPIDITY NOT BACKING THE WII </p>
<p>ANOTHER EXAMPLE OF IM RIGHT XBOX FAN IS WRONG FREE RADICAL WOULD HAVE BENEFITED FROM WII EXCLUSIVE SUPPORT WELL DONE XBOX/PS3 BUYERS</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 3ds_Mac</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-200415</link>
		<dc:creator>3ds_Mac</dc:creator>
		<pubDate>Wed, 17 Dec 2008 15:50:40 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-200415</guid>
		<description>Madworld and most everything else they make will sell like No More Heroes.
Wii = Gamecube as far as sales of gamer games are concerned.

That&#039;s what the other systems are for.</description>
		<content:encoded><![CDATA[<p>Madworld and most everything else they make will sell like No More Heroes.<br />
Wii = Gamecube as far as sales of gamer games are concerned.</p>
<p>That&#8217;s what the other systems are for.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wiiboy101uk</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-200410</link>
		<dc:creator>wiiboy101uk</dc:creator>
		<pubDate>Wed, 17 Dec 2008 15:07:03 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-200410</guid>
		<description>PS3 &quot;flopping so badly&quot;

An analyst with Silicon Alley Insider has called the PlayStation3 a &quot;sinking ship&quot; which is &quot;flopping so badly&quot;. The site is run and written by reputable industry analysts.


    Sony&#039;s PS3 is dying on the shelves. (...) There&#039;s really only one option left for Sony to remain in the game: deep price cuts, and not just for people with good credit. Tell yourself the PS3 has superior graphics if it makes you feel better, but a $400 console with a mediocre game library simply cannot compete against an Xbox 360 priced at $200 in this economy.



The same analyst later wrote a similar article about the PlayStation Portable, noting it was in just as much trouble.


    What&#039;s wrong? The problems with the PSP are surprisingly similar to the problems with the PS3. It&#039;s overpriced ($170 to $130 for the DS Lite), has superior graphics no one cares about, and a mediocre game library. And because PSP console sales stink, game publishers are unlikely to devote resources to making more quality PSP titles.



Sony rules out PSP2 for now

These are harsh words to say the least, if not exaggerated. Of course, the discussion whether the PSP is a dead platform is an admissible one. SCEE president David Reeves told MCV UK in unusually blunt words that the PSP was struggling and that a successor was not yet being planned - at least not to his knowledge.


    There are currently no plans for a PSP2. I go to Tokyo quite a lot and no one has referred to it – I think they have their hands full at the moment. (...) We just launched the PSP-3000 so we are still focused on this generation of the platform. (...)

    The PSP is as successful in numbers as PS2 – it tracks its numbers in a cumulative basis. (...) Its weakness, however, is its software. And that’s because developers, when it comes to placing their bets, have to choose PS3 and 360, then Wii, then DS, maybe even PS2 before PSP. It’s the same at our internal studios, where the focus has been on PS3. They’ve also focused a lot on PS2 as well because we have to get the SingStars out for that format. So PSP games will come – they just take a while longer.



EDIT A PSP2 is in the works, after all, Eurogamer has learned from anonymous &quot;publishing sources&quot;. Apparently, yet another PSP revision is due to launch in 2009. A proper successor to the handheld will follow later. Publishers have already started developing games for the new system, the article claims.

Third round of Sony lay-offs

One worrying sign are another round of lay-offs at the corporation. A three year restructuring program called ´Transformation 60´announced in October 2003 already cut the workforce by 20.000 employees.

In 2007, around a hundred people were fired from the US PlayStation division, Sony Computer Entertainment America. The division&#039;s then head of PR, Dave Karraker, attempted to reassure everyone that these renewed redundancies are &quot;not wholly related to any one product in our portfolio.&quot;

Now, Sony is firing another 8.000 employees from the &quot;electronics business&quot;. This means that SCE will again be affected.

EDIT Apparently, Sony Computer Entertainment Europe will not be affected by those job cuts. Dutch television station RTL Nederland broadcast a 15-minute interview with SCEE president David Reeves today (interview in English). Reeves talks at length about Sony&#039;s hardware and software sales in the face of the worldwide economic crisis. About a PlayStation4, similarly to what he said above about a PSP2, Reeves notes that he has no knowledge of it and is &quot;not even sure it is being planned.&quot;


Sony platforms in last place

Remember the analyst who said two years ago that there will never be a PlayStation4? The same analyst now said in a Reuters article that the race for supremacy in this console generation is over. Yuta Sakurai from Nomura Securities believes that the Wii will remain at the top.


    The competition stage is over. (...) The spread on shipment volumes is so large that it&#039;s not even worth talking about it. They aren&#039;t rivals.



The sales figures are indeed quite clear. Reuters compiled a nice chart comparing the three home consoles, as well as both portables. Take a look for yourself, but bear in mind that Forbes painted a more grim picture with their PS3 lifetime sales totalling a mere 13 million units.





The Reuters figures source the manufacturers and Sony only ever publishes sell-in data, i.e. the amount of consoles sold to stores. If the Forbes figures are a true reflection of consoles sold to consumers, then the PS3 is indeed dying on the shelves - millions of units, that is.





So, here we have another harsh analyst&#039;s statement. Should we care? Of course, we need to cut the populist rhetoric (particularly the swear words). What remains, is still a substantial problem. Both Sony consoles have been caught in the downward spiral of dwindling sales causing third parties to devote their money to other platforms, which in turn makes for even worse sales figures.

As noted above, the PSP may be seen as a dead platform, (although some key publishers have recently told me about renewed interest). The PS3, it may be argued, will stay in third place. I strongly believe so and in this, I agree with the articles above.

But there is a key difference between PSP and PS3. The former introduced a storage medium which failed. The latter introduced a storage medium that is set to become the new industry standard. Of course, winning against HD-DVD was no final victory. Blu-ray still has to win against the regular DVD - and before physical storage media become obsolete. But continued adoption of the Blu-ray format may make for a push significant enough to keep the PS3 afloat. It may end up in the same situation Nintendo was in when their Gamecube came in a close third.

I myself am sceptical whether Sony president Howard Stringer really can rally up shareholder support for another multi-billion investment called PlayStation4. Perhaps he himself has no such intentions. But also bear in mind that the PlayStation brand remains one of the strongest brand names in consumer electronics and even Stringer will try his utmost to reap at least some rewards from it.

Incidentally, this is the very reason why Microsoft will not pull out of this market. For all their investments into both Xbox projects, Microsoft has losses of around six billion dollars to show to the shareholders. But after establishing a strong brand, as well as making and solidifying third party relations, they would be fools to pull out now. Of course, Microsoft has the money, if they only want to. With Sony, money may end up too tight to play the home console roulette for a fourth time.

EDIT The people over at Ars Technica have more interesting graphics to illustrate the console race in November in the US. And Chart Get! has calculated that Nintendo platforms took more than 65 percent of the total console market in that time, promising more charts to break down the numbers in detail soon.

EDIT The above article has now appeared over on CNN Money.

EDIT A number of other media outlets have picked up on the Silicon Alley / CNN story. Here are their key points below, in the familiar style of guest commentary.


    A little hard to swallow

    It&#039;s hard to argue with their conclusion that the PS3 needs a price cut soon, and a substantive one at that. Ten year lifespan or not, it stands on the brink of falling behind the Xbox 360 by an insurmountable margin. (...)

    Acknowledging the price issue, the other two [key reasons given] fall into a much more gray area. Blu-Ray shows more signs of life with each month that passes since it won the HD format war. (...) Admittedly, the question of whether the PS3 has a library of must-have titles is more subjective. But dismissing Metal Gear Solid 4, LittleBIGPlanet, Resistance 1 and 2, and Uncharted alone is a little hard to swallow.

    PC Magazine (via Yahoo News)





    What were the Sony execs thinking?

    The Nintendo Wii remains the most popular system in the land, and, at $250, isn&#039;t necessarily a budget buster. XBox 360 has made serious inroads by dropping the price of its core system to $199. So how did Sony respond?

    By releasing a new version of the PS3 ... that&#039;s $100 more expensive. Yes, it comes with a game, and yes, it has more hard-drive space, to which I respond: Who cares? Was the marketplace clamoring for more memory from the PS3? Is that why its market penetration is so low compared to its predecessors and competition? What were the Sony execs thinking? (...)

    Market penetration remains low, and every month people don&#039;t buy a Blu-ray player is a month they get closer to downloadable HD movies and the death of the format as a whole. Sony would be wise to step it up and do a better job at getting Blu-ray players into people&#039;s homes.

    Washington Times





    Sony has actually been playing catchup

    Sony rightly points out that the PS3 has seen hardware sales grow 60% year-to-date. I realize the PS3 wasn&#039;t selling well in 2007, so that figure&#039;s less impressive than it sounds, but growth is growth, any way you slice it. What&#039;s more, look at PS3 and Xbox 360 units sold in total worldwide, and Sony pretty much throughout 2008 has actually been playing catchup. (...)

    On the other hand, CNN&#039;s whacking the nail on the head when it raises the problem of the PlayStation 3&#039;s price. The recession&#039;s been on well and long enough for Sony to have reacted by now, and yet it&#039;s stubbornly clung to that $400 entry point.

    Washington Post





    Sony has put on a brave face

    Sony has put a brave face on its Christmas failure. It said that over the last year sales have been picking up on the console. The figure it claims is about 60 per cent.

    Now given the fact that sales during 2007 were even worse than 2008 that is not something you want to crow too much about. However Sony seems to think that means that 2009 will be even better.

    The Inquirer






    How far should Sony go?

    The question is, how much of the PS3&#039;s sluggish sales are due to pricing? And if they do cut prices, how far should Sony go? $300? $200?

    Firing Squad





    Blu-ray awesome, exclusives are there

    Blu-ray is catching on big time, and I think the first-day sales numbers of The Dark Knight and Iron Man will back me up on that one. As for the third point, LittleBigPlanet, Valkyria Chronicles, and Resistance 2 say “Hi.” Heck, even IGN declared the PS3 the place to go for exclusives in 2008.

    It’s obvious that a price cut would help the PS3’s competitive position, but it seems silly at this point to brand the black beauty a sinking ship. After all, Blu-ray is awesome, the exclusives are there (with more on the way), and we haven’t even begun to review emergency procedures (it’s men and old people first, right?).

    TVG blog





    Sales will need to improve significantly, and soon

    Sony is still trying to make the PlayStation 3 business profitable and start paying off the costs of developing the hardware. Its software sales are strong, despite weaker hardware sales, but both will need to improve significantly, and soon. Given Sony&#039;s ironclad devotion to profitability in the near term, the quickest route to higher PS3 sales -- a price drop -- simply is not feasible.

    As an alternative, Sony could publish a must-have software title that attracts more consumers willing to pay the price for its hardware. Short of Metal Gear Solid 4 in June 2008, it would appear that no exclusive software has really driven hardware sales. Even Sony&#039;s flagship holiday title, LittleBigPlanet, only managed 141,000 units during November.

    Gamasutra





    A formidable presence in this industry

    We&#039;re still seeing the PS3 business ramp up and that the story is going to take a little longer to unfold this generation than in previous cycles. Sony is a formidable presence in this industry and year-to-date has achieved a pretty significant increase over last year. I think we&#039;re just going to have to wait and see how 2009 unfolds.

    NPD analyst Anita Frazier (via GameDaily)





    Slow to react to the current crisis

    We believe fundamental changes to its business structure are necessary. (...) Compared to its peers both at home and overseas, Sony has been slow to react to the current crisis. [These comments were made after Sony announced worldwide job cuts of 8.000.]

    Credit Suisse analyst Koya Tabata (via Bloomberg)





    Too overpriced to penetrate the market

    If you’re worried about your job, are you going to buy a $400 PS3? (...) Christmas is not going to have the same glow. (...) The PS3 is too overpriced to penetrate the market we are in today.

    Janco Partners analyst Mike Hickey (via Bloomberg)





    Between a rock and a hard place

    Sony should be worried. (...) The value proposition for the PS3/Xbox 360 is now out of whack in favor of the Xbox 360. I think there will be some very hard decisions to make after the New Year. They might not be able to afford a price cut, but on the other hand they might not be able to afford their current price. They are between a rock and a hard place. Like I said, my biggest concern for the PS3 is if they let the Xbox 360 gain big momentum in Europe.

    DFC Intelligence analyst David Cole (via GameDaily)





    Plenty of time left to catch up

    With both the PS3 and the PSP being the highest priced platforms in their segment, it is no surprise that both were the only next-gen platforms to post a year-over-year decline. (...)

    In terms of cutting prices, currently, it wouldn&#039;t be financially responsible or beneficial for them to cut the PS3&#039;s price point; manufacturing costs are just too high. That being said, I do expect the PS3 to receive a price cut in early 2009. This is when Sony should reach a point of manufacturing efficiency that would financially warrant a price cut. (...)

    We are not even at the half-way point for this generation, there is still plenty of time left for Sony to catch up and I believe in the long-term, Sony will gain a significant amount of ground on the Xbox 360. It just might take longer than what Sony expected; except in the handheld market – I think we can all agree there is no hope for the PSP in North America at this point.

    EEDAR analyst Jesse Divnich (via GameDaily)





    A greater victim of the recession

    I think Sony is a greater victim of the recession, more because they are a consumer electronics company than a video game company; people aren&#039;t buying HDTVs and that&#039;s why Best Buy has been talking about their same store sales being down 5-15%. It&#039;s really hard to get people to come in and spend on the super big ticket items. I think Sony is feeling the pain of that and I had expected that there would be a high attach rate this holiday of PS3s to HDTVs because Best Buy was pushing it... and that&#039;s not happening.

    So that&#039;s the first problem. Secondly, you can&#039;t buy a PS3 for less than $399, and the average of all Xbox 360 SKUs in November was $270. So the Xbox 360 average price is $129 less than the PS3, and that&#039;s hurting [Sony]. The other factor is that the Wii is ridiculously cheaper. So Sony has all these things working against it, and then at the end of the day, their game lineup, which is very good, is still not sufficiently differentiated to induce people to say &quot;I&#039;ve just got to buy a PS3.&quot;

    Wedbush Morgan analyst Michael Pachter (via GameDaily)





    The cash-haemorraghing disaster that has been PS3

    So, they&#039;ve decided to release HOME as a public Beta. That&#039;s HOME, the amazing virtual world that had game journalists and PS3 fanboys proclaiming the greatness of Sony and how it would be the best thing EVER! Except, it&#039;s not. Two years on, it turns out to be a half empty, badly thought out mess (queuing to play a game of Pool?!) and clearly nothing more than a cynical attempt to actually make some money out of the cash-haemorraghing disaster that has been PS3. And with nothing on the horizon, save GT5, surely the &#039;nail in the coffin&#039;. Even ThreeSpeech can&#039;t be arsed to Big It Up like they did with Little Big Planet (already being sold for £19.99)

    UK:RESISTANCE





    Should the price be cut? No.

    Yes the PS3 is in last place in sales in November. But once you look at the year over all and add in one other geographic sales area, Japan, suddenly the PS3 is in second place for yearly sales to date. Logic can be frustrating to those with a plan based on a house of lies. I am sure that if the truth were to escape, there are 360 fans that would be hurling themselves off the roof. I would not care for that but I would really like to see Eric Krangel and the staff of Kotaku take a header. The gaming community would be better for their absence.

    With the combined sales of the US and Japan putting the PS3 in second place by just over 30,000 consoles, should the price be cut? Again, no. The main persons crowing for a price cut are the uninformered, the cheap, and those interested in Sony losing money. But what about Europe you say? Other than some spurts in the UK, the PS3 is soundly winning in Europe. The only place sweating that territory is Microsoft.

    Playstation Army



Sources: Silicon Alley Insider, Silicon Alley Insider, Reuters, MCV UK, EDGE, Eurogamer
Thanks to: Joystiq, Joystiq, Kotaku, Games Industry

Labels: PlayStation3

posted by Falafelkid at 12:58 AM 13 comments
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ps3 is dead x360 is on a crutch of bil gates money xbox devision in the red 6 billion 

nintendo rules the world</description>
		<content:encoded><![CDATA[<p>PS3 &#8220;flopping so badly&#8221;</p>
<p>An analyst with Silicon Alley Insider has called the PlayStation3 a &#8220;sinking ship&#8221; which is &#8220;flopping so badly&#8221;. The site is run and written by reputable industry analysts.</p>
<p>    Sony&#8217;s PS3 is dying on the shelves. (&#8230;) There&#8217;s really only one option left for Sony to remain in the game: deep price cuts, and not just for people with good credit. Tell yourself the PS3 has superior graphics if it makes you feel better, but a $400 console with a mediocre game library simply cannot compete against an Xbox 360 priced at $200 in this economy.</p>
<p>The same analyst later wrote a similar article about the PlayStation Portable, noting it was in just as much trouble.</p>
<p>    What&#8217;s wrong? The problems with the PSP are surprisingly similar to the problems with the PS3. It&#8217;s overpriced ($170 to $130 for the DS Lite), has superior graphics no one cares about, and a mediocre game library. And because PSP console sales stink, game publishers are unlikely to devote resources to making more quality PSP titles.</p>
<p>Sony rules out PSP2 for now</p>
<p>These are harsh words to say the least, if not exaggerated. Of course, the discussion whether the PSP is a dead platform is an admissible one. SCEE president David Reeves told MCV UK in unusually blunt words that the PSP was struggling and that a successor was not yet being planned &#8211; at least not to his knowledge.</p>
<p>    There are currently no plans for a PSP2. I go to Tokyo quite a lot and no one has referred to it – I think they have their hands full at the moment. (&#8230;) We just launched the PSP-3000 so we are still focused on this generation of the platform. (&#8230;)</p>
<p>    The PSP is as successful in numbers as PS2 – it tracks its numbers in a cumulative basis. (&#8230;) Its weakness, however, is its software. And that’s because developers, when it comes to placing their bets, have to choose PS3 and 360, then Wii, then DS, maybe even PS2 before PSP. It’s the same at our internal studios, where the focus has been on PS3. They’ve also focused a lot on PS2 as well because we have to get the SingStars out for that format. So PSP games will come – they just take a while longer.</p>
<p>EDIT A PSP2 is in the works, after all, Eurogamer has learned from anonymous &#8220;publishing sources&#8221;. Apparently, yet another PSP revision is due to launch in 2009. A proper successor to the handheld will follow later. Publishers have already started developing games for the new system, the article claims.</p>
<p>Third round of Sony lay-offs</p>
<p>One worrying sign are another round of lay-offs at the corporation. A three year restructuring program called ´Transformation 60´announced in October 2003 already cut the workforce by 20.000 employees.</p>
<p>In 2007, around a hundred people were fired from the US PlayStation division, Sony Computer Entertainment America. The division&#8217;s then head of PR, Dave Karraker, attempted to reassure everyone that these renewed redundancies are &#8220;not wholly related to any one product in our portfolio.&#8221;</p>
<p>Now, Sony is firing another 8.000 employees from the &#8220;electronics business&#8221;. This means that SCE will again be affected.</p>
<p>EDIT Apparently, Sony Computer Entertainment Europe will not be affected by those job cuts. Dutch television station RTL Nederland broadcast a 15-minute interview with SCEE president David Reeves today (interview in English). Reeves talks at length about Sony&#8217;s hardware and software sales in the face of the worldwide economic crisis. About a PlayStation4, similarly to what he said above about a PSP2, Reeves notes that he has no knowledge of it and is &#8220;not even sure it is being planned.&#8221;</p>
<p>Sony platforms in last place</p>
<p>Remember the analyst who said two years ago that there will never be a PlayStation4? The same analyst now said in a Reuters article that the race for supremacy in this console generation is over. Yuta Sakurai from Nomura Securities believes that the Wii will remain at the top.</p>
<p>    The competition stage is over. (&#8230;) The spread on shipment volumes is so large that it&#8217;s not even worth talking about it. They aren&#8217;t rivals.</p>
<p>The sales figures are indeed quite clear. Reuters compiled a nice chart comparing the three home consoles, as well as both portables. Take a look for yourself, but bear in mind that Forbes painted a more grim picture with their PS3 lifetime sales totalling a mere 13 million units.</p>
<p>The Reuters figures source the manufacturers and Sony only ever publishes sell-in data, i.e. the amount of consoles sold to stores. If the Forbes figures are a true reflection of consoles sold to consumers, then the PS3 is indeed dying on the shelves &#8211; millions of units, that is.</p>
<p>So, here we have another harsh analyst&#8217;s statement. Should we care? Of course, we need to cut the populist rhetoric (particularly the swear words). What remains, is still a substantial problem. Both Sony consoles have been caught in the downward spiral of dwindling sales causing third parties to devote their money to other platforms, which in turn makes for even worse sales figures.</p>
<p>As noted above, the PSP may be seen as a dead platform, (although some key publishers have recently told me about renewed interest). The PS3, it may be argued, will stay in third place. I strongly believe so and in this, I agree with the articles above.</p>
<p>But there is a key difference between PSP and PS3. The former introduced a storage medium which failed. The latter introduced a storage medium that is set to become the new industry standard. Of course, winning against HD-DVD was no final victory. Blu-ray still has to win against the regular DVD &#8211; and before physical storage media become obsolete. But continued adoption of the Blu-ray format may make for a push significant enough to keep the PS3 afloat. It may end up in the same situation Nintendo was in when their Gamecube came in a close third.</p>
<p>I myself am sceptical whether Sony president Howard Stringer really can rally up shareholder support for another multi-billion investment called PlayStation4. Perhaps he himself has no such intentions. But also bear in mind that the PlayStation brand remains one of the strongest brand names in consumer electronics and even Stringer will try his utmost to reap at least some rewards from it.</p>
<p>Incidentally, this is the very reason why Microsoft will not pull out of this market. For all their investments into both Xbox projects, Microsoft has losses of around six billion dollars to show to the shareholders. But after establishing a strong brand, as well as making and solidifying third party relations, they would be fools to pull out now. Of course, Microsoft has the money, if they only want to. With Sony, money may end up too tight to play the home console roulette for a fourth time.</p>
<p>EDIT The people over at Ars Technica have more interesting graphics to illustrate the console race in November in the US. And Chart Get! has calculated that Nintendo platforms took more than 65 percent of the total console market in that time, promising more charts to break down the numbers in detail soon.</p>
<p>EDIT The above article has now appeared over on CNN Money.</p>
<p>EDIT A number of other media outlets have picked up on the Silicon Alley / CNN story. Here are their key points below, in the familiar style of guest commentary.</p>
<p>    A little hard to swallow</p>
<p>    It&#8217;s hard to argue with their conclusion that the PS3 needs a price cut soon, and a substantive one at that. Ten year lifespan or not, it stands on the brink of falling behind the Xbox 360 by an insurmountable margin. (&#8230;)</p>
<p>    Acknowledging the price issue, the other two [key reasons given] fall into a much more gray area. Blu-Ray shows more signs of life with each month that passes since it won the HD format war. (&#8230;) Admittedly, the question of whether the PS3 has a library of must-have titles is more subjective. But dismissing Metal Gear Solid 4, LittleBIGPlanet, Resistance 1 and 2, and Uncharted alone is a little hard to swallow.</p>
<p>    PC Magazine (via Yahoo News)</p>
<p>    What were the Sony execs thinking?</p>
<p>    The Nintendo Wii remains the most popular system in the land, and, at $250, isn&#8217;t necessarily a budget buster. XBox 360 has made serious inroads by dropping the price of its core system to $199. So how did Sony respond?</p>
<p>    By releasing a new version of the PS3 &#8230; that&#8217;s $100 more expensive. Yes, it comes with a game, and yes, it has more hard-drive space, to which I respond: Who cares? Was the marketplace clamoring for more memory from the PS3? Is that why its market penetration is so low compared to its predecessors and competition? What were the Sony execs thinking? (&#8230;)</p>
<p>    Market penetration remains low, and every month people don&#8217;t buy a Blu-ray player is a month they get closer to downloadable HD movies and the death of the format as a whole. Sony would be wise to step it up and do a better job at getting Blu-ray players into people&#8217;s homes.</p>
<p>    Washington Times</p>
<p>    Sony has actually been playing catchup</p>
<p>    Sony rightly points out that the PS3 has seen hardware sales grow 60% year-to-date. I realize the PS3 wasn&#8217;t selling well in 2007, so that figure&#8217;s less impressive than it sounds, but growth is growth, any way you slice it. What&#8217;s more, look at PS3 and Xbox 360 units sold in total worldwide, and Sony pretty much throughout 2008 has actually been playing catchup. (&#8230;)</p>
<p>    On the other hand, CNN&#8217;s whacking the nail on the head when it raises the problem of the PlayStation 3&#8217;s price. The recession&#8217;s been on well and long enough for Sony to have reacted by now, and yet it&#8217;s stubbornly clung to that $400 entry point.</p>
<p>    Washington Post</p>
<p>    Sony has put on a brave face</p>
<p>    Sony has put a brave face on its Christmas failure. It said that over the last year sales have been picking up on the console. The figure it claims is about 60 per cent.</p>
<p>    Now given the fact that sales during 2007 were even worse than 2008 that is not something you want to crow too much about. However Sony seems to think that means that 2009 will be even better.</p>
<p>    The Inquirer</p>
<p>    How far should Sony go?</p>
<p>    The question is, how much of the PS3&#8217;s sluggish sales are due to pricing? And if they do cut prices, how far should Sony go? $300? $200?</p>
<p>    Firing Squad</p>
<p>    Blu-ray awesome, exclusives are there</p>
<p>    Blu-ray is catching on big time, and I think the first-day sales numbers of The Dark Knight and Iron Man will back me up on that one. As for the third point, LittleBigPlanet, Valkyria Chronicles, and Resistance 2 say “Hi.” Heck, even IGN declared the PS3 the place to go for exclusives in 2008.</p>
<p>    It’s obvious that a price cut would help the PS3’s competitive position, but it seems silly at this point to brand the black beauty a sinking ship. After all, Blu-ray is awesome, the exclusives are there (with more on the way), and we haven’t even begun to review emergency procedures (it’s men and old people first, right?).</p>
<p>    TVG blog</p>
<p>    Sales will need to improve significantly, and soon</p>
<p>    Sony is still trying to make the PlayStation 3 business profitable and start paying off the costs of developing the hardware. Its software sales are strong, despite weaker hardware sales, but both will need to improve significantly, and soon. Given Sony&#8217;s ironclad devotion to profitability in the near term, the quickest route to higher PS3 sales &#8212; a price drop &#8212; simply is not feasible.</p>
<p>    As an alternative, Sony could publish a must-have software title that attracts more consumers willing to pay the price for its hardware. Short of Metal Gear Solid 4 in June 2008, it would appear that no exclusive software has really driven hardware sales. Even Sony&#8217;s flagship holiday title, LittleBigPlanet, only managed 141,000 units during November.</p>
<p>    Gamasutra</p>
<p>    A formidable presence in this industry</p>
<p>    We&#8217;re still seeing the PS3 business ramp up and that the story is going to take a little longer to unfold this generation than in previous cycles. Sony is a formidable presence in this industry and year-to-date has achieved a pretty significant increase over last year. I think we&#8217;re just going to have to wait and see how 2009 unfolds.</p>
<p>    NPD analyst Anita Frazier (via GameDaily)</p>
<p>    Slow to react to the current crisis</p>
<p>    We believe fundamental changes to its business structure are necessary. (&#8230;) Compared to its peers both at home and overseas, Sony has been slow to react to the current crisis. [These comments were made after Sony announced worldwide job cuts of 8.000.]</p>
<p>    Credit Suisse analyst Koya Tabata (via Bloomberg)</p>
<p>    Too overpriced to penetrate the market</p>
<p>    If you’re worried about your job, are you going to buy a $400 PS3? (&#8230;) Christmas is not going to have the same glow. (&#8230;) The PS3 is too overpriced to penetrate the market we are in today.</p>
<p>    Janco Partners analyst Mike Hickey (via Bloomberg)</p>
<p>    Between a rock and a hard place</p>
<p>    Sony should be worried. (&#8230;) The value proposition for the PS3/Xbox 360 is now out of whack in favor of the Xbox 360. I think there will be some very hard decisions to make after the New Year. They might not be able to afford a price cut, but on the other hand they might not be able to afford their current price. They are between a rock and a hard place. Like I said, my biggest concern for the PS3 is if they let the Xbox 360 gain big momentum in Europe.</p>
<p>    DFC Intelligence analyst David Cole (via GameDaily)</p>
<p>    Plenty of time left to catch up</p>
<p>    With both the PS3 and the PSP being the highest priced platforms in their segment, it is no surprise that both were the only next-gen platforms to post a year-over-year decline. (&#8230;)</p>
<p>    In terms of cutting prices, currently, it wouldn&#8217;t be financially responsible or beneficial for them to cut the PS3&#8217;s price point; manufacturing costs are just too high. That being said, I do expect the PS3 to receive a price cut in early 2009. This is when Sony should reach a point of manufacturing efficiency that would financially warrant a price cut. (&#8230;)</p>
<p>    We are not even at the half-way point for this generation, there is still plenty of time left for Sony to catch up and I believe in the long-term, Sony will gain a significant amount of ground on the Xbox 360. It just might take longer than what Sony expected; except in the handheld market – I think we can all agree there is no hope for the PSP in North America at this point.</p>
<p>    EEDAR analyst Jesse Divnich (via GameDaily)</p>
<p>    A greater victim of the recession</p>
<p>    I think Sony is a greater victim of the recession, more because they are a consumer electronics company than a video game company; people aren&#8217;t buying HDTVs and that&#8217;s why Best Buy has been talking about their same store sales being down 5-15%. It&#8217;s really hard to get people to come in and spend on the super big ticket items. I think Sony is feeling the pain of that and I had expected that there would be a high attach rate this holiday of PS3s to HDTVs because Best Buy was pushing it&#8230; and that&#8217;s not happening.</p>
<p>    So that&#8217;s the first problem. Secondly, you can&#8217;t buy a PS3 for less than $399, and the average of all Xbox 360 SKUs in November was $270. So the Xbox 360 average price is $129 less than the PS3, and that&#8217;s hurting [Sony]. The other factor is that the Wii is ridiculously cheaper. So Sony has all these things working against it, and then at the end of the day, their game lineup, which is very good, is still not sufficiently differentiated to induce people to say &#8220;I&#8217;ve just got to buy a PS3.&#8221;</p>
<p>    Wedbush Morgan analyst Michael Pachter (via GameDaily)</p>
<p>    The cash-haemorraghing disaster that has been PS3</p>
<p>    So, they&#8217;ve decided to release HOME as a public Beta. That&#8217;s HOME, the amazing virtual world that had game journalists and PS3 fanboys proclaiming the greatness of Sony and how it would be the best thing EVER! Except, it&#8217;s not. Two years on, it turns out to be a half empty, badly thought out mess (queuing to play a game of Pool?!) and clearly nothing more than a cynical attempt to actually make some money out of the cash-haemorraghing disaster that has been PS3. And with nothing on the horizon, save GT5, surely the &#8216;nail in the coffin&#8217;. Even ThreeSpeech can&#8217;t be arsed to Big It Up like they did with Little Big Planet (already being sold for £19.99)</p>
<p>    UK:RESISTANCE</p>
<p>    Should the price be cut? No.</p>
<p>    Yes the PS3 is in last place in sales in November. But once you look at the year over all and add in one other geographic sales area, Japan, suddenly the PS3 is in second place for yearly sales to date. Logic can be frustrating to those with a plan based on a house of lies. I am sure that if the truth were to escape, there are 360 fans that would be hurling themselves off the roof. I would not care for that but I would really like to see Eric Krangel and the staff of Kotaku take a header. The gaming community would be better for their absence.</p>
<p>    With the combined sales of the US and Japan putting the PS3 in second place by just over 30,000 consoles, should the price be cut? Again, no. The main persons crowing for a price cut are the uninformered, the cheap, and those interested in Sony losing money. But what about Europe you say? Other than some spurts in the UK, the PS3 is soundly winning in Europe. The only place sweating that territory is Microsoft.</p>
<p>    Playstation Army</p>
<p>Sources: Silicon Alley Insider, Silicon Alley Insider, Reuters, MCV UK, EDGE, Eurogamer<br />
Thanks to: Joystiq, Joystiq, Kotaku, Games Industry</p>
<p>Labels: PlayStation3</p>
<p>posted by Falafelkid at 12:58 AM 13 comments<br />
AddThis Social Bookmarking Widget</p>
<p>ps3 is dead x360 is on a crutch of bil gates money xbox devision in the red 6 billion </p>
<p>nintendo rules the world</p>
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		<title>By: wiiboy101uk</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-200406</link>
		<dc:creator>wiiboy101uk</dc:creator>
		<pubDate>Wed, 17 Dec 2008 14:34:06 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-200406</guid>
		<description>&quot;&quot;madworld&quot;&quot; exclusive &quot;&quot;house of dead overkill&quot;&quot; exclusive &quot;&quot;conduit&quot;&quot; exclusive  SEGA CLEARLY BACKING THE Wii........with 100% exclusive games....

konarmi EA capcon all have multipul wii exclusives in the works all core games 

factor 5 has core and casual wii exclusives in the works 

ps3 remains in 3rd place x360 sells thru outragus price drops and hype but still fails to hit targets and is clearly being wipped aside by the wii 

by christmas 2009 wii will rule all and a wii 2 in 2011 2012 at a low retail price will end the console war for good</description>
		<content:encoded><![CDATA[<p>&#8220;&#8221;madworld&#8221;" exclusive &#8220;&#8221;house of dead overkill&#8221;" exclusive &#8220;&#8221;conduit&#8221;" exclusive  SEGA CLEARLY BACKING THE Wii&#8230;&#8230;..with 100% exclusive games&#8230;.</p>
<p>konarmi EA capcon all have multipul wii exclusives in the works all core games </p>
<p>factor 5 has core and casual wii exclusives in the works </p>
<p>ps3 remains in 3rd place x360 sells thru outragus price drops and hype but still fails to hit targets and is clearly being wipped aside by the wii </p>
<p>by christmas 2009 wii will rule all and a wii 2 in 2011 2012 at a low retail price will end the console war for good</p>
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		<title>By: 3ds_Mac</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-200217</link>
		<dc:creator>3ds_Mac</dc:creator>
		<pubDate>Tue, 16 Dec 2008 21:49:37 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-200217</guid>
		<description>WiiForFun= You aren&#039;t showing anything that&#039;s a strength in hardware. You can render out as far as you want, especially for a low geometry planetoid in the distance. Especially when there is no terrain between you and that planet to render.
That&#039;s not hard to do. Take a computer graphics class, or look into everything that&#039;s involved in draw-distance, LOD, etc..  and then judge what you&#039;re looking at.


****I don&#039;t think conduit&#039;s developers are trying to draw out 14 miles in a dense city. They seem to be focused on filling the levels with enemies, while using advanced graphical effects and improving controls.****

You&#039;re implying that the Conduit is focusing on foreground detail and enemies on screen, rather than trying to render out far. It&#039;s obvious their engine is meant for halls and indoors,  but the detail there is also nothing special, and there are no massive numbers of enemies, and no advanced effects. Just your basic checklist, and even then, baked in lighting, and many of the enemies sport spot shadows.  Nothing like screen space ambient occlusion, etc, etc..
http://wiimedia.ign.com/wii/image/article/867/867484/the-conduit-20080417032707582.jpg
http://wii.ign.com/dor/objects/14248157/the-conduit/images/the-conduit-20080417032716817.html
http://wiimedia.ign.com/wii/image/article/867/867484/the-conduit-20080417032705723_640w.jpg

Average Geforce4 at best, and I&#039;ll ignore the ugliness in those particular outdoor shots, and assume the best of its screens. It&#039;s still nothing special.



And the rrod is Microsoft&#039;s own fault, but they also replace it for free. Wii&#039;s have a 20 dollar gpu in them. 
&quot;Gee, I hope this slow clocked, underpowered gpu doesn&#039;t overheat&quot;</description>
		<content:encoded><![CDATA[<p>WiiForFun= You aren&#8217;t showing anything that&#8217;s a strength in hardware. You can render out as far as you want, especially for a low geometry planetoid in the distance. Especially when there is no terrain between you and that planet to render.<br />
That&#8217;s not hard to do. Take a computer graphics class, or look into everything that&#8217;s involved in draw-distance, LOD, etc..  and then judge what you&#8217;re looking at.</p>
<p>****I don&#8217;t think conduit&#8217;s developers are trying to draw out 14 miles in a dense city. They seem to be focused on filling the levels with enemies, while using advanced graphical effects and improving controls.****</p>
<p>You&#8217;re implying that the Conduit is focusing on foreground detail and enemies on screen, rather than trying to render out far. It&#8217;s obvious their engine is meant for halls and indoors,  but the detail there is also nothing special, and there are no massive numbers of enemies, and no advanced effects. Just your basic checklist, and even then, baked in lighting, and many of the enemies sport spot shadows.  Nothing like screen space ambient occlusion, etc, etc..<br />
<a href="http://wiimedia.ign.com/wii/image/article/867/867484/the-conduit-20080417032707582.jpg" rel="nofollow">http://wiimedia.ign.com/wii/image/article/867/867484/the-conduit-20080417032707582.jpg</a><br />
<a href="http://wii.ign.com/dor/objects/14248157/the-conduit/images/the-conduit-20080417032716817.html" rel="nofollow">http://wii.ign.com/dor/objects/14248157/the-conduit/images/the-conduit-20080417032716817.html</a><br />
<a href="http://wiimedia.ign.com/wii/image/article/867/867484/the-conduit-20080417032705723_640w.jpg" rel="nofollow">http://wiimedia.ign.com/wii/image/article/867/867484/the-conduit-20080417032705723_640w.jpg</a></p>
<p>Average Geforce4 at best, and I&#8217;ll ignore the ugliness in those particular outdoor shots, and assume the best of its screens. It&#8217;s still nothing special.</p>
<p>And the rrod is Microsoft&#8217;s own fault, but they also replace it for free. Wii&#8217;s have a 20 dollar gpu in them.<br />
&#8220;Gee, I hope this slow clocked, underpowered gpu doesn&#8217;t overheat&#8221;</p>
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		<title>By: wiiboy101</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-200162</link>
		<dc:creator>wiiboy101</dc:creator>
		<pubDate>Tue, 16 Dec 2008 17:19:51 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-200162</guid>
		<description>leaked docs show microsoft ignored x360s build quality issues 

YES THATS RIGHT OFFICIAL DOCS LEAKED FROM MICROSOFT PROVE THAT MICROSOFT DIDNT CARE A DAM ABOUT DISC SCRATCHING AND 3 RED LIGHTS OF DEATH AND JUST IGNORED THE ISUES AND RIPPED OF THE CONSUMERS 


ANYONE BUYING A XBOX PRODUCT IS A DISGRASE TO CONSUMER RIGHTS 

NINTENDO JUST WOULDNT DO THIS THERE BUILD QUALITY IS SECOND TO NON</description>
		<content:encoded><![CDATA[<p>leaked docs show microsoft ignored x360s build quality issues </p>
<p>YES THATS RIGHT OFFICIAL DOCS LEAKED FROM MICROSOFT PROVE THAT MICROSOFT DIDNT CARE A DAM ABOUT DISC SCRATCHING AND 3 RED LIGHTS OF DEATH AND JUST IGNORED THE ISUES AND RIPPED OF THE CONSUMERS </p>
<p>ANYONE BUYING A XBOX PRODUCT IS A DISGRASE TO CONSUMER RIGHTS </p>
<p>NINTENDO JUST WOULDNT DO THIS THERE BUILD QUALITY IS SECOND TO NON</p>
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		<title>By: wiiboy101</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-199810</link>
		<dc:creator>wiiboy101</dc:creator>
		<pubDate>Mon, 15 Dec 2008 17:06:22 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-199810</guid>
		<description>MARIO GALAXY 60 FRAMES ROCK SOLID MARIO GALAXY NO LOADTIMES MARIO GALAXY MOTION CONTROLS MARIO GALAXY NO POP UP NO ISSUES NO CRASHES ITS PERFECTION AND ITS GAME OF YEAR IS 100% DESERVED...

I DONT RECALL NEEDING A PATCH FOR IT HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

I DONT RECALL WAITING FOR AREAS TO LOAD HMMMMMMMMMMMMMMMMMMMMMMMMMMMM

I DONT RECALL OUT DATED CONTROLS AND LACK OF INNOVATIONS HMMMMMMMMMMMMMMMMMMMMM

I DONT RECALL MY WII DESPLAYING 3 RED LIGHTS OF DEATH AND THEN DIEING HMMMMMMMMMM

AND I RECALL THE WII IS THE FASTEST SELLING GAMING DEVICE OF ALL TIME AS I PREDICTED 2 YEARS BEFIORE IT RELEASED 
HMMMMMMMMMMMMMMMMMMMMMMMMMM


X360 IS DEAD ITS ONLY CASH BEING THROUN AT IT BY BILL GATES THAT KEEPS IT A FLOUT PS3 EVEN WORSE OFF</description>
		<content:encoded><![CDATA[<p>MARIO GALAXY 60 FRAMES ROCK SOLID MARIO GALAXY NO LOADTIMES MARIO GALAXY MOTION CONTROLS MARIO GALAXY NO POP UP NO ISSUES NO CRASHES ITS PERFECTION AND ITS GAME OF YEAR IS 100% DESERVED&#8230;</p>
<p>I DONT RECALL NEEDING A PATCH FOR IT HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM</p>
<p>I DONT RECALL WAITING FOR AREAS TO LOAD HMMMMMMMMMMMMMMMMMMMMMMMMMMMM</p>
<p>I DONT RECALL OUT DATED CONTROLS AND LACK OF INNOVATIONS HMMMMMMMMMMMMMMMMMMMMM</p>
<p>I DONT RECALL MY WII DESPLAYING 3 RED LIGHTS OF DEATH AND THEN DIEING HMMMMMMMMMM</p>
<p>AND I RECALL THE WII IS THE FASTEST SELLING GAMING DEVICE OF ALL TIME AS I PREDICTED 2 YEARS BEFIORE IT RELEASED<br />
HMMMMMMMMMMMMMMMMMMMMMMMMMM</p>
<p>X360 IS DEAD ITS ONLY CASH BEING THROUN AT IT BY BILL GATES THAT KEEPS IT A FLOUT PS3 EVEN WORSE OFF</p>
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		<title>By: wiiboy101</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-199809</link>
		<dc:creator>wiiboy101</dc:creator>
		<pubDate>Mon, 15 Dec 2008 17:02:14 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-199809</guid>
		<description>what on gods earth are u tking about GO PLAY A DEAD CONSOLE ROLLSEYES</description>
		<content:encoded><![CDATA[<p>what on gods earth are u tking about GO PLAY A DEAD CONSOLE ROLLSEYES</p>
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		<title>By: 3ds_Mac</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-199748</link>
		<dc:creator>3ds_Mac</dc:creator>
		<pubDate>Mon, 15 Dec 2008 12:55:03 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-199748</guid>
		<description>Not sure what you&#039;re attempting to point out. Super Mario Galaxy has limited mobility from one place to the next. Most objects are background until you actually go to them. And Brawl&#039;s areas are small. 

And Halo3&#039;s engine renders 14 miles out. It&#039;s actually a record.
What do you think the Conduit&#039;s draw distance is?


You see stuff pop-in when you have big open ground levels, in places like cities. ala No More Heroes. 
You hide it, by trying to design levels in things like Mario Kart, by adding turns before you hit the draw distance threshold. You still see pop-in in Mario Kart btw. Or you limit the viewing angle, like you see in Pikmin. 

Stuff like Wind Waker, the islands in the distance weren&#039;t geometry until you were right near it. At a distance, it&#039;s just a 2d cardboard cut-out outline. You stop out a little ways from the ice island, or the volcano, and you&#039;ll see the ice, smoke and lava pop-in.</description>
		<content:encoded><![CDATA[<p>Not sure what you&#8217;re attempting to point out. Super Mario Galaxy has limited mobility from one place to the next. Most objects are background until you actually go to them. And Brawl&#8217;s areas are small. </p>
<p>And Halo3&#8217;s engine renders 14 miles out. It&#8217;s actually a record.<br />
What do you think the Conduit&#8217;s draw distance is?</p>
<p>You see stuff pop-in when you have big open ground levels, in places like cities. ala No More Heroes.<br />
You hide it, by trying to design levels in things like Mario Kart, by adding turns before you hit the draw distance threshold. You still see pop-in in Mario Kart btw. Or you limit the viewing angle, like you see in Pikmin. </p>
<p>Stuff like Wind Waker, the islands in the distance weren&#8217;t geometry until you were right near it. At a distance, it&#8217;s just a 2d cardboard cut-out outline. You stop out a little ways from the ice island, or the volcano, and you&#8217;ll see the ice, smoke and lava pop-in.</p>
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		<title>By: 3ds_Mac</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-199511</link>
		<dc:creator>3ds_Mac</dc:creator>
		<pubDate>Sun, 14 Dec 2008 21:19:25 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-199511</guid>
		<description>On Wii, they don&#039;t render things in the distance on Wii if they can avoid it. They&#039;ll either break the level up, or confine the level to short distances, or they&#039;ll put up the fake 2d backdrops like you see in Monster Hunter. (or you see objects pop in) simple as that.
If you&#039;re going 360/_PS3, PS3 has an HDD, and can stream textures from there. 360 can do the same, if you install, or if the developer used it to begin with.
360&#039;s gpu can render more geometry on screen, in the foreground and the distance. That&#039;s half the point of pre-culling geometry on the cpu, before sending to the gpu on PS3. 
That&#039;s also what they mean by &quot;optimizing&quot; things ike Madden for PS3. They lowered the geometry on the crowd in the background, to fit what PS3&#039;s gpu can process.
When they &quot;lead&quot; on PS3, they just don&#039;t design the levels with more objects and detail than it can handle, so when they port, you don&#039;t see a reduction like you see in COD5, where they remove trees and vines, and whatnot in the PS3 version.
Many developers have gone over that. Carmack for example.</description>
		<content:encoded><![CDATA[<p>On Wii, they don&#8217;t render things in the distance on Wii if they can avoid it. They&#8217;ll either break the level up, or confine the level to short distances, or they&#8217;ll put up the fake 2d backdrops like you see in Monster Hunter. (or you see objects pop in) simple as that.<br />
If you&#8217;re going 360/_PS3, PS3 has an HDD, and can stream textures from there. 360 can do the same, if you install, or if the developer used it to begin with.<br />
360&#8217;s gpu can render more geometry on screen, in the foreground and the distance. That&#8217;s half the point of pre-culling geometry on the cpu, before sending to the gpu on PS3.<br />
That&#8217;s also what they mean by &#8220;optimizing&#8221; things ike Madden for PS3. They lowered the geometry on the crowd in the background, to fit what PS3&#8217;s gpu can process.<br />
When they &#8220;lead&#8221; on PS3, they just don&#8217;t design the levels with more objects and detail than it can handle, so when they port, you don&#8217;t see a reduction like you see in COD5, where they remove trees and vines, and whatnot in the PS3 version.<br />
Many developers have gone over that. Carmack for example.</p>
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		<title>By: wiiboy 101</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-198652</link>
		<dc:creator>wiiboy 101</dc:creator>
		<pubDate>Fri, 12 Dec 2008 12:47:52 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-198652</guid>
		<description>thats right a rushed multi platform 3rd party title THATS WHY NINTENDO FANS ARE SNOBS TOWARDS 3RD PARTYS POOR QUALITY WII DONT LIKE IT....

the sales of gay games like petz aint core wii owners its family fun and to call wii casual is daft as buzz and guitar heroes all sell well on other platforms like ps3 x360 

id love a cod type game thats polished as fuk conduit just might be that game</description>
		<content:encoded><![CDATA[<p>thats right a rushed multi platform 3rd party title THATS WHY NINTENDO FANS ARE SNOBS TOWARDS 3RD PARTYS POOR QUALITY WII DONT LIKE IT&#8230;.</p>
<p>the sales of gay games like petz aint core wii owners its family fun and to call wii casual is daft as buzz and guitar heroes all sell well on other platforms like ps3 x360 </p>
<p>id love a cod type game thats polished as fuk conduit just might be that game</p>
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		<title>By: lennell</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-198506</link>
		<dc:creator>lennell</dc:creator>
		<pubDate>Fri, 12 Dec 2008 02:37:46 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-198506</guid>
		<description>call of duty 5,the game was make ground up for the xbox 360,then port to ps3 and wii, the pop in graphics are the 100s of small tree&#039;s,can&#039;s,sandbag&#039;s,the developer rushed the small objects but the main graphics they reprogram them to stay in and not pop up,but they did&#039;nt reprogram most of the small little graphics,because they wanted to get the game out before the end of the year and not spend two more months working on reprograming the small little graphics to stay in and not pop up.they could&#039;nt way to start the next call of duty game. call of duty 6.</description>
		<content:encoded><![CDATA[<p>call of duty 5,the game was make ground up for the xbox 360,then port to ps3 and wii, the pop in graphics are the 100s of small tree&#8217;s,can&#8217;s,sandbag&#8217;s,the developer rushed the small objects but the main graphics they reprogram them to stay in and not pop up,but they did&#8217;nt reprogram most of the small little graphics,because they wanted to get the game out before the end of the year and not spend two more months working on reprograming the small little graphics to stay in and not pop up.they could&#8217;nt way to start the next call of duty game. call of duty 6.</p>
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		<title>By: wiiboy 101</title>
		<link>http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/comment-page-14/#comment-198425</link>
		<dc:creator>wiiboy 101</dc:creator>
		<pubDate>Thu, 11 Dec 2008 20:00:51 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/nintendo-wii-matches-the-power-of-the-original-xbox/#comment-198425</guid>
		<description>Wii 2.04M
DS 1.57M
Xbox 360 836k
PSP 421k
Playstation 3 378k
Playstation 2 206k

thats your confirmation nintendo won the console war</description>
		<content:encoded><![CDATA[<p>Wii 2.04M<br />
DS 1.57M<br />
Xbox 360 836k<br />
PSP 421k<br />
Playstation 3 378k<br />
Playstation 2 206k</p>
<p>thats your confirmation nintendo won the console war</p>
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