Neverwinter Nights 2 1.13 Patch Preview

By Shawn on Sunday, March 30th, 2008 at 5:36 PM PST In Atari, Computer, Game Companies, Game Platforms, Games, Patches

unicorn Neverwinter Nights 2 1.13 Patch PreviewRob McGinnis is back on the Obsidian Neverwinter Nights 2 developer blog with his regular updates. This issue details some of the bits and pieces of the NWN2 1.13 patch. Details include:

  • The toolset and game will load haks in the same order
  • Ability to tint multiple tiles while multi-selected
  • Allow GetNextItemInInventory to work with stores
  • The dm_setfaction command will no longer cause servers to crash
  • Light and sound sphere sizes will be correct in the toolset
  • Add get and set functions to access the ItemPropertyActivationPreference flag on items
  • The Chat channel selected will remain persistent through area and module transitions
  • Skills.2da will now allow up to 100 rows of data

Rob also has some information on the digital copy protection/authentication scheme Atari is using for the upcoming Mysteries of Westgate digital adventure, a spotlight on two community works: A Unicorn Model and Pirate hooks, as well as an update bit on the NWN2 Area Design contest.

I don’t know about about you but I could do with a few hook handed pirates in my NWN 2 modules.

via Obsidian Forums

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