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	<title>Comments on: Microsoft Making a &#8220;Special Exception&#8221; With XBLA Size Limits for Capcom</title>
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	<link>http://news.filefront.com/microsoft-making-a-special-exception-with-xbla-size-limits-for-capcom/</link>
	<description>News for Gamers</description>
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		<title>By: fbgfbg</title>
		<link>http://news.filefront.com/microsoft-making-a-special-exception-with-xbla-size-limits-for-capcom/comment-page-1/#comment-110880</link>
		<dc:creator>fbgfbg</dc:creator>
		<pubDate>Fri, 14 Mar 2008 05:36:53 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/microsoft-making-a-special-exception-with-xbla-size-limits-for-capcom/#comment-110880</guid>
		<description>But let me guess, I&#039;ll still have to pay extra to play it online. 
Epic Win for PS3.</description>
		<content:encoded><![CDATA[<p>But let me guess, I&#8217;ll still have to pay extra to play it online.<br />
Epic Win for PS3.</p>
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		<title>By: ManOfTeal</title>
		<link>http://news.filefront.com/microsoft-making-a-special-exception-with-xbla-size-limits-for-capcom/comment-page-1/#comment-110692</link>
		<dc:creator>ManOfTeal</dc:creator>
		<pubDate>Thu, 13 Mar 2008 19:20:05 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/microsoft-making-a-special-exception-with-xbla-size-limits-for-capcom/#comment-110692</guid>
		<description>Wait a minute, Castlevania:Symphony of the Night was the first Xbox Live Arcade game to break Xbox Live&#039;s size limit.  Was it not?  

Maybe the title of the article should be, &quot;Capcom joins Konami on Microsoft&#039;s, Special Exception Xbox Live Arcade Size Limit List?</description>
		<content:encoded><![CDATA[<p>Wait a minute, Castlevania:Symphony of the Night was the first Xbox Live Arcade game to break Xbox Live&#8217;s size limit.  Was it not?  </p>
<p>Maybe the title of the article should be, &#8220;Capcom joins Konami on Microsoft&#8217;s, Special Exception Xbox Live Arcade Size Limit List?</p>
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		<title>By: ZippyDSMlee</title>
		<link>http://news.filefront.com/microsoft-making-a-special-exception-with-xbla-size-limits-for-capcom/comment-page-1/#comment-110687</link>
		<dc:creator>ZippyDSMlee</dc:creator>
		<pubDate>Thu, 13 Mar 2008 19:06:54 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/microsoft-making-a-special-exception-with-xbla-size-limits-for-capcom/#comment-110687</guid>
		<description>Ok so like we put limits on the HDD and live to make a crappy arcade version to try and help pad game sales by making it run on HDDless 360s and damage whow a game runs because its forced to be made to MS&#039;s drunken specs!


god I hate MS the 360 is a broken mess refuses to fix itself or make things better for games from a dev/build standpoint...no wonder the PS3 is starting to do better.....</description>
		<content:encoded><![CDATA[<p>Ok so like we put limits on the HDD and live to make a crappy arcade version to try and help pad game sales by making it run on HDDless 360s and damage whow a game runs because its forced to be made to MS&#8217;s drunken specs!</p>
<p>god I hate MS the 360 is a broken mess refuses to fix itself or make things better for games from a dev/build standpoint&#8230;no wonder the PS3 is starting to do better&#8230;..</p>
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		<title>By: Chris</title>
		<link>http://news.filefront.com/microsoft-making-a-special-exception-with-xbla-size-limits-for-capcom/comment-page-1/#comment-110669</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Thu, 13 Mar 2008 18:28:39 +0000</pubDate>
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		<description>SSFTIIHDR = FFS, SRSLY?

Oh, and I&#039;m glad to hear this. If I decide to buy the game, it&#039;ll be the 360 version.</description>
		<content:encoded><![CDATA[<p>SSFTIIHDR = FFS, SRSLY?</p>
<p>Oh, and I&#8217;m glad to hear this. If I decide to buy the game, it&#8217;ll be the 360 version.</p>
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