Master of Horror: H. P. Lovecraft’s Birthday
By Shawn on Tuesday, August 21st, 2007 at 3:04 PM PST In Bethesda, Computer, Editorials, Elder Scrolls, Game Platforms, Gamer Life, Games, Quake
Today the world celebrates the birth of the man who changed the way we look at horror, H. P. Lovecraft. Although Lovecraft’s work went largely unacknowledged within his lifetime, he redefined the horror genre influencing the books, movies, role-playing and video games that terrify us to this day. Lovecraft’s characters are “men of science” and learning confronted with overwhelming an incomprehensible supernatural forces. Sacrificing their beliefs, their sanity and ultimately their lives, they descend into madness as they struggle against inevitable defeat at the slimy tentacles of insatiable ancient evil. Many of today’s survival horror blockbusters have fallen under Lovecraft’s visceral spell. In honor of the masters birthday I thought it would be cool to look back at Lovecraft’s legacy in gaming.
The characters and settings in Lovecraft’s supernatural horror novel, “The Call of Cthulhu” and the “Cthulhu Mythos†have been an inspiration for some truly terrifying video games. Lovecraft’s legacy tainted Infocom’s The Lurking Horror, the first text based adventure to bring Lovecraftian horror to multiple computer platforms. The original Quake featured the Shub-Niggurath. The Shadow Hearts series is also heavily influenced by Lovecraft, who appears as a character in Shadow Hearts: From the New World.
Infogrames’ Alone in the Dark, one of the first survival horror games, delved into a disturbing world of the supernatural and the occult. The game is often credited as the grandfather of the Resident Evil series and has heavy Lovecraftian influences tot he point where it actually includes the Necronomicon and De Vermis Mysteriis, both taken from Lovecraft’s Cthulhu Mythos, in the game’s library. The game’s creature line up features classic Lovecraft nemeses; Deep Ones, Nightgaunts and a Chthonian.
Eternal Darkness: Sanity’s Requiem combined the old gods and their avatars with time travel and ancient magic to present gamers with an altogether disturbing experience. As the game progressed and the player was repeatedly exposed to mind blowing horrors the game distorted the players perspective reflecting the characters descent into despair and insanity.
Bethesda developed a direct tribute to Lovecraft with their game, Call of Cthulhu: Dark Corners of the Earth which is directly based on Lovecraft’s short story “The Shadow Over Innsmouth”. A side quest, “Shadow over Hackdirt”, was also included in The Elder Scrolls: Oblivion. Players must rescue a girl from cultists that worship creatures know as the “Deep Ones”.
Although he died a pauper, consumed by cancer in 1937, Lovecraft’s horrific legacy still lives on. Happy 117th birthday.
via Bethesda Blog; Wikipedia; The Escapist

What a wonderful tribute to an absolute genius.
Even as a Lovecraft fan I have to admit that a good 80% of his horror/”weird stories” work is trash. Actually, Lovecraft himself had called a lot of his own work trash.
Games (and movies for that matter) have the right idea when they just pick bits and pieces of Lovecraft mythos to expound upon, without grabbing huge chunks or whole stories. Lovecraft did a lot of great unique things with creapy atmosphere and pseudo scientific backup for his horror stories, and games that take their cue from this part of Lovecraft’s contribution to literature are wise indeed.
Besides, I’ll always love the chap for helping to give us Shubby in Quake
. Happy B-day old chum!
There is a wonderful exhibition for H.P.L.’s anniversary
(500 illustrations and some writings by 100 authors.)
there is the link
http://www.ailleurs.ch/uk/index.php
Enjoy!
Hi people!
Does anybody know who is the author of those wonderful image, please?