Lost Odyssey Spans Four Discs. Four.

By Chris on Thursday, September 20th, 2007 at 12:59 PM PST In Microsoft, Microsoft

lost odyssey Lost Odyssey Spans Four Discs. Four.

In a behind closed doors meeting yesterday the head of Mistwalker, Hironobu Sakaguchi, revealed that the upcoming Xbox 360 JRPG Lost Odyssey will span FOUR discs. This is coming off the heels of Blue Dragon which took up three discs. Lost Odyssey will apparently last somewhere in the range of 40-50 hours and contain both real-time cutscenes and CG.

While getting up and swapping discs isn’t the biggest hassle in the world – and ultimately, how many times are you really going to be required to do so? – it still makes me wonder if it wouldn’t have been beneficial to go with a next-gen DVD format, where this sort of thing would never be an issue. At the same time, there’s also a risk associated with going with Blu-ray or HD-DVD, so perhaps it’s in the best interest of the consumer not to do so. This way, Xbox 360 owners don’t potentially end up with a library full of discs in format X which could very well end up being extinct in a few years.

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7 Comments on “Lost Odyssey Spans Four Discs. Four.”

  1. Norbit says:

    So when Microsoft said that DVD is big enough for next gen gaming they actually meant it isn’t big enough and they would have to spread games over multiple disks? I don’t recall them saying that last bit.

    Lets get things straight here. If the 360 was being released this year it would have an internal HD-DVD drive. End of.

  2. Quibs says:

    I don’t see the problem in getting up every 10 hours and putting a new disk in. Mabye you guys are just extremely lazy :roll:

  3. Daniel says:

    Here’s the way I see it: The more discs a game is, the more epic :mrgreen:

  4. Joelteon7 says:

    The fact that it is only 40-50 hours on 4 discs worries me, frankly. Other games, on one disc, have over double that (I make note of the Dark Cloud series). I do hope its content more than makes up for the lack of length seemingly affiliated with so many discs.

    Still, getting up every so often to change a disc is hardly a problem. Don’t see what all the fuss is about, really.

  5. used cisco says:

    Its not about whether swapping discs is a problem. Its about MS needing to get the 360 on the market a year before the PS3, and to do so eliminated the possibility of HD-DVD. All this nonsense about format superiority is just that, nonsense. If they could have gotten HD-DVD in time for a holiday 05 launch, MS would have done it. DVD was only chosen in order to facilitate a rapid hardware development cycle, which also consequently led to high mortality rate of the hardware.

  6. Steve says:

    Disc swap for a linear game isn’t all that bad. I don’t recall fussing when we swapped discs for Final Fantasy games on the PSOne.

    The greedy thing for MS to do is come out with yet another version of the 360 with some next-gen format support, and then games end up requiring it. Yeah, let’s see how swapping discs go for now.

    Plus, there’s nothing stopping devs from putting an “install on hard drive” option (for those with the space, obviously). PC’s have been doing optional full game hard drive installs forever.

  7. Lance says:

    Who cares, 360>every other system out there. PS yes i know this is delayed

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