LittleBigPlanet Dev Says You Don’t Need a Big Team to Make a Good Game

By Chris on Saturday, June 28th, 2008 at 12:57 PM PST In Game Companies, Game Consoles, Game Platforms, Games, Games Industry, Sony

littlebigplanet LittleBigPlanet Dev Says You Dont Need a Big Team to Make a Good Game

If solo efforts like Everyday Shooter aren’t proof enough, LittleBigPlanet developer Media Molecule reinforced the idea that you don’t need a huge team to create a quality game.

“One of the interesting things about the titles shown here is that the team sizes vary quite a lot,” said Healey during his keynote at GDC Paris. “I think there’s a misconception in the games industry at the moment that you need 200 people to make a game now because technology is so amazing.

“But actually, some of the recent very successful games had teams of about four or five people – for example, Brain Training.”

Healey was there with colleague Alex Evans, who raised the idea that perhaps user-generated content can help the industry move forward and become more profitable.

“There’s still this hanging question over all of us in the industry, of how do we make games more profitable? Do we try and ship fat games every four years, or do we try and slow them down and release?

“I haven’t got an answer to that, but I’m hoping that user-generated content and a willingness to release early and often, combined with people accepting change, accepting patches – and not just as a bug thing – that would be a really interesting model for the industry moving forward.”

One other nugget that might be of interest: when asked if players might be able to sell their created content in LBP to one another, Healey stopped Evans from saying anything, and instead said, “That’s a fantastic idea.”

Could the day when Random Joe can make a buck off videogames be right around the corner?

via GamesIndustry.biz

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One Comment on “LittleBigPlanet Dev Says You Don’t Need a Big Team to Make a Good Game”

  1. iKiddo says:

    Weve waited long enough .. Release it or shut up. -.-

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