Linux Introducing Game Copy Protection
By Shawn on Wednesday, June 25th, 2008 at 1:47 PM PST In Computer, Game Companies, Game Platforms, Games, Uncategorized

After seven years, Linux Game Publishing is resorting to adding copy protection into its Linux-ported games. Starting with the latest port, Sacred: Gold, gamers will have to enter a valid key and password via the Internet to launch LGP games.
There’s a detailed article on just how the new copy protection will work up on phoronix. The author speculates as do I that this too shall be quickly cracked by pirates and will ultimately end up being a nuisance only to gamers that pay for the games to begin with.

Who uses Linux for gaming? Seriously? Is it any good?
Go Marlins!!!!
Well, at least it’s better than having a limited number of activations and no activation revoke tool.
@ManOfTeal
Gaming on linux sux. EOD
You got that right
Linux on gaming does not suck. Linux performs much better than Windows. It’s just that there are very few games being released for Linux.
Wine
@the one who has spoken
Join the boat of ultimate phail please …
Windows is the best os
Windows will always be the best os
Linux isnt even an os its a god dam kernel
@iKiddo
Pull you head out from under that rock. Even before Linux Distros, Windows has never been the best OS. Well, the best at getting viruses, spyware, crashing, and running slow.