Like Sands Through the Hourglass… So Are the Days of Our Lives

By Stephany on Saturday, January 19th, 2008 at 11:41 AM PST In Game Companies, Game Consoles, Game Platforms, Gamer Life, Games, Games Industry

mike wilson

Everyone likes a good soap opera, whether it be the wacky adventures of Salem’s residents as they try to “off” the ever elusive Stefano Dimera, or the male equivalent of daytime television – WWE Smackdown. Whatever your poison is in the realm of soaps, it is always much more interesting when a real-life bit of absurdity comes to fruition – especially in the gaming world.

Over on his blog, John Romero decided to start bashing Mike Wilson (Gamecock) and basically stated that he takes all of the credit for anything he is involved in before he destroys it. Here is an excerpt:

People are now starting to get a clue about how Mr. Wilson operates. Hey everyone, he hasn’t changed in over 10 years – these are the kinds of jackass stunts he pulled at Ion Storm with Daikatana. Remember the bitch ad? Yeah…….It got much worse at Godgames where he pretty much just partied all the time and after the whole thing got reined in by Take 2 he went underground for a while, waiting for his next victim/investor so he could go hogwild all over again. And thus was born Gamecock.

Not content to let sleeping dogs lie, Mike Wilson jumps in and lays the smack down on Romero with a letter he sent to Kotaku defending his character and reputation, as well as getting in some hilarious digs at Romero. Here is an excerpt from his reply, which had me laughing my ass off:

I’m also grateful for your concern over my incessant partying, which has somehow led me to be married to the same beautiful woman for 17 years now, while raising two incredible daughters together. You should maybe try the partying, since your unparalleled work ethic and strong character has (just in the time I’ve known you) left only a bloody trail of ex-wives, fatherless kids, and ill advised breast implants strewn across this fair nation, even before you flew all the way to Romania for your latest wife. If she’s not still around, let me know, and I’ll see if I can pick another one up for you here in Russia.

Those of you who were privy to the whole John Romero/Stevie Case debacle should get the “boob job” reference, and it gets even funnier when Wilson tries to explain away the running joke of the gaming world – the laughable and much decried Daikatana.

Whose side you take in this is your own business, but you must remember that in the past (an possibly still today) John Romero truly believes he is a rockstar (remember the hair?) and nothing is more annoying than someone who toots their own horn all the time. No matter who is right or wrong in this soap-opera, it is fun to just sit back and watch the tale unfold and laugh at the back and forth between them.

You can check out the blog post heard round the world here on Planet Rome and some of the comments are quite interesting. You can also view the full reply to this post from Mike Wilson after the break – I pulled it directly from Kotaku.

Thanks for making me laugh: Kotaku, GamesIndustry.biz

romero the longhairmike wilson

Dear John,

I’m writing this letter from Moscow, having just read your lovely post about me, which a good friend forwarded me and implored me to reply to. I really never thought I would relive the joy that was Ion Storm, circa 1997, or that the memories of those times still troubled you so 11 years later. Then again, I would guess you live in the memories of your twenties as much as you can, given the reality of your thirties. Glad to know I’m still in your thoughts.I enjoyed your comments very much, but several of my friends (especially those that were around for those heady time to witness the truth of it up close) did not find it quite so funny, and thought that I should take the time to set a few things straight as publicly as the flame you chose to randomly launch my way.

While I am not at all interested in reliving those days, I will also not allow you to rewrite the history of it all, more to your liking and to my public detriment, and I will in no way take the rap for what you did (or didn’t do)with your dream company. So here are just a few reminders to jog your memory.

While my job title (which you gave me) was CEO of your company, I was one of two “junior partners” in a partnership of 6. I made about 1/3 of what the ‘big boy partners’ (as you liked to call yourselves back then) did and owned less than five percent of your company. I wasn’t awarded a 250k signing bonus like you were for signing up to your own startup and I didn’t have a personal assistant like you, nor occupy one of the 4 corners of power in the original Ion Storm building. And unlike you, I didn’t get to file a federal trademark for my own personal catch phrase,” Suck it Down.” I remind you of these things only to remind you that there was absolutely nothing done by me or Ion Storm, including the advertisements which bore your name and which you happily posed for, that didn’t require your full approval and grand signature.

And while I did think that famous Bitch ad was pretty funny, I’ll remind you that you signed that one too, and I’m fairly certain I wasn’t holding your hand or using a Jedi mind trick on you when you did it. I’ll also remind you that the whole reason for running the teaser ad was that we felt we should be starting to advertise the game since it you said was shipping so soon, for Christmas in 1997. Even though we had nothing but a logo and that signature promise to use for an ad 6 months before you promised Eidos and your partners that Daikatana would be ready to redefine shooters on shelves worldwide.

Our former employee also reminded me that I fought on a daily basis to try to save that company from the poison which you had invited into it (and watched spread like a cancer while you kept your head in the sand), only to find myself ushered out the door, since it was such a buzz kill to hear my incessant complaints about the way things were being run, which were really those of the 80 or so young fresh faced developers we hired in the 10 months I was there. But hey, it was clear that I was the problem there, as you guys really took off the year after I left. Or, more accurately, nearly every one of those 80 hires did.

I do owe you a thank you for that little shove to get me started on Gathering of Developers, a company that I was an actual partner of, and which Take Two ‘reigned in’ buy buying for 30 million dollars, two years after we opened an office, which resulted in no less than eight million unit selling PC games and over 350 million dollars in revenue for TTWO (my investors) during roughly the same amount of time that it took you and the remaining ‘big boy partners’ to shit away Eidos’ (your investors) 30 million and deliver one of the biggest heaps of dung ever put onto a CD Rom, just before being foreclosed on. Thank god for Warren Spector, who was also made a ‘junior partner’, and later delivered Eidos Storm’s only salvation in the form of Deus Ex.

And please don’t be too concerned for the independent developers I work with… just like with GodGames, and like the deal I struck for you with Eidos, Gamecock owns their IP and is branded above the publisher on everything, and has a great royalty rate. Royalty rates are what you make if you actually make a game that is good and sells. Remember Quake one?

I’m also grateful for your concern over my incessant partying, which has somehow led me to be married to the same beautiful woman for 17 years now, while raising two incredible daughters together. You should maybe try the partying, since your unparalleled work ethic and strong character has (just in the time I’ve known you) left only a bloody trail of ex-wives, fatherless kids, and ill advised breast implants strewn across this fair nation, even before you flew all the way to Romania for your latest wife. If she’s not still around, let me know, and I’ll see if I can pick another one up for you here in Russia.

Its been great catching up, but I’m off to dinner now with Harry Miller, my best friend and business partner for the past decade (ever had one of those, John?), and our very happy new investor, followed by some crazy partying to keep it real, just for you.

You take care now, and remember just because id, Eidos, and then Midway fired you doesn’t mean you’re not still awesome!

Suck it down,

Your pal Mike

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3 Comments on “Like Sands Through the Hourglass… So Are the Days of Our Lives”

  1. somewhat says:

    Bloody priceless ! :mrgreen: :mrgreen: :mrgreen:

  2. Xel says:

    Mein Got, that was one of the most epic burns ever written. Good for Mike for laying the beatdown to the fat-tastrophe that is John Romero.

  3. Phil Migrowen says:

    While Mike’s letter is quite hilarious, gamers really shouldn’t pick a dog in this fight because they’re both mutts. Mike is grossly downplaying his antics at Ion Storm, and you only need look at his excessive publicity stunts since that time to see the truth. Sure I like free BBQ and strippers at tradeshows as much as the next guy, but you know that type of excess had to lead to the demise of GodGames. And, now history is repeating itself as Mike is back at it again with his latest cockamamy game company, Gamecock. Just recently Mike had the gall to disrupt Spike TV’s Video Game Awards and prevent Ken Levine from giving his acceptance speech for Bioshock’s game of the year award. I guess that was Mike’s way of getting back at Take 2 since it owns Irrational Games, Bioshock’s developer. Since Mike is so interested in his public image, he should own up to that fiasco, and issue a real apologize instead of just saying that he is sorry “that it happened.” It didn’t just happen. His employees in chicken suits didn’t just randomnly wander onto the stage during the awards. Mike approved it if not planned that stunt, and he needs to take full responsibility for it and apologize properly for it. He also should compensate Irrational Games and Spike TV for it.

    That’s not to say that John is completely right here and blameless. It’s simply a case of “the pot calling the kettle black” and “sour grapes” over Mike’s financial success since the collapse of Ion Storm. The one good thing I can say about John is that he has in the recent past released various source assets from Quake and Daikatana (including the complete updated files to Daikatana) to the public for free, so at least he has given something back to the gaming community (although some might dispute that a free Daikatana is a gift worth getting).

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