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	<title>Comments on: Hands-On With the Demo for Enemy Territory: Quake Wars</title>
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		<title>By: Jose</title>
		<link>http://news.filefront.com/hands-on-with-the-demo-for-enemy-territory-quake-wars/comment-page-1/#comment-24428</link>
		<dc:creator>Jose</dc:creator>
		<pubDate>Thu, 13 Sep 2007 13:44:38 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/hands-on-with-the-demo-for-enemy-territory-quake-wars/#comment-24428</guid>
		<description>Ok... I have played this demo for a couple of nights and have come to the conclusion that it might not be as good as I though. Don&#039;t get me wrong, the game looks great and plays just as well. But it does not hold my attention very well. At least not with the same map, and I understand and know that there will be many more maps to play online but still... I normally don&#039;t get tired of a FPS this quick.

QW plays a lot like BF2 (actually a whole lot) and in that sense it still can&#039;t really compare. I really enjoy BF2 because it is really spread out, and objectives (capturing points) are on a non linier scale. But with QW, at least in the demo, all you can do is the same objectives in the same order. That my friends... gets old... very quickly... zzzzzzzzz.

So I have played it a little more but I haven&#039;t really changed my mind much. So if you plan on buying this game, hope and pray for extremely large maps with a lot more objectives that can be completed in any order. This also leads me to Unreal 3. It’s all about deathmatch baby. I feel like U3 will be solid and keep things on track. Let’s just hope that we don&#039;t get surprised on that too.

Happy Gaming</description>
		<content:encoded><![CDATA[<p>Ok&#8230; I have played this demo for a couple of nights and have come to the conclusion that it might not be as good as I though. Don&#8217;t get me wrong, the game looks great and plays just as well. But it does not hold my attention very well. At least not with the same map, and I understand and know that there will be many more maps to play online but still&#8230; I normally don&#8217;t get tired of a FPS this quick.</p>
<p>QW plays a lot like BF2 (actually a whole lot) and in that sense it still can&#8217;t really compare. I really enjoy BF2 because it is really spread out, and objectives (capturing points) are on a non linier scale. But with QW, at least in the demo, all you can do is the same objectives in the same order. That my friends&#8230; gets old&#8230; very quickly&#8230; zzzzzzzzz.</p>
<p>So I have played it a little more but I haven&#8217;t really changed my mind much. So if you plan on buying this game, hope and pray for extremely large maps with a lot more objectives that can be completed in any order. This also leads me to Unreal 3. It’s all about deathmatch baby. I feel like U3 will be solid and keep things on track. Let’s just hope that we don&#8217;t get surprised on that too.</p>
<p>Happy Gaming</p>
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		<title>By: Jonathan</title>
		<link>http://news.filefront.com/hands-on-with-the-demo-for-enemy-territory-quake-wars/comment-page-1/#comment-23448</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Tue, 11 Sep 2007 17:33:21 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/hands-on-with-the-demo-for-enemy-territory-quake-wars/#comment-23448</guid>
		<description>Oh yeah, I forgot about that awesome detail. :lol: But that is available for the humans too.</description>
		<content:encoded><![CDATA[<p>Oh yeah, I forgot about that awesome detail. <img src='http://news.filefront.com/wp-includes/images/smilies/icon_lol.gif' alt=':lol:' class='wp-smiley' />  But that is available for the humans too.</p>
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		<title>By: Jose</title>
		<link>http://news.filefront.com/hands-on-with-the-demo-for-enemy-territory-quake-wars/comment-page-1/#comment-23421</link>
		<dc:creator>Jose</dc:creator>
		<pubDate>Tue, 11 Sep 2007 16:29:54 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/hands-on-with-the-demo-for-enemy-territory-quake-wars/#comment-23421</guid>
		<description>I think the best little extra for this game is when you are Strogg and you kill someone you can take his identity and go into the enemy base then when no ones looking, just kill ever damn body...  :lol:  :lol:  :lol:</description>
		<content:encoded><![CDATA[<p>I think the best little extra for this game is when you are Strogg and you kill someone you can take his identity and go into the enemy base then when no ones looking, just kill ever damn body&#8230;  <img src='http://news.filefront.com/wp-includes/images/smilies/icon_lol.gif' alt=':lol:' class='wp-smiley' />   <img src='http://news.filefront.com/wp-includes/images/smilies/icon_lol.gif' alt=':lol:' class='wp-smiley' />   <img src='http://news.filefront.com/wp-includes/images/smilies/icon_lol.gif' alt=':lol:' class='wp-smiley' /> </p>
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		<title>By: Fromps</title>
		<link>http://news.filefront.com/hands-on-with-the-demo-for-enemy-territory-quake-wars/comment-page-1/#comment-23280</link>
		<dc:creator>Fromps</dc:creator>
		<pubDate>Tue, 11 Sep 2007 06:13:54 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/hands-on-with-the-demo-for-enemy-territory-quake-wars/#comment-23280</guid>
		<description>I just got off from playing, it&#039;s so addicting to just get a railgun and plop somewhere. People were complaining that the Strogg never win/rarely win. Just take the walker, take it to the tunnel, put it in Siege mode, and enjoy MCV destruction.</description>
		<content:encoded><![CDATA[<p>I just got off from playing, it&#8217;s so addicting to just get a railgun and plop somewhere. People were complaining that the Strogg never win/rarely win. Just take the walker, take it to the tunnel, put it in Siege mode, and enjoy MCV destruction.</p>
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