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	<title>Comments on: Gaming Today Interviews Tabula Rasa&#8217;s Community Manager, April Burba</title>
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		<title>By: Aristotle</title>
		<link>http://news.filefront.com/gaming-today-interviews-tabula-rasas-community-manager-april-burba/comment-page-1/#comment-21069</link>
		<dc:creator>Aristotle</dc:creator>
		<pubDate>Fri, 07 Sep 2007 06:09:00 +0000</pubDate>
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		<description>Yeah. I&#039;ve goten in touch with some people who beta&#039;d the game, and after hearing nothing but god reviews, I decided to purchase my limited edition copy on Amazon.com.

This will be the first MMO I&#039;ve played in a while, not since the Matrix Onine. I must say that I&#039;m looking forward to it.</description>
		<content:encoded><![CDATA[<p>Yeah. I&#8217;ve goten in touch with some people who beta&#8217;d the game, and after hearing nothing but god reviews, I decided to purchase my limited edition copy on Amazon.com.</p>
<p>This will be the first MMO I&#8217;ve played in a while, not since the Matrix Onine. I must say that I&#8217;m looking forward to it.</p>
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		<title>By: Jonathan</title>
		<link>http://news.filefront.com/gaming-today-interviews-tabula-rasas-community-manager-april-burba/comment-page-1/#comment-20986</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Fri, 07 Sep 2007 02:56:19 +0000</pubDate>
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		<description>I couldn&#039;t tell whether there were hitboxes in the time I played it, but the controls are definitely more like a third-person shooter. You can seriously move about and dodge enemy shots, while trying to get a better angle. If it weren&#039;t for the experience points, stats, quests, and all that, I wouldn&#039;t have even known it was an MMORPG.</description>
		<content:encoded><![CDATA[<p>I couldn&#8217;t tell whether there were hitboxes in the time I played it, but the controls are definitely more like a third-person shooter. You can seriously move about and dodge enemy shots, while trying to get a better angle. If it weren&#8217;t for the experience points, stats, quests, and all that, I wouldn&#8217;t have even known it was an MMORPG.</p>
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		<title>By: Aristotle</title>
		<link>http://news.filefront.com/gaming-today-interviews-tabula-rasas-community-manager-april-burba/comment-page-1/#comment-20938</link>
		<dc:creator>Aristotle</dc:creator>
		<pubDate>Fri, 07 Sep 2007 01:30:39 +0000</pubDate>
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		<description>&quot;in Tabula Rasa, we actually built the UI so you’re looking through your weapon reticle, and you’re moving the camera with your mouse; so your head is up and looking at the game. You’re left mouse fires your weapon, your right mouse fires your abilities; so you’re not even looking at the icons on the screen, you’re looking at the action, and its a much faster pace&quot;


Wha? Okay. End of story right there, I&#039;m buying this puppy once it comes out. I hate MMOs for theexact reason Tabula Rasa aims not to be--the whole, point, click and mash up the F1-12 keys. The shooter idea seems like it could really be interesting and very immersing--now, the question is, will there be hitboxes for enemies? I want to pop some headshots in... =)</description>
		<content:encoded><![CDATA[<p>&#8220;in Tabula Rasa, we actually built the UI so you’re looking through your weapon reticle, and you’re moving the camera with your mouse; so your head is up and looking at the game. You’re left mouse fires your weapon, your right mouse fires your abilities; so you’re not even looking at the icons on the screen, you’re looking at the action, and its a much faster pace&#8221;</p>
<p>Wha? Okay. End of story right there, I&#8217;m buying this puppy once it comes out. I hate MMOs for theexact reason Tabula Rasa aims not to be&#8211;the whole, point, click and mash up the F1-12 keys. The shooter idea seems like it could really be interesting and very immersing&#8211;now, the question is, will there be hitboxes for enemies? I want to pop some headshots in&#8230; =)</p>
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