Games as a Work Model

By Andrew on Wednesday, July 25th, 2007 at 10:43 PM PST In Gamer Life

office-world-of-warcraft.jpgMaybe you could end up garnering profits for your company in order to get the high score. Or maybe team meetings will become trading your sales for extra ammo to defeat your co-workers in a video game battle.

Whatever the case, executives are starting to toss around the idea of video games as a work model, going on the idea that younger employees might work better with games as part of their structure at work.

“[Video games] are played at such a young age that the brain’s neuropathways are being formed around game logic,” John Beck, co-author of The Kids Are Alright, said in the MSNBC article. His ideas for games in the workplace ranged from desktop finance to sales games.

I would think that the most obvious choice for video games in the workplace would be to promote healthy competition between co-workers in sales, or productivity for any office. Anyone who has seen the third season of The Office might know that the fictional office of Jim Halpert plays video game in between sales calls. Sure, it’s a television series, but obviously the idea of gaming in the workplace is getting out there.

Now, I’m all for gaming, but how about a nap room? Power napping is where it’s at.

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One Comment on “Games as a Work Model”

  1. Peter says:

    We already have a nap room and a relax room here, we also have a room with a PS3 so we can game during our lunch hours. It’s becoming a priority for companies to keep their employees happy so this doesnt surprise me at all. A great workplace = more productivity and less burnouts

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