ET: Quake Wars 1.1 Patch Released [Update]
By Steve on Friday, September 28th, 2007 at 12:31 AM PST In Activision, Computer, Game Companies, Game Platforms
![ET: Quake Wars 1.1 Patch Released [Update] Quake Wars Header](http://news.filefront.com/wp-content/uploads/2007/09/etqw.jpg)
In keeping in line with the current trend of patching a game the day of release, Splash Damage have gone ahead and released the first retail patch to Enemy Territory: Quake Wars. ET: Quake Wars, which begins showing up in stores today, went gold a month ago and a demo has been publicly available during most of that time. Splash Damage, being ever vigilant, began working on game improvements immediately after the demo release.
Since ET: Quake Wars is shipping with an in-game auto-updater, downloading the patch separately is not required. However, in the event that everyone and their mom takes off work today to play it (it is Friday after all), some external public mirrors will be available to offload such strain. The update is small (22 MB), so here is the list of those changes:
- Updated Linux client compatibility
- Fixed performance drop of soft particles on some graphics cards
- Removed XP award for destroying newly spawned vehicles (spawn camping)
- Improved bot control of the GDF Titan Tank
- Fixed dedicated LAN server administrators reverting to default group on map change
- Fixed players occasionally not being able to change the mission they are on
- Server Launcher now clears the map rotation when changing game mode
- Fixed localized clients reverting to unlocalized if player starts a lite server on the same PC
- Fixed image pure check (anti-cheating) erroneously failing for MegaTextures
For now, you can find a list of mirrors for the update here. Hopefully we’ll get the ET:QW patch hosted at FileFront asap. So keep an eye out for that patch via the link below:
Enemy Territory: Quake Wars 1.1 patch @ FileFront
Via EnemyTerritory
[Update: We've got the demo up and running on FileFront. Click HERE to download it]

That’s so quick, it makes me in bed look like…well…not quick….stfu…
This super-quick patching makes me think that some game developers evaluate release dates over quality.