EA Still Encountering PS3 Development Problems

By Chris on Tuesday, February 5th, 2008 at 2:12 AM PST In Electronic Arts, Game Companies, Game Consoles, Game Platforms, Gamer Life, Games, Sony

ea ps3 EA Still Encountering PS3 Development ProblemsThe days of 30 Madden frames per second are not entirely behind EA, as John Riccitiello noted during last week’s Q3 financials conference call. He said that strides have been made, but the problems encountered while developing on the PS3 haven’t been completely solved.

“Games where we led development on the PS3 platform, like Burnout, which is doing very well on the market today, we had no issue at all,” he said.

“But in circumstances where we either led on the Xbox 360 or ran parallel production, for the most part, we’re still experiencing some delay on the PS3. It’s a little bit more of a challenging development environment for us.”

He stated that there is still catching up to be done, but one has to wonder – if this is the case, what is the advantage of making Xbox 360 the lead platform? It boggles the mind.

via GamesIndustry.biz

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4 Comments on “EA Still Encountering PS3 Development Problems”

  1. The Man says:

    They already know how to make games on the 360 and there are millions more people who could potentially purchase the 360 game? That might be it. Just maybe.

    You speak as if there are still decisions to be made for money mongering companies. The US is the most profitable gaming market, and there are more 360’s in the US. C’mon man…

  2. Chris says:

    But if the 360 version is in now way hampered by leading on the PS3, why not do it that way?

  3. sobergrad says:

    Wow…just…wow. The human eye cant even detect anything much higher than 30 frames per second anyway. People need to stop crying.

  4. Norbit says:

    It is easier to make PS3 lead platform and that is what will happen. Anyone who thinks it wont should look at the other bit of EA news this week where they predicted that the PS3 will outsell the 360 in the US and EU in 2008 by 1.5m – 5.5m units. That’s not including Japan of course where the difference will be a few million at least.

    http://media.corporate-ir.net/media_files/IROL/88/88189/Q3FY08SupSeg.pdf

    I’m surprised this sales prediction wasn’t mentioned by this site considering how important EA are and how close they are to Microsoft. I even emailed it to them. Instead they choose to run a story that the PS3 is more difficult to develop for than the 360. Fuck me thats cutting edge journalism :roll:

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