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	<title>Comments on: EA Partners Takes a Shot at American Developers</title>
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	<link>http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/</link>
	<description>News for Gamers</description>
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		<title>By: S.T.A.L.K.E.R.</title>
		<link>http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/comment-page-1/#comment-70176</link>
		<dc:creator>S.T.A.L.K.E.R.</dc:creator>
		<pubDate>Tue, 11 Dec 2007 15:57:56 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/#comment-70176</guid>
		<description>@ Heru-Ur

Bioware is based in Canada</description>
		<content:encoded><![CDATA[<p>@ Heru-Ur</p>
<p>Bioware is based in Canada</p>
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	<item>
		<title>By: Heru-Ur</title>
		<link>http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/comment-page-1/#comment-70173</link>
		<dc:creator>Heru-Ur</dc:creator>
		<pubDate>Tue, 11 Dec 2007 15:47:53 +0000</pubDate>
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		<description>“There’s more creativity in Europe than there is in America,”   

I guess this dude isnt a Bioware fan huh.</description>
		<content:encoded><![CDATA[<p>“There’s more creativity in Europe than there is in America,”   </p>
<p>I guess this dude isnt a Bioware fan huh.</p>
]]></content:encoded>
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		<title>By: Ron Whitaker</title>
		<link>http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/comment-page-1/#comment-70139</link>
		<dc:creator>Ron Whitaker</dc:creator>
		<pubDate>Tue, 11 Dec 2007 14:57:47 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/#comment-70139</guid>
		<description>Crytek may have 27 nationalities in their office, but it didn&#039;t do jack for making a creative game.  Crysis is simply Far Cry with a facelift.  

Besides, who cares what nationality you are?  One reason that people seem to have the &#039;Americans are not creative&#039; stereotype locked in their brain is that it&#039;s harder to bring an idea to market here, simply because of the money involved in creating and promoting new titles.  

I&#039;ll just say this and leave it:  If anyone can name me 10 games made in Europe, with no help from a US developer, publisher, or programmer; that also are top of the charts AAA titles, I&#039;d love to see it, as I can&#039;t think of enough to fill the list.</description>
		<content:encoded><![CDATA[<p>Crytek may have 27 nationalities in their office, but it didn&#8217;t do jack for making a creative game.  Crysis is simply Far Cry with a facelift.  </p>
<p>Besides, who cares what nationality you are?  One reason that people seem to have the &#8216;Americans are not creative&#8217; stereotype locked in their brain is that it&#8217;s harder to bring an idea to market here, simply because of the money involved in creating and promoting new titles.  </p>
<p>I&#8217;ll just say this and leave it:  If anyone can name me 10 games made in Europe, with no help from a US developer, publisher, or programmer; that also are top of the charts AAA titles, I&#8217;d love to see it, as I can&#8217;t think of enough to fill the list.</p>
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	<item>
		<title>By: Fromps</title>
		<link>http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/comment-page-1/#comment-69778</link>
		<dc:creator>Fromps</dc:creator>
		<pubDate>Tue, 11 Dec 2007 04:34:16 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/#comment-69778</guid>
		<description>COMMUNIST!!!!!!</description>
		<content:encoded><![CDATA[<p>COMMUNIST!!!!!!</p>
]]></content:encoded>
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	<item>
		<title>By: Kodiak</title>
		<link>http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/comment-page-1/#comment-69752</link>
		<dc:creator>Kodiak</dc:creator>
		<pubDate>Tue, 11 Dec 2007 03:58:25 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/#comment-69752</guid>
		<description>YAY communism!</description>
		<content:encoded><![CDATA[<p>YAY communism!</p>
]]></content:encoded>
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	<item>
		<title>By: Steve</title>
		<link>http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/comment-page-1/#comment-69706</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Tue, 11 Dec 2007 02:58:24 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/#comment-69706</guid>
		<description>Heresy.

Someone&#039;s been dipping into to Denis Dyack&#039;s koolaid.</description>
		<content:encoded><![CDATA[<p>Heresy.</p>
<p>Someone&#8217;s been dipping into to Denis Dyack&#8217;s koolaid.</p>
]]></content:encoded>
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	<item>
		<title>By: Mr. Sadistic</title>
		<link>http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/comment-page-1/#comment-69679</link>
		<dc:creator>Mr. Sadistic</dc:creator>
		<pubDate>Tue, 11 Dec 2007 02:29:26 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/#comment-69679</guid>
		<description>Communists.</description>
		<content:encoded><![CDATA[<p>Communists.</p>
]]></content:encoded>
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		<title>By: Lucas</title>
		<link>http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/comment-page-1/#comment-69677</link>
		<dc:creator>Lucas</dc:creator>
		<pubDate>Tue, 11 Dec 2007 02:26:43 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/#comment-69677</guid>
		<description>I, also, agree on all points.</description>
		<content:encoded><![CDATA[<p>I, also, agree on all points.</p>
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		<title>By: Kodiak</title>
		<link>http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/comment-page-1/#comment-69667</link>
		<dc:creator>Kodiak</dc:creator>
		<pubDate>Tue, 11 Dec 2007 02:00:44 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/#comment-69667</guid>
		<description>While it is interesting that this comes from EA games, I completely and whole heartedly agree. Bethesda softwares Oblivion comes first to mind. While it is a good game, it is a large step down from Morrowind, the game that came before it, because, quite simply, bethesda wanted to reach a larger audience (bringing in more money)</description>
		<content:encoded><![CDATA[<p>While it is interesting that this comes from EA games, I completely and whole heartedly agree. Bethesda softwares Oblivion comes first to mind. While it is a good game, it is a large step down from Morrowind, the game that came before it, because, quite simply, bethesda wanted to reach a larger audience (bringing in more money)</p>
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		<title>By: Norbit</title>
		<link>http://news.filefront.com/ea-partners-takes-a-shot-at-american-developers/comment-page-1/#comment-69660</link>
		<dc:creator>Norbit</dc:creator>
		<pubDate>Tue, 11 Dec 2007 01:47:02 +0000</pubDate>
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		<description>&quot;It’s difficult to know exactly what he was getting at, if anything&quot;

Perhaps he&#039;s trying to encourage more creativity in US developers?</description>
		<content:encoded><![CDATA[<p>&#8220;It’s difficult to know exactly what he was getting at, if anything&#8221;</p>
<p>Perhaps he&#8217;s trying to encourage more creativity in US developers?</p>
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