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	<title>Comments on: EA &amp; Namco Bandai Announce Pre-Order Treats for Hellgate: London</title>
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		<title>By: Steve</title>
		<link>http://news.filefront.com/ea-namco-bandai-announce-pre-order-treats-for-hellgate-london/comment-page-1/#comment-25005</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Sat, 15 Sep 2007 07:52:38 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/ea-namco-bandai-announce-pre-order-treats-for-hellgate-london/#comment-25005</guid>
		<description>I agree that it seems seedy. However, there is some evil genius math going on here (let&#039;s not forget video companies foremost are in it for the money). Basically, if they can guarantee 150,000 subscribers @ $149.99 they have almost $22.5 million upfront to play with (and draw interest off). Of course the caveat is they will have to plan on supporting that many for the lifetime of the game. This figure doesn&#039;t even include the cost of the initial Hellgate purchase. So it&#039;s more like $200.00 per subscriber ($30 million).

When you are securing that much money initially, you secure that your title will not bomb. For all we know, this game will initially suck. So I&#039;m really interested to hear what people have to say about the beta first before money gets involved. If the beta pans out badly, then I can see alot of people ganking their pre-order anyway.

I guess it really comes down to how long you think you can play the game until you get bored. If you only play the game for a few months before moving on, then the lifetime subscription doesn&#039;t really seem like a deal. Imagine how much money Blizzard would lose they did a similar thing?</description>
		<content:encoded><![CDATA[<p>I agree that it seems seedy. However, there is some evil genius math going on here (let&#8217;s not forget video companies foremost are in it for the money). Basically, if they can guarantee 150,000 subscribers @ $149.99 they have almost $22.5 million upfront to play with (and draw interest off). Of course the caveat is they will have to plan on supporting that many for the lifetime of the game. This figure doesn&#8217;t even include the cost of the initial Hellgate purchase. So it&#8217;s more like $200.00 per subscriber ($30 million).</p>
<p>When you are securing that much money initially, you secure that your title will not bomb. For all we know, this game will initially suck. So I&#8217;m really interested to hear what people have to say about the beta first before money gets involved. If the beta pans out badly, then I can see alot of people ganking their pre-order anyway.</p>
<p>I guess it really comes down to how long you think you can play the game until you get bored. If you only play the game for a few months before moving on, then the lifetime subscription doesn&#8217;t really seem like a deal. Imagine how much money Blizzard would lose they did a similar thing?</p>
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		<title>By: xx-Thor-xx</title>
		<link>http://news.filefront.com/ea-namco-bandai-announce-pre-order-treats-for-hellgate-london/comment-page-1/#comment-25002</link>
		<dc:creator>xx-Thor-xx</dc:creator>
		<pubDate>Sat, 15 Sep 2007 07:29:52 +0000</pubDate>
		<guid isPermaLink="false">http://news.filefront.com/ea-namco-bandai-announce-pre-order-treats-for-hellgate-london/#comment-25002</guid>
		<description>man that sucks about the lifetime subscription offer, i think they would be wise to continue to offer it even to non-preorder people except at a higher price, say 179.99 or so. b/c you know there are going to be people who have heard nothing about this game until one of their friends is like hey check out this rad game, then they love it and get stuck with monthly fees (which aren&#039;t mandatory right?).</description>
		<content:encoded><![CDATA[<p>man that sucks about the lifetime subscription offer, i think they would be wise to continue to offer it even to non-preorder people except at a higher price, say 179.99 or so. b/c you know there are going to be people who have heard nothing about this game until one of their friends is like hey check out this rad game, then they love it and get stuck with monthly fees (which aren&#8217;t mandatory right?).</p>
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