Dragon Age Forum Highlights: Developer Q&A
By Shawn on Thursday, August 9th, 2007 at 1:07 PM PST In Bioware, Computer, Games

The Forum News for BioWare’s Dragon Age on Sorcerer’s Place has been updated. For gamers hungry for information about the upcoming Dragon Age, highlights from the latest developer posts are gathered together for the curious.
- David Gaider, Lead Writer, addresses the brunt of the questions talking about NPC dialogues, friendships (not romance) modeled from other games, and the function of camp. He also explains his stance on dead bodies and reassures players that there will be a climactic battle worth looking forward to. Finally he describes male and female armor and the roll of random/unnamed characters and enemies in Dragon Age
- Georg Zoeller, Designer, addresses whether Dragon Age will use pre generated faces or face generator.
- Stanley Woo, QA Ninja, gives his thoughts on replayability in Dragon Age, and answers the question of how mod friendly the game will be, particularly in regard to gameplay for magic-users.
- Mary Kirby, Writer, expresses her thoughts on what makes a game replayable in her eyes.
- Scott Meadows, Senior Programmer – Tools, gives his opinion about making games mod friendly and reveals why he’s hooked on Dragon Age.
Finally, Chris Priestly, Community Coordinator, talks about Dragon Age Wednesday, an offshoot of BioWare Wednesday.
via Sorcerer’s Place
