David Jaffe Talks Twisted Metal Head-On: Extra Twisted Edition

By Jonathan on Tuesday, December 4th, 2007 at 10:54 PM PST In Game Companies, Game Consoles, Game Platforms, Games, Games Industry, Sony

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Over at the official Playstation Blog, David Jaffe has a put up a post exploring his latest project, Twisted Metal Head-On: Extra Twisted Edition. This Twisted Metal installment was his studio’s first game, so they wanted to beef it up with new bonus content, levels, and updated graphics. From the looks of things, they succeeded quite well. This new version of the game should serve as a nice send off for the franchise’s run on the PS2. Now, where’s my next-gen Twisted Metal game with online multiplayer?

Via Playstation Blog

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3 Comments on “David Jaffe Talks Twisted Metal Head-On: Extra Twisted Edition”

  1. brandon says:

    i can not wiat for the game :lol:

  2. Dav says:

    A few questions first:

    1. based on what I have read, this seems to be 2 seperate games. One game will be Twisted Metal head on with the extra level plus all of the head on cars. The second game will be the “lost” levels from the unreleased TMB2 with the Black cars i.e. crazy 8 and manslaughter. Or is this just one loooong game with both sets of levels :?:

    2. When you “control sweet tooth” is he going to be engaged in any type of combat?

    A few comments: Many people have been upset that this is a PS2 release and not a PS3 release. I think the PS3 people should look on the bright side.

    1. The better this game does for PS2 in sales, the more likely a PS3 game will be developed.

    2. If this game is really popular, then the bar for a PS3 game has been raised to exceed this game. That can only be a good thing.

    3. A little story: When the Sega Genesis 32X first came out, I rushed to buy it at its full price without question. I didn’t “wait and see” how well the machine would actually do before buying it. Biggest mistake I ever made. I have learned my lesson. Some people who bought PS3’s may be feeling the same thing. I don’t know. What I do know is the PS3 is still in its infancy, and Jaffe and crew might want to wait until PS3 sales pick up more before working on a TM game for it. Only time will tell.

    4. I also don’t want to lose focus. To me, the content of the game is more important than whether the game will utilize the latest capabilities. I think all the cool stuff that is being crammed on the disk is what makes this game sound promising, not what system it is being released on.

    Just a thought.

    PS I cannot wait until Febuary.

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