Cost of Flashy Video Games Driving Indie Developers Out of Competition
By Shawn on Monday, September 24th, 2007 at 10:25 AM PST In Activision, Electronic Arts, Games Industry, Sony
For something that started with a ball and two paddles video games have grown into mammoth affairs. high-tech graphics, comic character licensing fees, orchestral soundtracks and A list voice actors have driven the price of video game production through the roof. Indie studios are finding more and more difficult to compete with industry giants like Electronic Arts, Sony, and Activision. Check out the article “Why there are no indie video games” at Slate for more on this growing problem that threatens to curtail the creative original titles we have come to expect from indie Studios.

“high-tech graphics, comic character licensing fees, orchestral soundtracks and A list voice actors”
The main problem is that most game consumers these days consider any game without those things to “suck” and so it gets pretty much no where.