By
Shawn on Monday, July 21st, 2008 at 3:21 PM PST
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Metal Gear creator Hideo Kojima believes that video games can’t reach the “next level” with current gen consoles. Improving graphics and audio can only propel games so far.
“We will keep on making games for consoles and the graphics and sound quality will get better and better,” he said. “But I think no matter how much we improve the quality, there is only so much we can hear or see.
“The next level will be when we start improving the backgrounds, the things you don’t instantly see but enhance the experience. For example, there are leaves in the background and when you water them they grow. Instead of the backgrounds being pre-programmed, they actually respond to what the player does.
“This is not possible right now but maybe in the future it will be, and that is when we will have entered the next era of gaming,” he added.
I have to agree with Kojima on this one. MMOs are a great example of this. You complete a quest and save the world only to have the whole scenario reset within 15 minutes. Characters have no real and lasting impact on video game settings. It can be very frustrating at times. I look forward to the time when my character’s actions help to shape the world around it.
via CVG
By
Chris on Saturday, July 19th, 2008 at 12:36 PM PST
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As if the hardware numbers didn’t clue you, Metal Gear Solid 4 dominated the software charts for last month here in the United States. The game sold 774,600 units, but if you combine that number with how many Metal Gear Solid 4 PS3 bundles were sold (which include a copy of the game), the NPD estimates that about a million copies of MGS4 were sold last month. I guess people really wanted to know whether or not Snake and Otacon would have that dreamy ending they’ve been wanting since the end of the original Metal Gear Solid.
There are a few other easy-to-predict things in the top ten, such as Guitar Hero On Tour selling quite a few copies, as did Wii Fit and Wii Play. Battlefield: Bad Company (on 360) and Ninja Gaiden 2 both had strong sales, as did Mario Kart Wii.
But the major surprise — aside from GTA IV’s disappearance — is just how well Lego Indiana Jones sold. With the new movie being released, it was assured a good number of sales, but the Wii, PS2 and DS versions of the game combined for 822,600 copies sold, or in other words, straight cash money.
Kris Pigna over at 1UP made a good point regarding On Tour, suggesting that the game’s sales may have been much higher if the DS bundles were included in the figures. It’s worth keeping in mind, but I’m sure Activision is happy with selling 400k copies of a game that will likely have legs.
June 2008 Software Sales
- Metal Gear Solid 4: Guns of the Patriots (PS3) — 774,600 (Roughly 1 million including bundles)
- Guitar Hero On Tour (DS) — 422,300
- Ninja Gaiden II (Xbox 360) — 372,700
- Wii Fit (Wii) — 372,700
- Wii Play (Wii) – 359,100
- Battlefield: Bad Company (Xbox 360) — 346,800
- Mario Kart Wii (Wii) — 322,400
- LEGO Indiana Jones: The Original Adventure (Wii) — 294,500
- LEGO Indiana Jones: The Original Adventure (DS) — 267,800
- LEGO Indiana Jones: The Original Adventure (PS2) — 260,300
By
Chris on Saturday, July 19th, 2008 at 12:16 PM PST
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We knew about this ahead of time, but the release of the NPD figures for June make it slightly more tangible for everyone to see: Nintendo has taken the console lead in the United States, with the Wii outselling the Xbox 360 in June 666,700 units to 219,800. Now that it’s done that, I think it can be said that it’s now officially legal to punch anyone in the face that suggests the Wii is just a fad.
Sales for the PlayStation 3 were up almost 100% from May, selling a total of 405,500 units — no doubt thanks to the release of Metal Gear Solid 4. That’s almost twice the 360’s total, which is pretty impressive after only outselling the 360 by about 22,000 units in May.
Portable systems had pretty nice months, too. The PSP rebounded nicely with a solid 337,400 units, and the DS went absolutely crazy, selling 783,000. Graduation presents, perhaps?
June 2008 Hardware Sales (May numbers in parentheses)
- Nintendo DS – 783,000 (452,600)
- Wii – 666,700 (675,100)
- PlayStation 3 – 405,500 (208,700)
- PlayStation Portable – 337,4000 (182,300)
- Xbox 360 – 219,800 (186,600)
- PlayStation 2 – 188,800 (132,700)
By
Stephany on Friday, July 18th, 2008 at 12:20 PM PST
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It has been one crazy week, and the craziest thing happening at home base while Jonathan and Shawn were in LA was the amount of assets we received in our inboxes on a daily basis. I have decided to post the lonely screens and trailers that did not get their very own post into one large post full of links. There’s just is not enough time to post them all, so this is the best way I know how.
While this is not a comprehensive list of what was not covered, it is close. There are more screens floating around out there that we have yet to get, but if or when we do, we will do our best to wow you with them.
Below you will find a list of games from A-N and a link to the trailer or screens for it. Be sure to look over the list carefully, because something you are interested in may be included. I have highlighted ones that may be of special interest.
Games O – Z are posted after the jump
50 Cent: Blood on the Sand Screens
Active Life Outdoor Challenge Trailer
Afro Samurai Screens
Age of Booty Screens
Age of Booty Trailer
AWAY Shuffle Dragon Screens
Babysitting Mania Screens
Bangai-O Spirits Screens
Bangai-O-Spirits Trailer
Battlestations Pacific Screens
Bionic Commando Screens
Bionic Commando Trailer
BioShock PS3 Screens
Borderlands Presentation Trailer
Borderlands Screens
BUZZ! Master Quiz Trailer
Champions Online B-Roll Trailer
Champions Online Screens
Chrono Trigger DS Screens
Command & Conquer: Red Alert 3 Trailer
Cooking Mama World Kitchen Screens
Dark Void Screens
Dark Void Trailer
Destroy All Humans: Path of the Furon Trailer
Digimon Championship Trailer
Digimon World Championship Screens
Dragon Quest IV: Chapters of the Chosen Screens
Dungeon Hero Screens
Elebits: The Adventures of Kai and Zero Screens
Empire: Total War Screens
Eternal Sonata PS3 Screens
Eternal Sonata PS3 Trailer
Final Fantasy IV DS Screens
Flock! Screens
Flock! Trailer
Gran Turismo 5: Prolouge Trailer
Heavy Duty Screens
I Am Alive Trailer (This looks rather interesting)
I Heart Geeks Screens
Infinite Space Screens
Karaoke Revolution Presents: American Idol Enc. 2 Screens
Kill Zone 2 Trailer
King’s Bounty: The Legend Trailer
LEGO Batman: The Video Game B-Footage Trailer
LEGO Batman: The Videogame Screens
Little King’s Story Screens
Luminous Arc 2 Teaser Trailer
Marker Man Adventures Screens
Marvel Ultimate Alliance II: Fusion Trailer
Mega Man 9 Screens
Mercenaries 2: World in Flames Trailer
Metal Gear Online Screens
Monster Lab Screens
Monster Madness: Grave Danger Screens
MySims Kingdom Screens
N+ Screens
N+ Trailer
Naruto: Clash of Ninja Revolution 2 Screens
Naruto: Ultimate Ninja STORM Screens
Naruto: Ultimate Ninja STORM Trailer
National Geographic Panda Screens
Neopets Puzzle Adventure Screens
NHL SK9 Screens
Read the full article »
By
Chris on Thursday, July 10th, 2008 at 9:59 PM PST
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Not content with allowing only one player to be stealthy at a time, Konami has an update for Metal Gear Online that makes two significant additions. The first is a new mode, “Team Sneaking,” which is simply a team variant of the already existing “Sneaking” mode, where one team is invisible and has to infiltrate the enemy’s base and destroy something. But, if the team is spotted, they will become visible until a timer runs down, similar to the way the single-player MGS games work.
The other noteworthy new feature is an option for hosts to enable: headshots only. It’s self-explanatory enough, with the one exception of the game penalizing you for any kills you make that don’t come as a result of headshots. That should make for an interesting twist if precision aiming is your thing.
This new update is now available for free. If you happen to try it out, come back and let us know what you think.
via Opposable Thumbs
By
Jonathan on Tuesday, July 8th, 2008 at 8:03 PM PST
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Sony

A new patch for Metal Gear Online hit PS3s yesterday that added a few interesting new features to the game. Most noticeable is a new mode called “Team Sneaking,” which is a variation of the previous “Sneaking” mode. Rather than have just one person have Snake’s abilities, a whole team can use stealth tactics, while the other tries to eliminate them. There’s also an option available now for hosts called “Headshots Only.” With this option, damage and points will only register if you land a headshot. In fact, if you hit an opponents body, you’ll actually lose points as a result. This should add some extra variety to the online matches. Really though, I’d like to see some more maps and a better party system.
Via Ars Technica
By
Shawn on Tuesday, July 1st, 2008 at 5:22 PM PST
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The File-N-Forget Podcast returns this week as we ramp up for our upcoming E3 coverage. With Metal Gear Solid 4 now established in the market and fans going gaga over it, Ron and Shawn give their quick impressions of it along with Battlefield: Bad Company and Alone in the Dark.
Bigger questions loom however as we discuss the state of E3 and what we think might happen in years to come.
There are also Rants & Raves to make the fanboys happy.
This weeks show is available by direct download here.
As always, you can get past episodes from our podcast page at http://podcast.filefront.com, and you can send your comments, questions, suggestions, or snarky comments to podcast@filefront.com.
File-N-Forget is also available on the iTunes Music Store.
By
Jonathan on Saturday, June 28th, 2008 at 7:46 PM PST
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Sony

I’ve been saying it for over a year now: “The day Metal Gear Solid 4 comes out is the day I buy a PS3.” So on Thursday, June 12th, that’s exactly what I did. I even drove an hour to a Wal-Mart in a small town at 6 AM to make sure I could secure the special system bundle. Being a huge fan of the series, I wanted to savor the experience, so I waited until the weekend to start playing, when I could really devote my time to the game. In the meantime, I perused reviews praising the game for its brilliant gameplay and for fixing problems that had plagued the series from the beginning. Naturally, I was even more excited to begin playing. So imagine my dissapointment when I actually popped in the disc and found it to be more movie than game.
Read the full article »
By
Jonathan on Wednesday, June 25th, 2008 at 12:18 PM PST
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Thank you, Yahtzee Croshaw. I knew I could count on you to be the guy who finally played Metal Gear Solid 4, stood up, and said “What the hell?” Reviewers everywhere have been slathering praise all over the game’s redundant story and brushing aside its ridiculously long cut scenes, but not Croshaw. This has to be the most spot-on review of MGS4 I’ve seen. It is a great game to be sure — when you’re actually allowed to play it — but yes, Kojima really needs an editor.
Via The Escapist
By
Jonathan on Tuesday, June 24th, 2008 at 1:45 AM PST
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Sony
In the days leading up to Metal Gear Solid 4’s release, the bundle featuring an 80GB PS3 along with the game was in ridiculously high demand. Websites offering pre-orders for the bundle were sold out within minutes (and in some cases, shut down entirely) and some stores held impromptu lotteries on launch day to decide who would be walking away with one of their very own. Luckily, Sony has noticed the demand and plans to ship more bundles out in early July.
“While we can’t provide specifics on inventory levels, the Metal Gear Solid 4 PlayStation 3 bundle is a limited-edition offering that’s experiencing high demand from Metal Gear and PlayStation enthusiasts,” the SCEA statement read. “We’re pleased with the strong consumer interest in the bundle and are working to ensure that additional shipments are provided to retailers.”
At this time, the 80GB bundle still seems to be one of the best deals for anyone interested in getting a PS3. Hopefully the people that missed out the first time will get a second chance at the bundle in the coming weeks.
Via GameRush
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