Call of Duty

No PS3 Trophies for Call of Duty 4 Says Infinity Ward

By Stephany on Thursday, July 3rd, 2008 at 11:21 AM PST
In Activision, Call of Duty, Gamer Life, Games, Sony

call of duty 42 No PS3 Trophies for Call of Duty 4 Says Infinity Ward

Here is bit of disappointing news for those who play CoD4 on their PS3.

Infinity Ward has no plans to go back and add trophies to the game. Pulled straight from the Infinity Ward forum, Rob Bowling had this to say regarding the situation:

Hey Everyone -

With the latest Playstation 3 firmware now available, I see a lot of questions regarding how it effects Call of Duty 4: Modern Warfare.

At this time, we have no plans to patch in Trophy support for Call of Duty 4: Modern Warfare for the PS3. Much like DualShock rumble addition to the PS3, the support for these new features have come much to late for us to add it to Call of Duty 4: Modern Warfare due to our current production schedule.

We would have loved to have these in the game at launch if the support was available, or shortly after.

If any gamers were looking forward to the possibility of this, I am sorry to have ruined your day.

Via: Infinity Ward Forums

New Call of Duty 4 Patch Available

By Shawn on Sunday, June 29th, 2008 at 9:58 PM PST
In Activision, Call of Duty, Computer, Game Companies, Game Platforms, Games, Patches
cod4 New Call of Duty 4 Patch Available

Activision has released a new patch for Call of Duty 4: Modern Warfare. Official patch version 1.7 fixes an multiplayer exploit which may upset some players. However it fixes the Chinatown Sabotage overtime crash and problems with MP icons showing up in English on multilanguage installs. Here are the v 1.7 patch notes.

Call of Duty v1.7 fixes :

Fixed an exploit that allowed players to access certain console dvars during multi-player matches.
Fixed a crash that could occur when a Chinatown Sabotage match would go into over-time.
Fixed a bug where the MP icons (Bomb, Defend, Capture, etc) were always showing up as English regardless of the install language.

You can grab the patch below. Check out FileFront for Maps Levels and Missions, mods, unofficial patches and skins for CoD4.

Call of Duty 4: Modern Warfare v1.7 Patch

via FileFront

New Call of Duty: World at War Screens Look Pretty Gritty

By Stephany on Saturday, June 28th, 2008 at 10:36 AM PST
In Activision, Call of Duty, Computer, Gamer Life, Games, Microsoft, Nintendo, Sony

netkangswc New Call of Duty: World at War Screens Look Pretty Gritty

Call of Duty: World at War will pit players against enemies that know no surrender and show no mercy. Utilizing the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored experience of the climatic battles that gripped a generation. As U.S. Marines and Russian soldiers, players will employ new features like cooperative gameplay, and weapons such as the flamethrower.

Call of Duty: World at War introduces co-operative play, bringing meaning to the “No One Fights Alone” mantra with up to four-players online for Xbox 360, PS3 and PC, or two-player local split-screen on consoles.Nintendo Wii will also support a unique co-op mode for two players.

For the first time ever players will experience single-player missions together for greater camaraderie and tactical execution. The co-op campaign allows players to rank up and unlock perks in competitive multiplayer by completing challenges and earning experience points, adding continuous re-playability and team-based gameplay. Whether playing competitively or cooperatively – if players are online with Call of Duty: World at War – they will always gain experience points. Based on a player’s experience rank and rank of the player’s friends, Call of Duty: World at War will scale dynamically to provide a deeper level of challenge.

Check out previous posts on the game here, and look over the other six new screens here.

PlayStation Store 6/26: Not Much Going On Edition

By Chris on Thursday, June 26th, 2008 at 6:36 PM PST
In 2K Games, Activision, Battlefield, Call of Duty, Electronic Arts, Game Companies, Game Consoles, Game Platforms, Games, Harmonix, Sony, Sony

top spin 3 PlayStation Store 6/26: Not Much Going On Edition

There’s simultaneous a lot and not very much on the PlayStation Store this week. There’s a new character for PAIN, the painful “I am Murloc” World of Warcraft single for Guitar Hero III, two demos, and all sorts of other stuff. And yet it doesn’t feel particularly substantial, but perhaps I’ve simply become spoiled in a world of multiple downloadable game releases on Xbox Live Arcade, Virtual Console and WiiWare every week. (Of course, you could make the argument that there’s more garbage released on those platforms, but that’s besides the point.)

Rock Band gets a crapton of Weezer and Pixies songs, including a full album from the latter group. As usual, the music is very hit-or-miss, as you like their music or you don’t. Likewise, if you don’t like sports, you probably won’t care for the pair of demos — Hot Shots Golf and Top Spin 3.

Hit the break for a look at the full list of content.

Read the full article »

Zboard Standard, Age of Conan Review

By Shawn on Wednesday, June 25th, 2008 at 5:20 PM PST
In Activision, Age of Conan, Battlefield, Bioware, Blizzard, Call of Duty, City of Heroes, Computer, Eidos, Electronic Arts, FunCom, Game Companies, Game Platforms, Gamer Life, Games, Hardware, Sony, World of Warcraft
aoczboard Zboard Standard, Age of Conan Review

Ideazon’s Zboard standard, gaming and Age of Conan models get a thorough review from MMORPG.

While the verdict on the standard Zboard is less than stellar, the gaming Zboard gets plenty of kudos. The board comes with over 50 key mapping templates for a wide variety of games including Battlefield 2142, Call of Duty 4, EverQuest II, City of Villains, World of Warcraft and Bioshock others (there are in total).

However, according to the reviewer, all those awesome looking Age of Conan Zboards are as good as you might hope. Many of the Conan specific keys for: Say, Shout, Tell, Reply, Follow, AFK, Invite, Kick, Auto Run and various emotes simply don’t function. As if that wasn’t enough to give it an unfavorable review MMORPG has one last shot to take at the AoC Zboard.

I also have to say that Ideazon really missed the boat with this keyboard. I was honestly surprised when I opened the set to find the right hand side inhabited by the invite, kick, inventory, etc. keys. It seemed like a no-brainer to me that an Age of Conan specific keyboard should capitalize on the game’s unique combat system. Instead of having those fairly secondary keys on the right hand side, the designers could have placed the specialized keys on the left hand side and incorporated movement and attacks into a more comfortable configuration than WASD and 12345 currently offer. Directional attacks at the very least should have been represented with specialized keys. They weren’t. Boo, hiss Ideazon, boo, hiss.

via MMORPG

Call of Duty: World at War Will Sport Four-Player Online Co-Op

By Chris on Tuesday, June 24th, 2008 at 2:05 PM PST
In Activision, Call of Duty, Computer, Game Companies, Game Consoles, Game Platforms, Games, Microsoft, Nintendo, Sony

cod5 Call of Duty: World at War Will Sport Four Player Online Co Op

One of the glaring differences between Halo 3 and Call of Duty 4 last year was the lack of an online co-op in COD4. World at War won’t have that problem, though — Activision has announced that the game will have a four-player online co-op on Xbox 360, PS3 and PC, with the Wii also getting a unique co-op mode for two players. The press release didn’t go into any detail on that, though, which makes me wonder if it won’t just be a two-player shooting gallery.

As for the other systems, “The co-op campaign allows players to rank up and unlock perks in competitive multiplayer by completing challenges and earning experience points, adding continuous re-playability and team-based gameplay.” Sounds good, but what if you don’t want to play co-op?

Of course, that might be a non-issue if the game isn’t good, and I don’t have much faith in Treyarch’s ability to create a quality FPS.

Debut Trailer for Call of Duty: World at War Takes Us Back to Iwo Jima

By Jonathan on Monday, June 23rd, 2008 at 3:55 PM PST
In Activision, Call of Duty, Computer, Game Companies, Game Consoles, Game Platforms, Games, Microsoft, Nintendo, Nintendo, Portable, Sony, Videos

Activision has unveiled the first trailer for the upcoming Call of Duty: World At War. As you’re probably aware of by now, this is the game being developed by Treyarch that takes the series back to World War II. The video mostly shows some of the action that’ll take place in Iwo Jima as the Americans and the Japanese battle it out. One interesting thing about the trailer though is that it also has two narrators speaking English and Japanese, lending a bit of credence to the rumors that you’ll be able to play on the Japanese side for part of the game. That might put a unique spin on the genre, but I’m still approaching this title with hesitation.

Rumor: Infinity Ward Working on a Sci-Fi Title?

By Jonathan on Friday, June 20th, 2008 at 1:54 PM PST
In Call of Duty, Games, Games Industry

scifi1 1 Rumor: Infinity Ward Working on a Sci Fi Title?Ah, yes. We’re entering that fun period of the year where developers are sitting on their big announcements until E3. So instead, we crazy rumors coming out of nowhere that don’t really confirm anything. This newest one involves the team behind Call of Duty 4 and these words from an insider:

“We are currently working on a new sci-fi title, we cannot release any more information as of yet, we may or may not announce it at E3.”

Yes, it looks like Infinity World may be ditching the realistic modern world setting for the future. People are already speculating that this might be the backdrop for Call of Duty 6, but who knows? At this point, those guys could be working on a pony grooming simulator, and it’d still be called a “Game of the Year contender.”

Via TalkPlaystation.com

Call Of Duty: World at War to be Revealed Next Week on XBL

By Stephany on Tuesday, June 17th, 2008 at 5:35 AM PST
In Call of Duty, Game Companies, Game Consoles, Game Platforms, Gamer Life, Games

5gtbzrexr4dd62a2rwe Call Of Duty: World at War to be Revealed Next Week on XBL

Watch the premiere of the worldwide reveal trailer for Call of Duty: World at War only on Xbox LIVE Marketplace June 21-June 22.

In CoD:World at War, you will also fight as a member of the Russian army and invade Germany where the Nazi forces are fighting even ferociously in an attempt to defend Berlin and their other stronghold. There is also a new party system that will allow the leader to issue commands to his troops in single player.

Mutliplayer features new weapons such as the flamethrower, which will not only set the gaming environment on fire but also melt the skin off of your enemies.

Check out the screens.

Via: Press Release

1213627861811 150x150 Call Of Duty: World at War to be Revealed Next Week on XBL1213627920653 150x150 Call Of Duty: World at War to be Revealed Next Week on XBLb1ao4knp8v36i2eaa0ub 150x150 Call Of Duty: World at War to be Revealed Next Week on XBL

“LucasArts: Infinity Ward is Hiring”

By Jonathan on Tuesday, June 10th, 2008 at 9:01 PM PST
In Call of Duty, Game Companies, Games, Games Industry, LucasArts

Where many people see problems with LucasArts recent layoffs, Infinity Ward sees opportunity. Today’s message on COD4 is apparently directed at those at LucasArts who have found themselves without a job recently.

infinity ward lucasarts LucasArts: Infinity Ward is Hiring

The developer presented the same simple message after a similar round of layoffs at EA. But still…ouch.

Via Joystiq