Before I start on this review, I want to make something clear: I don’t normally use my Wii. After all, once the novelty of the machine wore off, the only reason it ever gets turned on is so my wife can use Wii Fit. The main reason is that I haven’t found any games that can hold my interest.
So you can imagine that I was a bit incredulous when I got a copy of Muramasa: The Demon Blade to review. Sure, I knew the game had won all sorts of ‘Best of E3′ awards, but I was still not sure about it. I sat down and started playing, and I found myself really enjoying the game.
Muramasa is a classic, side-scrolling action RPG. This first thing that hits you when you start the game is the look and feel. If you played Odin Sphere on the PS2, you’ll recognize the style, and you’ll be impressed. The graphics aren’t 1080p, or high-def, but they are endearing and attractive. The graphics are more like living art than what you’d expect from a video game.
I have to admit to having a healthy dose of skepticism about Batman: Arkham Asylum. After all, the history of superhero-based video games isn’t exactly all rosy and happy. Just in recent times, there’s been a good Hulk game, a bad Hulk game, an Iron Man game with horrid controls, and a Wolverine game that was actually quite good.
My trepidation was somewhat relieved when I got my hands on the demo and found it to have great atmosphere, great pacing, and great voice acting. Now I’ve had my chance to play the full game, and in short, it far exceeds any expectations I had.
Arkham Asylum opens as Batman transports his arch-nemesis, The Joker, to Arkham Asylum. Soon after arriving there, the Joker breaks free of his restraints and takes over the asylum, leaving Batman to pursue him through a myriad of obstacles the Joker puts in his path.
Here’s a look at a few new files you can grab from FileFront today:
Brutal Legend Tim Schafer Walkthrough Trailer 2
The second in a series, this time Tim brought along some friends in Lee Petty, Art Director on Brutal Legend, and Erik Robson, Lead Designer on Brutal Legend.
This trailer shows off Chair Entertainment’s action game for XBox Live, Shadow Complex. The game is set in the world of Orson Scott Card’s Empire novel.
The Fallout 3 DLC has definitely demonstrated that Bethesda learned from the Elder Scrolls Oblivion experience. There’s been absolutely no Horse Armor parallel, and while the first releases – The Pitt for example – were a bit anemic on content the last two releases – Broken Steel and Point Lookout have been excellent. Well today we got official word that the 5th and final downloadable content add on for Fallout 3 will arrive on August 3rd, 2009 for the Xbox 360 and on Windows Live for PC at a cost of 800 MS points.
The last release – titled Mothership Zeta will add some new weapons to the game as well as new alien adversaries. Those unfamiliar with the previous games in the series may not realize that Aliens and Fallout go way back – including a mention and random crash site location in the first game and a ray gun that make obliterating enemies that much more fun.
I’ve included the full details as well as some newly released screen shots after the jump.
Halo Wars is one of those odd games that should be better received, an RTS set in the Halo universe featuring tons of units and vehicles from the expanded Halo canon and told with an interesting series of cut scenes and some fairly fun RTS missions. Unfortunatley I think far to many of the twitch oriented Halo gamers out there just can’t wrap their heads around strategy like an RTs and the RTS fans don’t live on the console, even if Ensemble Studio’s game does a pretty good job of translating the traditionally PC oriented experience to the console.
Regardless, those who found the swansong of the studio an enjoyable diversion will have more maps to play around with. The latest downloadable content pack includes 4 new maps and 4 new achievements for you achievement hounds out there – totaling 100 additional points. The new pack, called – “Historic Battles” will be available July 21st for 800 MS points.
800 Points for 4 maps? Seems a bit steep to me… maybe its just because of the extra achievements.
OK, let’s be honest here. Who isn’t tired of the near-constant stream of music games? I realize that it’s a super-hot genre right now, but do we really need another music game? Yes, this also goes for Rock Band Beatles, or Guitar Hero: Twisted Sister, or whatever the next shameless cash grab may be.
Regardless of what we may think, Activision isn’t content to sit back and count all the money they’ve made from Guitar Hero so far. No, they’re going to release yet another iteration of the title.
Guitar Hero 5 will add some new functionality to the title, and strangely enough, it’s actually functionality that makes it a better party game than before. Chief among these new additions is the ‘Pick up and Play’ mode. This will allow anyone to grab an instrument, jump in, play for a few minutes, and drop out without failing or causing the rest of the band to fail. It’s perfect for those unscheduled bathroom breaks in the middle of a song.
They’re also including a RockFest mode to let you face off against four players locally, or up to eight online. Heck, you can even throw down with four guitars at once if you so desire. But the question remains: Do we really need another full game for this? Wouldn’t these features be awesome DLC for the folks who spent nearly $200 on Guitar Hero: World Tour? You could probably even convince those folks to pay for them!
Ah well, maybe I’m just a spoilsport. After all, at least they’re including 83 songs in this version, and all the World Tour DLC will carry over as well. Maybe I’m just sick of having all these plastic instruments clogging up my living room.
At any rate, there’s a brand new trailer showing off these new features. You can grab it over at FileFront, or catch the embedded stream after the break.
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