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	<title>Gaming Today &#187; id Software</title>
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	<link>http://news.filefront.com</link>
	<description>News for Gamers</description>
	<lastBuildDate>Fri, 20 Nov 2009 20:58:49 +0000</lastBuildDate>
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		<title>Quake Arena Arcade Levels Revealed</title>
		<link>http://news.filefront.com/quake-arena-arcade-levels-revealed/</link>
		<comments>http://news.filefront.com/quake-arena-arcade-levels-revealed/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 20:58:09 +0000</pubDate>
		<dc:creator>Eva</dc:creator>
				<category><![CDATA[Game Companies]]></category>
		<category><![CDATA[Game Consoles]]></category>
		<category><![CDATA[Game Platforms]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Quake]]></category>
		<category><![CDATA[id Software]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[new Levels]]></category>
		<category><![CDATA[pi-studios]]></category>
		<category><![CDATA[Quake Arena Arcade]]></category>
		<category><![CDATA[screenshot]]></category>
		<category><![CDATA[twitter]]></category>
		<category><![CDATA[xbla]]></category>

		<guid isPermaLink="false">http://news.filefront.com/?p=32049</guid>
		<description><![CDATA[
Here&#8217;s a look at eight new levels for Quake Arena Arcade. The Arena Gate map, which came with Quake 3, is included in the 40 original maps from Arena and Team Arena will be included in the bundle. The latest generation of the classic first-person shooter is headed to the Xbox 360.
According to GamerBytes, Pi [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://news.filefront.com/wp-content/uploads/2009/07/quakeaa00111.jpg"><img class="aligncenter size-full wp-image-32050" title="quakeaa00111" src="http://news.filefront.com/wp-content/uploads/2009/07/quakeaa00111.jpg" alt="quakeaa00111 Quake Arena Arcade Levels Revealed" width="500" height="281" /></a></p>
<p>Here&#8217;s a look at eight new levels for Quake Arena Arcade. The Arena Gate map, which came with Quake 3, is included in the 40 original maps from <a href="http://www.filefront.com/listing/pub2/Quake-3-Arena" rel="nofollow" title="Quake 3 Arena details and media"  target="_blank">Arena</a> and <a href="http://www.filefront.com/listing/pub2/Quake-3-Team-Arena" rel="nofollow" title="Quake 3 Team Arena details and media"  target="_blank">Team Arena</a> will be included in the bundle. The latest generation of the classic first-person shooter is headed to the Xbox 360.</p>
<p>According to <a href="http://www.gamerbytes.com/2009/07/first_screenshot_of_quake_aren.php" rel="nofollow" title="GamerBytes"  target="_blank">GamerBytes</a>, <a href="http://www.pistudios.com/?Mode=DirectoryDisplay&amp;DirectoryUseAbsoluteOnSearch=True&amp;id=239" rel="nofollow" title="Pi Studios News"  target="_blank">Pi Studios</a> is getting busy with a dedicated site for <a href="http://www.quakearenaarcade.com/" rel="nofollow" title="future Quake Arena Arcade site"  target="_blank">Quake Arena Arcade</a> coming online soon. Unlike certain other titles that have turned out to be big teases, it looks like you and up to 15 of your friends will actually be able to duke it out to see who has the mad skilz.</p>



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		<title>ZeniMax Media Grabs Up id Software</title>
		<link>http://news.filefront.com/zenimax-media-grabs-up-id-software/</link>
		<comments>http://news.filefront.com/zenimax-media-grabs-up-id-software/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 17:18:40 +0000</pubDate>
		<dc:creator>Ron Whitaker</dc:creator>
				<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Games Industry]]></category>
		<category><![CDATA[id Software]]></category>
		<category><![CDATA[doom]]></category>
		<category><![CDATA[Fallout]]></category>
		<category><![CDATA[merger]]></category>
		<category><![CDATA[oblivion]]></category>
		<category><![CDATA[Quake]]></category>
		<category><![CDATA[rage]]></category>
		<category><![CDATA[wolfenstein]]></category>
		<category><![CDATA[zenimax-media]]></category>

		<guid isPermaLink="false">http://news.filefront.com/?p=31871</guid>
		<description><![CDATA[In the past year or so, we&#8217;ve seen some big mergers and acquisitions in the gaming industry.  Activision and Blizzard&#8217;s merger was the big news, but there have been others.  Today, another newsworthy acquisition was announced.
ZeniMax Media, parent company of Bethesda Softworks, has acquired id Software.   This acquisition puts franchises like [...]]]></description>
			<content:encoded><![CDATA[<p>In the past year or so, we&#8217;ve seen some big mergers and acquisitions in the gaming industry.  Activision and Blizzard&#8217;s merger was the big news, but there have been others.  Today, another newsworthy acquisition was announced.</p>
<p><a href="http://news.filefront.com/wp-content/uploads/2009/06/zenimax_logo.gif"><img src="http://news.filefront.com/wp-content/uploads/2009/06/zenimax_logo.gif" alt="zenimax logo ZeniMax Media Grabs Up id Software" title="zenimax_logo" width="162" height="102" class="alignright size-full wp-image-31873" /></a>ZeniMax Media, parent company of Bethesda Softworks, has acquired id Software.   This acquisition puts franchises like Fallout 3, Oblivion, Doom, Quake, and RAGE under one roof.  The best news out of all of this is that all of the principals at id Software have signed long term contracts, meaning that id will continue to operate under the same management going forward.</p>
<p><a href="http://news.filefront.com/wp-content/uploads/2009/06/id_software_logo.jpg"><img src="http://news.filefront.com/wp-content/uploads/2009/06/id_software_logo.jpg" alt="id software logo ZeniMax Media Grabs Up id Software" title="id_software_logo" width="170" height="167" class="alignleft size-full wp-image-31872" /></a>In discussing the deal, id Technical Director and industry icon John Carmack said, &#8220;This puts id Software in a wonderful position going forward. We will now be able to grow and extend all of our franchises under one roof, leveraging our capabilities across multiple teams while enabling forward looking research to be done in the service of all of them.  We will be bigger and stronger, as we recruit the best talent to help us build the landmark games of the future.  As trite as it may be for me to say that I am extremely pleased and excited about this deal, I am.&#8221;</p>
<p>So, what sort of speculation can we make because of this deal?  Bethesda games driven by id engines?  That would seem to be a logical step, wouldn&#8217;t you think?  What do you think this news means to the future of the two companies?</p>
<p>You can read the full text of the press release after the break.</p>
<p><span id="more-31871"></span><br />
ZeniMax Media Acquires id Software</p>
<p>Brings together two of world’s best game studios</p>
<p>Library of powerhouse franchises will include DOOM, Fallout, The Elder Scrolls,<br />
QUAKE, Wolfenstein and RAGE</p>
<p>June 24, 2009  (Rockville, MD) – ZeniMax Media Inc., parent company of noted game publisher Bethesda Softworks, today announced it has completed the acquisition of legendary game studio, id Software, creators of world-renowned games such as DOOM, QUAKE, Wolfenstein, and its upcoming title, RAGE. The acquisition by ZeniMax Media joins together two of the finest, most respected videogame developers in the world, combining the first person shooter (FPS) expertise of id Software with acclaimed role playing game (RPG) developer Bethesda Game Studios – creators of the 2008 Game of the Year, Fallout 3, and the 2006 Game of the Year, The Elder Scrolls IV: Oblivion. Bethesda Softworks will publish the titles of id Software other than upcoming releases previously committed to other publishers.</p>
<p>Founded in 1991, id Software established itself as an industry leader with some of the best-selling and most critically acclaimed video games of all time. id Software created the original first-person shooter, Wolfenstein 3D, and subsequently set new standards in the genre with the blockbuster releases of its DOOM and QUAKE titles. In addition, id Software developed cutting edge, proprietary technology with the id Tech engine which powers many notable FPS titles, and continues to make great advances in game technology under the direction of John Carmack, one of the country’s technology leaders and a member of the Academy of Interactive Arts and Sciences (AIAS) Hall of Fame.</p>
<p>Todd Hollenshead, CEO of id Software, commented on the transaction: “This was a unique opportunity to team with a smart, sophisticated publisher like Bethesda Softworks where the interests of the studio and the publisher will be fully aligned in the development and marketing of our titles.  In addition, we will now have financial and business resources to support the future growth of id Software, a huge advantage which will result in more and even better games for our fans.”</p>
<p>id Software will continue to operate as a studio under the direction of its founder, John Carmack.  No changes will be made in the operations of id Software in the development of its games. All the principals at id Software have signed long-term employment contracts, assuring they will continue in their roles developing games at the studio.</p>
<p>“This puts id Software in a wonderful position going forward,” said John Carmack, who will continue to serve in his current role as Technical Director.  “We will now be able to grow and extend all of our franchises under one roof, leveraging our capabilities across multiple teams while enabling forward looking research to be done in the service of all of them.  We will be bigger and stronger, as we recruit the best talent to help us build the landmark games of the future.  As trite as it may be for me to say that I am extremely pleased and excited about this deal, I am.&#8221;</p>
<p>Robert Altman, the founder, Chairman &#038; CEO of ZeniMax Media stated, “We, along with many others, consider id Software to be among the finest game studios in the world, with extraordinary design, artistic and technical capabilities. They have demonstrated, repeatedly, that rare ability to create franchise properties that are critical and commercial successes. Our intention is to make sure id Software will continue to do what they do best – make AAA games. Our role will be to provide publisher support through Bethesda Softworks and give id Software the resources it needs to grow and expand.”</p>
<p>ZeniMax Media Inc, which is privately held, was founded in 1999 to create quality interactive entertainment products to meet the growing worldwide demand. The Company is headquartered in Rockville, MD and maintains offices in Hunt Valley, MD, London and Tokyo. Among its wholly owned subsidiaries are Bethesda Softworks, a premier publisher of video games, Vir2L Studios which develops games for the casual market, and ZeniMax Online Studios, a studio dedicated to massively multi-player online games (MMOG).</p>
<p>Bethesda Game Studios, the development group at ZeniMax Media, is one of the top video game studios in the world. Its most recent release, Fallout 3, was the 2008 winner of more than 60 Game of the Year awards, including The Associated Press, Official Xbox Magazine, Yahoo, PC Gamer, IGN, Game Critics Awards, Game Developer Choice Awards, and Gamespy. Bethesda also created the 2006 PC and Xbox 360® Game of the Year, The Elder Scrolls IV: Oblivion, and the 2002 PC and Xbox® Game of the Year, The Elder Scrolls III: Morrowind.  Bethesda Game Studios has created 2 of the 10 best games of all time, Fallout 3 and Oblivion, on the Xbox 360 and PlayStation® 3 platforms, as reported by the industry scoring system found at www.metacritic.com and www.gamerankings.com.</p>



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		<title>Wolf 3D Resurrected on Xbox Live &amp; PSN June 3/4</title>
		<link>http://news.filefront.com/wolf-3d-resurrected-on-xbox-live-psn-june-34/</link>
		<comments>http://news.filefront.com/wolf-3d-resurrected-on-xbox-live-psn-june-34/#comments</comments>
		<pubDate>Fri, 29 May 2009 18:09:50 +0000</pubDate>
		<dc:creator>Shawn Sines</dc:creator>
				<category><![CDATA[Activision]]></category>
		<category><![CDATA[Game Companies]]></category>
		<category><![CDATA[Game Consoles]]></category>
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		<category><![CDATA[Sony]]></category>
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		<category><![CDATA[doom]]></category>
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		<category><![CDATA[Quake-4]]></category>
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		<guid isPermaLink="false">http://news.filefront.com/?p=30981</guid>
		<description><![CDATA[The granddaddy of the modern shooter &#8211; Wolfenstein 3D is finally making its classic conversion appearance on the Xbox 360 and PlayStation 3 next week in preparation for the upcoming Wolfenstein game due our August 4th.  Activision announced that the classic title is getting the downloadable treatment on June 3rd for Xbox 360, and the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-medium wp-image-30982 alignleft" title="wolfenstein-3d" src="http://news.filefront.com/wp-content/uploads/2009/05/wolfenstein-3d-300x225.jpg" alt="wolfenstein 3d 300x225 Wolf 3D Resurrected on Xbox Live & PSN June 3/4" width="300" height="225" />The granddaddy of the modern shooter &#8211; <em>Wolfenstein 3D</em> is finally making its classic conversion appearance on the Xbox 360 and PlayStation 3 next week in preparation for the upcoming <em>Wolfenstein</em> game due our August 4th.  Activision announced that the classic title is getting the downloadable treatment on June 3rd for Xbox 360, and the next day on PSN. Gamers who purchase and complete the original game will also apparently earn unlockable rewards in <em>Wolfenstein</em> (the new game) once they play through it in August.</p>
<p>While using the classic game as a promotion tool worked well for me with <em>Quake 4</em> and <em>Doom 3</em> (<em>Quake 2</em> was included as a pack in bonus on the 360 <em>Quake 4</em> Collector&#8217;s Edition, and the original <em>Doom</em> was bundled with <em>Doom 3</em> on the Xbox) I know I&#8217;m going to pick this one up just to relive the glory of killing cyborg Mecha-Hitler as B.J. Blaskowitz, Ultimate American Hero.</p>
<p>The downloadable version will include all 60 original levels and still maintains its original &#8220;M&#8221; rating &#8211; though I admit I still find the gunned down nazi blood animations rivetting its hard to see this in comparison to a modern violent &#8220;M&#8221; rated title.</p>



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		<title>The Open File: Files from the Front December 12, 2008</title>
		<link>http://news.filefront.com/the-open-file-files-from-the-front-december-12-2008/</link>
		<comments>http://news.filefront.com/the-open-file-files-from-the-front-december-12-2008/#comments</comments>
		<pubDate>Fri, 12 Dec 2008 14:13:44 +0000</pubDate>
		<dc:creator>Shawn Sines</dc:creator>
				<category><![CDATA[Activision]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Battlefield]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Codemasters]]></category>
		<category><![CDATA[Command & Conquer]]></category>
		<category><![CDATA[Computer]]></category>
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		<category><![CDATA[Electronic Arts]]></category>
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		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Lord of the Rings]]></category>
		<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[Mods]]></category>
		<category><![CDATA[Patches]]></category>
		<category><![CDATA[Sierra]]></category>
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		<category><![CDATA[Valve]]></category>
		<category><![CDATA[Vivendi]]></category>
		<category><![CDATA[id Software]]></category>
		<category><![CDATA[doom III]]></category>
		<category><![CDATA[half-life 2]]></category>
		<category><![CDATA[jedi-knight]]></category>
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		<guid isPermaLink="false">http://news.filefront.com/?p=29334</guid>
		<description><![CDATA[
After a renewed start we had an interruption these last few weeks but rest assured Filefront is still hosting and promoting all the great user created and hosted content contributed to us. We return with a double length post highlighting some great mods and files for quite a few outstanding games including usual suspects like [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://news.filefront.com/wp-content/uploads/2008/12/op-peacekeeper.jpg"><img class="alignnone size-full wp-image-29335 aligncenter" title="op-peacekeeper" src="http://news.filefront.com/wp-content/uploads/2008/12/op-peacekeeper.jpg" alt="Operation Peacekeeper" width="500" height="400" /></a></p>
<p>After a renewed start we had an interruption these last few weeks but rest assured Filefront is still hosting and promoting all the great user created and hosted content contributed to us. We return with a double length post highlighting some great mods and files for quite a few outstanding games including usual suspects like Half-Life 2, the Battlefield games and of course one of my favorite series &#8220;that I am really no good at yet still enjoy&#8221; &#8211; Warhammer 40k: Dawn of War</p>
<p>Highlights from this week&#8217;s column include mods for:</p>
<ul>
<li>Doom III &#8211; Wrathchild Act I (not ROE compatible), Revised Alphalabs</li>
<li>Elder Scrolls IV: Oblivion &#8211; A Provost of the Nine Divines, More Nord Beards</li>
<li>Battlefield 2 &#8211; Operation Peacekeeper, Allies Intent Extended</li>
<li>S.T.A.L.K.E.R &#8211; Ballistics Mod</li>
<li>Far Cry 2 &#8211; new maps: MP_Surf &amp; Gold Rush</li>
</ul>
<p>There are also links to other maps, mods and patches for many of your favorite PC modifiable games. Be sure to check it all out after the jump.</p>
<p><span id="more-29334"></span></p>
<hr size="1" />
<div>
<hr size="1" /><span style="font-size: large;">M O D I F I C A T I O N S</span></div>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Doom III:</big> Wrathchild Act I</span></strong><br />
Prepare for some intense action as Spiritus Sanctus is here to present his latest and greatest submission to enhanse your Doom III gaming experience! Wrathchild Act I is a modification that will get your chin wet with drool. It is set in a dystopian future world torn apart by competing massive Corporations, and natural cataclysms alike.<br />
Download: <a href="http://doom3.filefront.com/file/Wrathchild_Act_I;95911" rel="nofollow" title="Wrathchild Act I"  target="_blank">Wrathchild Act I</a><br />
More Doom III: <a href="http://doom3.filefront.com/" rel="nofollow" title="Doom III Files"  target="_blank">FileFront&#8217;s Doom III Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Battlefield 2:</big> Operation Peacekeeper</span></strong><br />
Operation Peacekeeper is a modern warfare modification for the popular game Battlefield 2, based on a fictional development of the actual Kosovo conflict. The modification features two different sides &#8211; the German Bundeswehr and the Serbian VSCG &#8211; engaging in the rough and mountainous terrain of Kosovo.<br />
Download: <a href="http://battlefield2.filefront.com/file/Operation_Peacekeeper_Full_Client;95860" rel="nofollow" title="Operation Peacekeeper Full Client (0.26)"  target="_blank">Operation Peacekeeper Full Client (0.26)</a><br />
Download: <a href="http://battlefield2.filefront.com/file/Operation_Peacekeeper_Linux_Server_Files;95908" rel="nofollow" title="Operation Peacekeeper Linux Server Files (0.26)"  target="_blank">Operation Peacekeeper Linux Server Files (0.26)</a><br />
More Battlefield 2: <a href="http://battlefield2.filefront.com/" rel="nofollow" title="Battlefield 2 Files"  target="_blank">FileFront&#8217;s Battlefield 2 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Stalker:</big> Ballistics Mod</span></strong><br />
The purpose of this mod is to make the weapons behave as close to their real world counterparts as possible.<br />
Download: <a href="http://stalker.filefront.com/file/Ballistics_Mod;95897" rel="nofollow" title="Ballistics Mod"  target="_blank">Ballistics Mod</a><br />
More Stalker: <a href="http://stalker.filefront.com/" rel="nofollow" title="Stalker Files"  target="_blank">FileFront&#8217;s Stalker Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Armada 2:</big> Armada II Upgrade Project, Vanilla Ultimate</span></strong><br />
Four years ago today the first version of the Armada II Upgrade Project was released to an unsuspecting group of A2 gamers. Loosely passed around by friends by email the first versions only changed half a dozen effects that stood out the most such as the weapons and shields&#8230;that has changed with this release!<br />
Download: <a href="http://armada2.filefront.com/file/Armada_II_Upgrade_Project_Vanilla_Ultimate;95978" rel="nofollow" title="Armada II Upgrade Project, Vanilla Ultimate"  target="_blank">Armada II Upgrade Project, Vanilla Ultimate</a><br />
More Armada 2: <a href="http://armada2.filefront.com/" rel="nofollow" title="Armada 2 Files"  target="_blank">FileFront&#8217;s Armada 2 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>The Elder Scrolls IV: Oblivion:</big> A Provost of the Nine Divines</span></strong><br />
A small quest that will give your PC a new set of Crusader Surcoat and Cuirass. On of the surcoats will allow your PC to use Chapels, their containers, furniture, beds, or any other assets in Chapels that are owned by the church of the Nine Divines.<br />
Download: <a href="http://elderscrolls.filefront.com/file/A_Provost_of_the_Nine_Divines;95845" rel="nofollow" title="A Provost of the Nine Divines"  target="_blank">A Provost of the Nine Divines</a><br />
More Oblivion: <a href="http://elderscrolls.filefront.com/" rel="nofollow" title="The Elder Scrolls IV: Oblivion Files"  target="_blank">FileFront&#8217;s The Elder Scrolls IV: Oblivion Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Battlefield 2:</big> Allied Intent Xtended Full</span></strong><br />
Welcome to the version 2 of Allied Intent Xtended, more commonly known as AIX. This modification focuses mainly on the Single Player/Co-Operative side of gameplay, and thus features some of the best SP gameplay in the Battlefield series.<br />
Download: <a href="http://battlefield2.filefront.com/file/Allied_Intent_Xtended_Full_Client_Mod;95913" rel="nofollow" title="Allied Intent Xtended Full Mod"  target="_blank">Allied Intent Xtended Full Mod</a><br />
Download: <a href="http://battlefield2.filefront.com/file/Allied_Intent_Xtended_Full_Client_Maps;95924" rel="nofollow" title="Allied Intent Xtended Full Client Maps"  target="_blank">Allied Intent Xtended Full Client Maps</a><br />
Download: <a href="http://battlefield2.filefront.com/file/Allied_Intent_Xtended_Server_Files;95925" rel="nofollow" title="Allied Intent Xtended Server Files"  target="_blank">Allied Intent Xtended Server Files</a><br />
More Battlefield 2: <a href="http://battlefield2.filefront.com/" rel="nofollow" title="Battlefield 2 Files"  target="_blank">FileFront&#8217;s Battlefield 2 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Bridge Commander:</big> DS9 Shield effect by Vladko1</span></strong><br />
New shield discharge made by Vladko1 and they are absolutely cannon to what you&#8217;ve seen in Deep Space 9.<br />
Download: <a href="http://bridgecommander.filefront.com/file/DS9_Shield_effect_by_Vladko1;95945" rel="nofollow" title="DS9 Shield effect by Vladko1"  target="_blank">DS9 Shield effect by Vladko1</a><br />
More Bridge Commander: <a href="http://bridgecommander.filefront.com/" rel="nofollow" title="Bridge Commander Files"  target="_blank">FileFront&#8217;s Bridge Commander Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>The Elder Scrolls IV: Oblivion:</big> More Nords With Beards (2)</span></strong><br />
Five different beards styles, some with alternate colors and added four hair styles from throttlekitty.<br />
Download: <a href="http://elderscrolls.filefront.com/file/More_Nords_With_Beards;95970" rel="nofollow" title="More Nords With Beards (2)"  target="_blank">More Nords With Beards (2)</a><br />
More Oblivion: <a href="http://elderscrolls.filefront.com/" rel="nofollow" title="The Elder Scrolls IV: Oblivion Files"  target="_blank">FileFront&#8217;s The Elder Scrolls IV: Oblivion Files</a></p>
<div>
<hr size="1" /><span style="font-size: large;">M I N I M O D S</span></div>
<hr size="1" /><a id="minimods" name="minimods"></a><br />
<strong><span style="text-decoration: underline;"><big>Jedi Knight III:</big> Snargies Xtra-Crisp Saber Sounds(WIP)</span></strong><br />
Ok, so we have a sound mod here, more specifically.. saber sounds. In the past I have tried a few saber sound mods, and never really found one that I wanted to keep to replace the base ones. So, is this one any different? Lets find out&#8230;<br />
Download: <a href="http://jediknight3.filefront.com/file/Snargies_XtraCrisp_Saber_SoundsWIP;95910" rel="nofollow" title="Snargies Xtra-Crisp Saber Sounds(WIP)"  target="_blank">Snargies Xtra-Crisp Saber Sounds(WIP)</a><br />
More Jedi Knight III: <a href="http://jediknight3.filefront.com/" rel="nofollow" title="Jedi Knight III Files"  target="_blank">FileFront&#8217;s Jedi Knight III Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Call of Duty 4:</big> CoDWaW Zombie Gun Mod</span></strong><br />
This is Pitbullos&#8217;s first mod for CoDWaW, specifically for the Nazi zombie co-op mode. The mod features more ammo and bigger clips for all weapons, new blood camo skins, and stronger secondary weapons.<br />
Download: <a href="http://callofduty.filefront.com/file/CoDWaW_Zombie_Gun_Mod;95957" rel="nofollow" title="CoDWaW Zombie Gun Mod"  target="_blank">CoDWaW Zombie Gun Mod</a><br />
More Call of Duty 4: <a href="http://callofduty.filefront.com/" rel="nofollow" title="Call of Duty 4 Files"  target="_blank">FileFront&#8217;s Call of Duty 4 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Stalker:</big> Basix Monstrosity CS</span></strong><br />
This is a new all.spawn-based mod featuring greatly expanded cut-out monster infestation and also optional drivable vehicles. Lots of subtle and dramatic changes from the previous version.<br />
Download: <a href="http://stalker.filefront.com/file/Basix_Monstrosity_CS;95869" rel="nofollow" title="Basix Monstrosity CS"  target="_blank">Basix Monstrosity CS</a><br />
More Stalker: <a href="http://stalker.filefront.com/" rel="nofollow" title="Stalker Files"  target="_blank">FileFront&#8217;s Stalker Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Star Trek: Legacy:</big> Galaxy Captain&#8217;s Yacht (1.0)</span></strong><br />
MrJohn is on a roll. This is his version of the captain&#8217;s yacht of the Galaxy Class though it has not appeared on screen in all its glory Mrjohn&#8217;s version does look like a good estimation of what it would look like.<br />
Download: <a href="http://legacy.filefront.com/file/Galaxy_Captains_Yacht;95933" rel="nofollow" title="Galaxy Captain's Yacht (1.0)"  target="_blank">Galaxy Captain&#8217;s Yacht (1.0)</a><br />
More Star Trek: Legacy: <a href="http://legacy.filefront.com/" rel="nofollow" title="Star Trek: Legacy Files"  target="_blank">FileFront&#8217;s Star Trek: Legacy Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Knights of the Old Republic II:</big> Jedi Temple Loadscreens</span></strong><br />
HK42 makes their debut with a Mod that should be combined with deathdisco&#8217;s popular Coruscant Jedi Temple mod. This mod is well executed as it adds new loads screens for the temple.<br />
Download: <a href="http://knightsoftheoldrepublic.filefront.com/file/Jedi_Temple_Loadscreens;95902" rel="nofollow" title="Jedi Temple Loadscreens"  target="_blank">Jedi Temple Loadscreens</a><br />
More Knights of the Old Republic II: <a href="http://knightsoftheoldrepublic.filefront.com/" rel="nofollow" title="Knights of the Old Republic II Files"  target="_blank">FileFront&#8217;s Knights of the Old Republic II Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Call of Duty 2:</big> Ray Gun (Beta)</span></strong><br />
This mod replaces the Colt 45 pistol in Call of Duty 2 with the Ray Gun, as inspired by CoD: WaW. Check out the feature list and zap your buddies where it hurts!<br />
Download: <a href="http://callofduty.filefront.com/file/CoDWaW_Zombie_Gun_Mod;95957" rel="nofollow" title="Ray Gun (Beta)"  target="_blank">Ray Gun (Beta)</a><br />
More Call of Duty 2: <a href="http://callofduty.filefront.com/" rel="nofollow" title="Call of Duty 2 Files"  target="_blank">FileFront&#8217;s Call of Duty 2 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Dawn of War: Soulstorm:</big> Survival Mod patch 1.2</span></strong><br />
Are you looking for a new style of gameplay to enhance your Dawn of War experience? Do you prefer holding out against hordes of onrushing orks, massing your defenses to throw back the tide of enemies storming your lines? Then the Survival Mod mod is for you.<br />
Download: <a href="http://dawnofwar.filefront.com/file/Survival_Mod_patch_12;95903" rel="nofollow" title="Survival Mod patch 1.2"  target="_blank">Survival Mod patch 1.2</a><br />
More Dawn of War: Soulstorm: <a href="http://dawnofwar.filefront.com/" rel="nofollow" title="Dawn of War: Soulstorm Files"  target="_blank">FileFront&#8217;s Dawn of War: Soulstorm Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Battlefield Vietnam:</big> AI Enhancement Vietnam (1.3 Final)</span></strong><br />
This time &#8217;round, you&#8217;re diving head-first into a frantic, vicious blood-bath where the killing never stops. Destruction incarnate engulfs you in a firestorm of chaos. Ladies and gentlemen, boys and girls&#8230;Dying Time is Here.<br />
Download: <a href="http://battlefield2.filefront.com/file/AI_Enhancement_Vietnam;95964" rel="nofollow" title="AI Enhancement Vietnam (1.3 Final)"  target="_blank">AI Enhancement Vietnam (1.3 Final)</a><br />
More Battlefield Vietnam: <a href="http://battlefield2.filefront.com/" rel="nofollow" title="Battlefield Vietnam Files"  target="_blank">FileFront&#8217;s Battlefield Vietnam Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Doom III:</big> Mahloeeh_Alphalabs1 (1.0)</span></strong><br />
We have an interesting mod for you from a first time D3Files content submitter, poompoom500 has submitted his newest release for your Doom III gaming enjoyment.<br />
Download: <a href="http://doom3.filefront.com/file/MahloeehAlphalabs1;95603" rel="nofollow" title="Mahloeeh_Alphalabs1 (1.0)"  target="_blank">Mahloeeh_Alphalabs1 (1.0)</a><br />
More Doom III: <a href="http://doom3.filefront.com/" rel="nofollow" title="Doom III Files"  target="_blank">FileFront&#8217;s Doom III Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Armada 2:</big> Assault Phasers</span></strong><br />
Pretty awesome attempt by scimifan to give us a working assault phaser. Those of you who have played Klingon Academy will recognize this one right away.<br />
Download: <a href="http://armada2.filefront.com/file/Assault_Phasers;95948" rel="nofollow" title="Assault Phasers"  target="_blank">Assault Phasers</a><br />
More Armada 2: <a href="http://armada2.filefront.com/" rel="nofollow" title="Armada 2 Files"  target="_blank">FileFront&#8217;s Armada 2 Files</a></p>
<div>
<hr size="1" /><span style="font-size: large;">M A P S</span></div>
<hr size="1" /><a id="maps" name="maps"></a><br />
<strong><span style="text-decoration: underline;"><big>Far Cry 2:</big> MP_Surf</span></strong><br />
Who here has thought that the classic Far Cry maps might make a great addition to far cry 2? If you have wondered this, then wonder no more! therealnova is here to supply such a map! MP_Surf (v1.00) is the map that everyone knows and loves, and now, available in the [b]Far Cry 2[/b] universe!<br />
Download: <a href="http://farcry2.filefront.com/file/MPSurf;95848" rel="nofollow" title="MP_Surf"  target="_blank">MP_Surf</a><br />
More Far Cry 2: <a href="http://farcry2.filefront.com/" rel="nofollow" title="Far Cry 2 Files"  target="_blank">FileFront&#8217;s Far Cry 2 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Company of Heroes:</big> The Ruhr Pocket (4)</span></strong><br />
In the spring of 1945, Allied forces crossed the Rhine and moved to encircle and capture the Ruhr district of western Germany. Hundreds of thousands of Wehrmacht troops defended the area in a battle known as The Ruhr Pocket. The Ruhr Pocket is a medium-sized rural map that is equally balanced in resources, territory, and defensive cover on both sides of a central river.<br />
Download: <a href="http://companyofheroes.filefront.com/file/The_Ruhr_Pocket_4;95912" rel="nofollow" title="The Ruhr Pocket (4)"  target="_blank">The Ruhr Pocket (4)</a><br />
More Company of Heroes: <a href="http://companyofheroes.filefront.com/" rel="nofollow" title="Company of Heroes Files"  target="_blank">FileFront&#8217;s Company of Heroes Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Wolfenstein: Enemy Territory:</big> Egypt Attack (Beta 3)</span></strong><br />
Axis have stashed a lot of gold in Egypt. Allies have to get the tank and escort it all the way through Egyptian land. If they do, then they have to take the axis gold back and escape with the truck so the Egyptians will have their gold back<br />
Download: <a href="http://returntocastlewolfenstein.filefront.com/file/Egypt_Attack;95947" rel="nofollow" title="Egypt Attack (Beta 3)"  target="_blank">Egypt Attack (Beta 3)</a><br />
More Wolfenstein: Enemy Territory: <a href="http://returntocastlewolfenstein.filefront.com/" rel="nofollow" title="Wolfenstein: Enemy Territory Files"  target="_blank">FileFront&#8217;s Wolfenstein: Enemy Territory Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Elite Force 2:</big> CTF_KLN4 (v1.0)</span></strong><br />
CTF_KLN4 is a brand new klingon map from sorbet. This is a combination of the ctf_voy1, ctf_voy_kln and ctf_voy_kln1 maps. This map is basically two bases facing each other (same structre as ctf_voy1) with a bit of middleground in between acting as a weapons cache (like all good ctf maps).<br />
Download: <a href="http://eliteforce2.filefront.com/file/CTFKLN4;95931" rel="nofollow" title="CTF_KLN4 (v1.0)"  target="_blank">CTF_KLN4 (v1.0)</a><br />
More Elite Force 2: <a href="http://eliteforce2.filefront.com/" rel="nofollow" title="Elite Force 2 Files"  target="_blank">FileFront&#8217;s Elite Force 2 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Far Cry 2:</big> Gold Rush (Final)</span></strong><br />
Marking the return of Majorsoft, we have his newest release to quench that thirst for Far Cry 2 action! If you&#8217;re after some good gaming and some no-nonsense, butt-kicking, who-is-the-man-on-up-in-here combat, then you&#8217;re in the right place, as luck would have it, you just happen to be reading the right file!<br />
Download: <a href="http://farcry.filefront.com/file/Gold_Rush;95950" rel="nofollow" title="Gold Rush (Final)"  target="_blank">Gold Rush (Final)</a><br />
More Far Cry 2: <a href="http://farcry2.filefront.com/" rel="nofollow" title="Far Cry 2 Files"  target="_blank">FileFront&#8217;s Far Cry 2 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Battlefield 2:</big> Telemark</span></strong><br />
This is something of a remake of the BF1942/SWOWW2 map, &#8220;Telemark&#8221;, except this one isn&#8217;t night, or during the winter, and I took some &#8220;creative license&#8221;, to improve the map/gameplay a little.<br />
Download: <a href="http://battlefield2.filefront.com/file/Telemark;95809" rel="nofollow" title="Telemark"  target="_blank">Telemark</a><br />
More Battlefield 2: <a href="http://battlefield2.filefront.com/" rel="nofollow" title="Battlefield 2 Files"  target="_blank">FileFront&#8217;s Battlefield 2 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Star Wars Battlefront 2:</big> Bespin: Industry City</span></strong><br />
Bespin: Industry City is YodatheHutt&#8217;s third map and is well put together. The battlefield is located in the skies of Bespin on Platforms. But before you turn it down thinking this is just another Bespin: Platforms map its quite different and fun to play.<br />
Download: <a href="http://starwarsbattlefront.filefront.com/file/Bespin_Industry_City;95938" rel="nofollow" title="Bespin: Industry City"  target="_blank">Bespin: Industry City</a><br />
More Star Wars Battlefront 2: <a href="http://starwarsbattlefront.filefront.com/" rel="nofollow" title="Star Wars Battlefront 2 Files"  target="_blank">FileFront&#8217;s Star Wars Battlefront 2 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Dawn of War: Soulstorm:</big> Tavesta Wastelands</span></strong><br />
Tavesta Wastelands is a larg map in a rocky / desert surrounding. This planet was &#8220;civilized&#8221; by the Empire. This map is large for 6 players. Although the main fighting takes place on the spacy middle of the map, there are many other routes that get you to alternative places that you can use for base building (so your troops can be deployed near the battlefield) or enhance your resources.<br />
Download: <a href="http://dawnofwar.filefront.com/file/Tavesta_Wastelands;95946" rel="nofollow" title="Tavesta Wastelands"  target="_blank">Tavesta Wastelands</a><br />
More Dawn of War: Soulstorm: <a href="http://dawnofwar.filefront.com/" rel="nofollow" title="Dawn of War: Soulstorm Files"  target="_blank">FileFront&#8217;s Dawn of War: Soulstorm Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Battlefield 1942:</big> Sunrise Harbor (1.0)</span></strong><br />
This is a Fictitious Battle in the South Pacific. A Japanese Carrier force is attacking a US base being used as a supply depot. There are five Carriers and five Destroyers engaged over two control points that make up the Harbor.<br />
Download: <a href="http://battlefield2.filefront.com/file/Sunrise_Harbor;95980" rel="nofollow" title="Sunrise Harbor (1.0)"  target="_blank">Sunrise Harbor (1.0)</a><br />
More Battlefield 1942: <a href="http://battlefield2.filefront.com/" rel="nofollow" title="Battlefield 1942 Files"  target="_blank">FileFront&#8217;s Battlefield 1942 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Far Cry 2:</big> Tropical Island &#8211; Swamp (v1.1)</span></strong><br />
Back for a return trip to deliver another of his Multiple-gamemode creations, and we are pleased to provide it for you! djgrapes has revamped his earlier release of Tropical Islands (v1.0), and has changed the title slightly.<br />
Download: <a href="http://farcry.filefront.com/file/Tropical_Island_Swamp;95937" rel="nofollow" title="Tropical Island - Swamp (v1.1)"  target="_blank">Tropical Island &#8211; Swamp (v1.1)</a><br />
More Far Cry 2: <a href="http://farcry2.filefront.com/" rel="nofollow" title="Far Cry 2 Files"  target="_blank">FileFront&#8217;s Far Cry 2 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Wolfenstein: Enemy Territory:</big> Industry 2 (Final)</span></strong><br />
Escort the Tank to the Bunker and blow the Doors. Dynamite the Safe and steal the Secret Documents. Build the Field radio to transmit the Secret Orders. In this Mission the Command Post is very important cause it activates Spawn points near the Bunker.<br />
Download: <a href="http://returntocastlewolfenstein.filefront.com/file/Industry_2;95896" rel="nofollow" title="Industry 2 (Final)"  target="_blank">Industry 2 (Final)</a><br />
More Wolfenstein: Enemy Territory: <a href="http://returntocastlewolfenstein.filefront.com/" rel="nofollow" title="Wolfenstein: Enemy Territory Files"  target="_blank">FileFront&#8217;s Wolfenstein: Enemy Territory Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Star Trek: Legacy:</big> Erina System (The Orb)</span></strong><br />
Located in Breen Space, this is the Erinia System or &#8220;the Orb&#8221;. Tt has a thick blue pond of nebulae with the planet elevated above leading to its nickname the Orb. The Natives call it &#8216;Lorbe&#8221; &#8211; meaning &#8216;Orb&#8217; and &#8216;protector of Demons&#8217;, it has a mysterious and ghostly feel to it.<br />
Download: <a href="http://legacy.filefront.com/file/Erinia_System_The_Orb;95847" rel="nofollow" title="Erina System (The Orb)"  target="_blank">Erina System (The Orb)</a><br />
More Star Trek: Legacy: <a href="http://legacy.filefront.com/" rel="nofollow" title="Star Trek: Legacy Files"  target="_blank">FileFront&#8217;s Star Trek: Legacy Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Company of Heroes:</big> KNG-Grounds</span></strong><br />
Here is an updated version of KNG-Grounds which is a 8 player multiplayer map that features lots of hills and choke points and 4 infantry reserved sectors. Now with that said, it isn&#8217;t a bad thing since it can result is massive battles were both sides struggle to breach the other team&#8217;s lines.<br />
Download: <a href="http://companyofheroes.filefront.com/file/KNGGrounds;95881" rel="nofollow" title="KNG-Grounds"  target="_blank">KNG-Grounds</a><br />
More Company of Heroes: <a href="http://companyofheroes.filefront.com/" rel="nofollow" title="Company of Heroes Files"  target="_blank">FileFront&#8217;s Company of Heroes Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Soldier of Fortune 2:</big> Elevator Action (1.0)</span></strong><br />
It is a faithful copy of the classic arcade Elevator action building. Though it does not stand out for details in the decoration, it is a map full of ingenious details, as his multiple elevators or zones of death for crushing.<br />
Download: <a href="http://soldieroffortune2.filefront.com/file/Elevator_Action;95721" rel="nofollow" title="Elevator Action (1.0)"  target="_blank">Elevator Action (1.0)</a><br />
More Soldier of Fortune 2: <a href="http://soldieroffortune2.filefront.com/" rel="nofollow" title="Soldier of Fortune 2 Files"  target="_blank">FileFront&#8217;s Soldier of Fortune 2 Files</a></p>
<div>
<hr size="1" /><span style="font-size: large;">S K I N S / M O D E L S</span></div>
<hr size="1" /><a id="skins" name="skins"></a><br />
<strong><span style="text-decoration: underline;"><big>Jedi Knight III:</big> Link (Twilight Princess)</span></strong><br />
This is a custom skin of Link, from the Legend of Zelda: Twilight Princess for Nintendo Wii and Nintendo Gamecube. Not much else to be said beyond that. See it to believe it.<br />
Download: <a href="http://jediknight3.filefront.com/file/Link_Twilight_Princess;95919" rel="nofollow" title="Link (Twilight Princess)"  target="_blank">Link (Twilight Princess)</a><br />
More Jedi Knight III: <a href="http://jediknight3.filefront.com/" rel="nofollow" title="Jedi Knight III Files"  target="_blank">FileFront&#8217;s Jedi Knight III Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Star Trek: Legacy:</big> Legacy Enterprise-J Reft</span></strong><br />
Holy crap batman! wait wrong channel&#8230;*switches over*. Okay this is the third installment of MrJohn&#8217;s Enterprise J and my my isn&#8217;t it looking fantastic? MrJohn has vastly improved this ship from 1.0 to 2.0 and now 3.0 is in a total league of its own.<br />
Download: <a href="http://legacy.filefront.com/file/Legacy_EnterpriseJ_Reft;95909" rel="nofollow" title="Legacy Enterprise-J Reft"  target="_blank">Legacy Enterprise-J Reft</a><br />
More Star Trek: Legacy: <a href="http://legacy.filefront.com/" rel="nofollow" title="Star Trek: Legacy Files"  target="_blank">FileFront&#8217;s Star Trek: Legacy Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Knights of the Old Republic II:</big> Kyle Katarn&#8217;s JK2 Lightsaber (TSL)</span></strong><br />
For those fans of Jedi Knight, DarthParametric brings you this excellent mod &#8211; which gives you Kyle Katarn&#8217;s lightsaber. Occasionally here on KotOR Files we get well executed mods, with a good deal of skill involved, and this is one of those mods, the saber is beautifully and accurately done<br />
Download: <a href="http://knightsoftheoldrepublic.filefront.com/file/Kyle_Katarns_JK2_Lightsaber_TSL;95843" rel="nofollow" title="Kyle Katarn's JK2 Lightsaber (TSL)"  target="_blank">Kyle Katarn&#8217;s JK2 Lightsaber (TSL)</a><br />
More Knights of the Old Republic II: <a href="http://knightsoftheoldrepublic.filefront.com/" rel="nofollow" title="Knights of the Old Republic II Files"  target="_blank">FileFront&#8217;s Knights of the Old Republic II Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Jedi Knight III:</big> Glacial Wind</span></strong><br />
Don&#8217;t think I&#8217;ve seen this done with Q3 before. Here&#8217;s another mod by Jose, this time a sword. As you may have guessed by the file name, this sword has something to do with ice. In fact, it&#8217;s made out of ice. Nice idea &#8211; I think it looks pretty good! The model looks like a frozen flame, trimmed to a sharp point and with a hilt added onto it.<br />
Download: <a href="http://jediknight3.filefront.com/file/Glacial_Wind;95856" rel="nofollow" title="Glacial Wind"  target="_blank">Glacial Wind</a><br />
More Jedi Knight III: <a href="http://jediknight3.filefront.com/" rel="nofollow" title="Jedi Knight III Files"  target="_blank">FileFront&#8217;s Jedi Knight III Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Knights of the Old Republic II:</big> The Inheritor Lightsaber</span></strong><br />
Well, only recently we had an excellent saber hilt uploaded, and now I bring you another finely executed saber hilt. BIOShazard/TriggerGod brings us a saber hilt called the &#8216;Inheritor&#8217; its certainly a nicely styled hilt and obviously the author has gone through a great deal of time and effort to produce the hilt. It comes in 4 colours, and later versions are promised to have all the colours.<br />
Download: <a href="http://knightsoftheoldrepublic.filefront.com/file/The_Inheritor_Lightsaber;95899" rel="nofollow" title="The Inheritor Lightsaber"  target="_blank">The Inheritor Lightsaber</a><br />
More Knights of the Old Republic II: <a href="http://knightsoftheoldrepublic.filefront.com/" rel="nofollow" title="Knights of the Old Republic II Files"  target="_blank">FileFront&#8217;s Knights of the Old Republic II Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Jedi Knight III:</big> SW-141 Skinpack</span></strong><br />
I wondered why this file seemed a little familiar while I tested it&#8230;then I saw the version number. Turns out I reviewed the last version. This is version 2.5 of SithMasteR555&#8217;s SW-141 skinpack. This file includes quite a few updates from the previous version.<br />
Download: <a href="http://jediknight3.filefront.com/file/SW141_Skinpack;95831" rel="nofollow" title="SW-141 Skinpack"  target="_blank">SW-141 Skinpack</a><br />
More Jedi Knight III: <a href="http://jediknight3.filefront.com/" rel="nofollow" title="Jedi Knight III Files"  target="_blank">FileFront&#8217;s Jedi Knight III Files</a></p>



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		<title>Doom Gets Ported to Flash for Your In-Browser FPS Needs</title>
		<link>http://news.filefront.com/doom-gets-ported-to-flash-for-your-in-browser-fps-needs/</link>
		<comments>http://news.filefront.com/doom-gets-ported-to-flash-for-your-in-browser-fps-needs/#comments</comments>
		<pubDate>Wed, 26 Nov 2008 10:13:08 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
				<category><![CDATA[Computer]]></category>
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		<category><![CDATA[id Software]]></category>
		<category><![CDATA[doom]]></category>
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		<category><![CDATA[newgrounds]]></category>

		<guid isPermaLink="false">http://news.filefront.com/?p=28882</guid>
		<description><![CDATA[
The original Doom has been ported just about everywhere by now. It can be downloaded through Xbox Live, it can be played on your DS with a mod, and it can even be played as in RPG-form on your cell phone. Well now, the classic FPS has shown up in yet another placed: your web [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://news.filefront.com/wp-content/uploads/2008/11/doom1_01-1.jpg"><img class="alignnone size-full wp-image-28887 aligncenter" title="doom1_01-1" src="http://news.filefront.com/wp-content/uploads/2008/11/doom1_01-1.jpg" alt="doom1 01 1 Doom Gets Ported to Flash for Your In Browser FPS Needs" width="500" height="250" /></a></p>
<p>The original Doom has been ported just about everywhere by now. It can be downloaded through Xbox Live, it can be played on your DS with a mod, and it can even be played as in RPG-form on your cell phone. Well now, the classic FPS has shown up in yet another placed: your web browser. One programmer on NewGrounds has now recreated the entire first episode of the series in Flash 10. It may not have music, and the controls are a little different, but now you can blast through the legions of Hell on almost any computer.</p>
<p>You can check out the Flash version of Doom for yourself <a href="http://www.newgrounds.com/portal/view/470460" rel="nofollow"  target="_blank">here</a>.</p>



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		<title>The Open File: Many Happy Returns &#8211; Files from the Front &#8211; November 24, 2008</title>
		<link>http://news.filefront.com/the-open-file-many-happy-returns-files-from-the-front-november-24-2008/</link>
		<comments>http://news.filefront.com/the-open-file-many-happy-returns-files-from-the-front-november-24-2008/#comments</comments>
		<pubDate>Mon, 24 Nov 2008 12:08:00 +0000</pubDate>
		<dc:creator>Shawn Sines</dc:creator>
				<category><![CDATA[2K Games]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Battlefield]]></category>
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		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Command & Conquer]]></category>
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		<guid isPermaLink="false">http://news.filefront.com/?p=28814</guid>
		<description><![CDATA[The Open File, Gaming Today&#8217;s feature piece on the news and interests of the FIleFront network of file sites returns this week after a long hiatus. In the spirit of great cooperation we&#8217;ve aligned with the producer of the Filefront Network Insider to provide user submitted news blogs and links to recently updated modification files [...]]]></description>
			<content:encoded><![CDATA[<div><a href="http://news.filefront.com/wp-content/uploads/2008/11/85278_6.jpg"><img class="alignleft alignnone size-medium wp-image-28815" style="float: left;" title="85278_6" src="http://news.filefront.com/wp-content/uploads/2008/11/85278_6-300x191.jpg" alt="Star Trek Legacy: Trek Battles 2 image" width="300" height="191" /></a>The Open File, Gaming Today&#8217;s feature piece on the news and interests of the FIleFront network of file sites returns this week after a long hiatus. In the spirit of great cooperation we&#8217;ve aligned with the producer of the Filefront Network Insider to provide user submitted news blogs and links to recently updated modification files and maps hosted among the various file communities.</div>
<div>The complete text of the Network Insider follows the break but here are some quick and dirty highlights for Gaming Today readers:</div>
<div>
<ul>
<li><strong>Star Trek: Legacy Files</strong> has an update from gdata on two Total Conversions for Bethesda&#8217;s Star Trek title: Resistances and Trek Battles 3.</li>
<li>IKS_Your_Moma also has an update on <strong>ST:Legacy</strong> mod Aftermath and its change from a full modification to a more add-on centered approach.</li>
<li><strong>Battlefield 2</strong> modders Experience World War II (XWW2) issued their fall status update and revealed that they&#8217;ve added a new modeler to the team as well as updating on two mapes &#8211; El Alamein and Crete.</li>
<li><strong>Half-Life</strong> turns 10! Black Mesa, the team actively working to truely update and enhance the original Half-Life experience using the SOurce engine celebrates what Half-Life meant to them and shows some updated images from their re-imaginings.</li>
<li><strong>Warhammer 40k: Dawn of War: Soulstorm</strong> mod team HorusHeretic show off their updated Terminator models, a new Chaos lord unit: <span class="size12">Greater Daemon Tzeentch, Lord of Change and announce opennings on their staff for animators and texturers to join the high crusade.</span></li>
</ul>
</div>
<div>The Network Update also includes a number of links to modifications and maps for games like Company of Heroes, Battlefield 2, S.T.A.L.K.E.R and Elder Scrolls IV: Oblivion.</div>
<div>You can get all the info after the jump.</div>
<div><span id="more-28814"></span></div>
<div>
<hr size="1" /><span style="font-size: large;">G A M I N G   N E W S</span></div>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Star Trek: Legacy:</big> NG Total Conversion Development News</span></strong></p>
<p>Today we are proud to post some progress on our TC development statuses. Yes, the plural form. As many of you know we are developing a total conversion called Resistance, but we decided to start again with the development of Trek Battles 3.</p>
<p>Read: <a href="http://legacy.filefront.com/news/nEwGEN_TC_Development_News;40538" rel="nofollow" title="NG Total Conversion Development News"  target="_blank">NG Total Conversion Development</a><a href="http://legacy.filefront.com/news/nEwGEN_TC_Development_News;40538" rel="nofollow" title="NG Total Conversion Development News"  target="_blank"> News</a><br />
More Star Trek: Legacy News: <a href="http://legacy.filefront.com/" rel="nofollow" title="Star Trek: Legacy Files"  target="_blank">FileFront&#8217;s Star Trek: Legacy Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Star Trek: Legacy:</big> Aftermath News: Change of Pace and a New Team Member</span></strong></p>
<p>A new month and a progress report on what is going on with Aftermath. This news post will take a different direction to all the previous ones as this one there will be some bad news but there is good news too. It not all doom and gloom.</p>
<p>Read:<a href="http://legacy.filefront.com/news/Aftermath_news_change_of_pace_new_team_member;40573" rel="nofollow" title="Aftermath News: Change of Pace and a New Team Member"  target="_blank">Aftermath News: Change of Pace and a New Team Member</a><br />
More Star Trek: Legacy News: <a href="http://legacy.filefront.com/" rel="nofollow" title="Star Trek: Legacy Files"  target="_blank">FileFront&#8217;s Star Trek: Legacy Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Battlefield 2:</big> Large Newspost from the XWW2 mod</span></strong><br />
XWW2 has posted some info about an update of theirs, so feel free to read!</p>
<p>Read: <a href="http://battlefield2.filefront.com/news/Large_Newspost_from_the_XWW2_mod;40534" rel="nofollow" title="Large Newspost from the XWW2 mod"  target="_blank">Large Newspost from the</a><a href="http://battlefield2.filefront.com/news/Large_Newspost_from_the_XWW2_mod;40534" rel="nofollow" title="Large Newspost from the XWW2 mod"  target="_blank"> XWW2 mod</a><br />
More Battlefield 2 News: <a href="http://battlefield2.filefront.com/" rel="nofollow" title="Battlefield 2 Files"  target="_blank">FileFront&#8217;s Battlefield 2 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Half-Life 2:</big> Black Mesa source &#8211; A celebration of the last decade!</span></strong><br />
The black mesa source just posted some news and media for the first time in nearly a year (about time)&#8230;Check it out!</p>
<p>Read:<a href="http://halflife2.filefront.com/news/Black_Mesa_source_A_celebration_of_the_last_decade;40578" rel="nofollow" title="Black Mesa source - A celebration of the last decade!"  target="_blank">Black Mesa source &#8211; A celebration of the last decade!</a><br />
More Half-Life 2 News: <a href="http://halflife2.filefront.com/" rel="nofollow" title="Half-Life 2 Files"  target="_blank">FileFront&#8217;s Half-Life 2 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Dawn of War: Soulstorm:</big> Visions Of Chaos Lord Of Change Preview and Updates</span></strong><br />
HorusHertic here on the hunt once again to bring the worshipers of chaos a might gift of sights that shall please the dark gods themselves! Read more!</p>
<p>Read:<a href="http://dawnofwar.filefront.com/news/Visions_Of_Chaos_Lord_Of_Change_Preview_and_Updates;40590" rel="nofollow" title="Visions Of Chaos Lord Of Change Preview and Updates"  target="_blank">Visions Of Chaos Lord Of Change Preview and Updates</a><br />
More Dawn of War: Soulstorm News: <a href="http://dawnofwar.filefront.com/" rel="nofollow" title="Dawn of War: Soulstorm Files"  target="_blank">FileFront&#8217;s Dawn of War: Soulstorm Files</a></p>
<div>
<hr size="1" /><span style="font-size: large;">M O D I F I C A T I O N S</span></div>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Company of Heroes:</big> Ace40k&#8217;s Sound Mod</span></strong></p>
<p>Once again we welcome back [i]Ace40k[/i] to the stage so that he can deliver to you, the <em>Company of Heroes</em> gamer the next version of his extremely popular sound modification! If you enjoyed his previous release&#8230;or, if you missed out on it, and you are of the mind that the weapon sounds that you hear while playing <em>Company of Heroes</em> lack that certain something, then count yourself lucky, as you are about to download a mod that will improve what you hear!</p>
<p>Download: <a href="http://companyofheroes.filefront.com/file/Ace40ks_Sound_Mod;95741" rel="nofollow" title="Ace40k's Sound Mod"  target="_blank">Ace40k&#8217;s Sound Mod</a><br />
More Company of Heroes: <a href="http://companyofheroes.filefront.com/" rel="nofollow" title="Company of Heroes Files"  target="_blank">FileFront&#8217;s Company of Heroes Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Battlefield 2:</big> Stargate: La Relève</span></strong></p>
<p>Stargate : La Releve (&#8221;The Relief&#8221; in English) is a French mod developed on the Battlefield 2 engine. The ambiance of the TV show is reincarnated in video game form to give you a new battlefield experience.</p>
<p>Download: <a href="http://battlefield2.filefront.com/file/Stargate_La_Relve;95781" rel="nofollow" title="Stargate: La Relève"  target="_blank">Stargate: La Relève</a><br />
More Battlefield 2: <a href="http://battlefield2.filefront.com/" rel="nofollow" title="Battlefield 2 Files"  target="_blank">FileFront&#8217;s Battlefield 2 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>The Elder Scrolls IV: Oblivion:</big> Oscuro&#8217;s Oblivion Overhaul (v1.32f)</span></strong></p>
<p>dev_akm is now carrying over development after Oscuro&#8217;s retirement; Oscuro&#8217;s Oblivion Overhaul aims to make Oblivion a much more interesting, challenging, realistic and dangerous place, and also offers great rewards for the daring adventurer regardless of your level.</p>
<p>Download: <a href="http://elderscrolls.filefront.com/file/Oscuros_Oblivion_Overhaul_132f;95800" rel="nofollow" title="Oscuro's Oblivion Overhaul (v1.32f)"  target="_blank">Oscuro&#8217;s Oblivion</a><a href="http://elderscrolls.filefront.com/file/Oscuros_Oblivion_Overhaul_132f;95800" rel="nofollow" title="Oscuro's Oblivion Overhaul (v1.32f)"  target="_blank"> Overhaul (v1.32f)</a><br />
More Oblivion: <a href="http://supremecommander.filefront.com/" rel="nofollow" title="The Elder Scrolls Files"  target="_blank">FileFront&#8217;s The Elder Scrolls Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Supreme Commander:</big> Commanders Revenges Extreme Edition</span></strong><br />
This is the newest version of the &#8220;Commanders Revenges&#8221; modification that has been uploaded by this developer, however, this one comes with a few notable changes&#8230;</p>
<p>Download: <a href="http://supremecommander.filefront.com/file/Commanders_Revenges_Extreme_Edition;95698" rel="nofollow" title="Commanders Revenges Extreme Edition"  target="_blank">Commanders</a><a href="http://supremecommander.filefront.com/file/Commanders_Revenges_Extreme_Edition;95698" rel="nofollow" title="Commanders Revenges Extreme Edition"  target="_blank"> Revenges Extreme Edition</a><br />
More Supreme Commander: <a href="http://supremecommander.filefront.com/" rel="nofollow" title="Supreme Commander Files"  target="_blank">FileFront&#8217;s Supreme Commander Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>CnC 3:</big> Fast Fun and Crazy : Lite (v0.230)</span></strong></p>
<p><em>Fast Fun and Crazy : Lite</em> is a modification that edits a lot of the different units and structures in the game. This modification tries to make the gameplay faster while trying not to go out of control or unbalanced.</p>
<p>Download: <a href="http://commandandconquer.filefront.com/file/Fast_Fun_and_Crazy_Lite;95828" rel="nofollow" title="Fast Fun and Crazy : Lite (v0.230)"  target="_blank">Fast Fun and Crazy:</a><a href="http://commandandconquer.filefront.com/file/Fast_Fun_and_Crazy_Lite;95828" rel="nofollow" title="Fast Fun and Crazy : Lite (v0.230)"  target="_blank"> Lite (v0.230)</a><br />
More Command and Conquer: <a href="http://commandandconquer.filefront.com/" rel="nofollow" title="CnC 3 Files"  target="_blank">FileFront&#8217;s CnC 3 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Call of Duty 4:</big> Silenced M21</span></strong><br />
A modified M21 that is silenced, has better accuracy, more ammo, less sway, and increased zoom for the scope. Enjoy!</p>
<p>Download: <a href="http://callofduty.filefront.com/file/Silenced_M21;95773" rel="nofollow" title="Silenced M21"  target="_blank">Silenced M21</a><br />
More CoD 4: <a href="http://callofduty.filefront.com/" rel="nofollow" title="Call of Duty 4 Files"  target="_blank">FileFront&#8217;s Call of Duty Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>The Elder Scrolls IV: Oblivion:</big> Otherworld Episode 1 Beta (v2)</span></strong><br />
Adds a quest line and large land based off of Celtic mythology lore and my own lore. This large land includes new creatures, new loot, new quests, and new ruins.</p>
<p>Download: <a href="http://elderscrolls.filefront.com/file/Otherworld_Episode_1_Beta;95605" rel="nofollow" title="Otherworld Episode 1 Beta (v2)"  target="_blank">Otherworld Episode 1 Beta (v2)</a><br />
More Oblivion: <a href="http://supremecommander.filefront.com/" rel="nofollow" title="The Elder Scrolls Files"  target="_blank">FileFront&#8217;s The Elder Scrolls Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Star Wars Battlefront:</big> =AaTc= Jet Mod</span></strong><br />
This Modification Edits The Jet Trooper And Makes It Really Unbalanced,But Fun!First It Makes The Jet Trooper Red And It Also Changes The Weapon Setup.</p>
<p>Download: <a href="http://starwarsbattlefront.filefront.com/file/AaTc_Jet_Mod;95778" rel="nofollow" title="=AaTc= Jet Mod"  target="_blank">=AaTc= Jet Mod</a><br />
More Star Wars Battlefront: <a href="http://starwarsbattlefront.filefront.com/" rel="nofollow" title="Star Wars Battlefront Files"  target="_blank">FileFront&#8217;s Star Wars Battlefront Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Supreme Commander:</big> Experimentals Wars</span></strong><br />
This modification will contain one experimental spaceships by tech for each race and some others units</p>
<p>Download: <a href="http://supremecommander.filefront.com/file/Experimentals_Wars;95758" rel="nofollow" title="Experimentals Wars"  target="_blank">Experimentals Wars</a><br />
More Supreme Commander: <a href="http://supremecommander.filefront.com/" rel="nofollow" title="Supreme Commander Files"  target="_blank">FileFront&#8217;s Supreme Commander Files</a></p>
<div>
<hr size="1" /><span style="font-size: large;">M I N I M O D S</span></div>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Company of Heroes:</big> NHCmod | OF</span></strong></p>
<p>Making a return engagement, ab2531 has submitted his updated version to his super-popular mod! NHCmod is what you want to download if you&#8217;re looking for a more juiced-up <em>Company of Heroes</em>!</p>
<p>Download: <a href="http://companyofheroes.filefront.com/file/NHCmod_OF;95726" rel="nofollow" title="NHCmod | OF"  target="_blank">NHCmod | OF</a><br />
More Company of Heroes: <a href="http://companyofheroes.filefront.com/" rel="nofollow" title="Company of Heroes Files"  target="_blank">FileFront&#8217;s Company of Heroes Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Stalker:</big> Random Mod</span></strong><br />
This mods main purpose is to add a little variety to the gameplay of Clear Sky. Check out the feature list!</p>
<p>Download:<a href="http://aliensvspredator2.filefront.com/file/Aliens_vs_Predator_2_Master_Server_Patch;95739" rel="nofollow" title="Aliens vs. Predator 2 Master Server Patch"  target="_blank">Aliens vs. Predator 2 Master Server Patch</a><br />
More Aliens vs Predator 2: <a href="http://aliensvspredator2.filefront.com/" rel="nofollow" title="Aliens vs Predator 2 Files"  target="_blank">FileFront&#8217;s Aliens vs Predator 2 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Wolfenstein: Enemy Territory:</big> Voice Chat Icons</span></strong><br />
This mini-mod adds Fire Team Chat-Commands in normal Voice Chat and many Commands now appear with an Icon.</p>
<p>Download: <a href="http://returntocastlewolfenstein.filefront.com/file/Voice_Chat_Icons;95731" rel="nofollow" title="Voice Chat Icons"  target="_blank">Voice Chat Icons</a></p>
<p>More Return to castle Wolfenstein: <a href="http://returntocastlewolfenstein.filefront.com/" rel="nofollow" title="Wolfenstein: Enemy Territory Files"  target="_blank">FileFront&#8217;s Wolfenstein:</a><a href="http://returntocastlewolfenstein.filefront.com/" rel="nofollow" title="Wolfenstein: Enemy Territory Files"  target="_blank"> Enemy Territory Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Jedi Knight III:</big> Throwable Stuff</span></strong></p>
<p>This is a nice surprise&#8230;a very useful mod by our buddy, Jose: &#8220;Throwable&#8221; objects! First order of business&#8230;.the PK3 is named &#8220;throwable_sfutt.pk3&#8243; Sfutt? Made me laugh&#8230;..sfutt. XD</p>
<p>Sorry, just had to point that out.</p>
<p>Download: <a href="http://jediknight3.filefront.com/file/Throwable_Stuff;95699" rel="nofollow" title="Throwable Stuff"  target="_blank">Throwable Stuff</a><br />
More Jedi Knight III: <a href="http://jediknight3.filefront.com/" rel="nofollow" title="Jedi Knight III Files"  target="_blank">FileFront&#8217;s Jedi Knight III Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Company of Heroes:</big> Dartborne Mod</span></strong></p>
<p>Open up your bandwidth and submit! Submit, I tell ya! MUHAHAHAHAHA!! &#8230;errm *cough* yeah. Dartborne is here with what would appear to be the largest of the mods that are at your disposal&#8230;this bad boy weighs is at a whopping 430+ megs! And it is worth every kilobyte!</p>
<p>Download: <a href="http://companyofheroes.filefront.com/file/Dartborne_Mod;95743" rel="nofollow" title="Dartborne Mod"  target="_blank">Dartborne Mod</a><br />
More Company of Heroes: <a href="http://companyofheroes.filefront.com/" rel="nofollow" title="Company of Heroes Files"  target="_blank">FileFront&#8217;s Company of Heroes Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Call of Duty 2:</big> Big German Grenade (1.0)</span></strong></p>
<p>Ever felt like your German potato masher just wasn&#8217;t enough? Well this is definitely your fix, how about not two potato mashers, but six of them! These grenades actually existed during World War Two under the name Geballte Ladung. Probably something pretty hard to scream as you are running away from it in battle.</p>
<p>Download: <a href="http://callofduty.filefront.com/file/Revolt_4x_UO;95801" rel="nofollow" title="Big German Grenade (1.0)"  target="_blank">Big German Grenade (1.0)</a><br />
More CoD 2: <a href="http://callofduty.filefront.com/" rel="nofollow" title="Call of Duty 2"  target="_blank">FileFront&#8217;s Call of Duty Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Stalker:</big> Faction Commander</span></strong></p>
<p>Faction commander is a powerful mod that allows you to dictate orders that your faction follows. The command system of this mod is composed of six types of commands and three classes of action codes.</p>
<p>Download: <a href="http://stalker.filefront.com/file/Faction_Commander;95749" rel="nofollow" title="Faction Commander"  target="_blank">Faction Commander</a><br />
More Stalker: <a href="http://stalker.filefront.com/" rel="nofollow" title="Stalker Files"  target="_blank">FileFront&#8217;s Stalker Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Knights of the Old Republic II:</big> Restored Doors/Rooms</span></strong></p>
<p>It wasn’t long ago when GobDemoMaster gave us a mod where we could open doors that were locked in the game <em>Knights of the Old Republic II: The Sith Lords</em>. Now he has come through with yet another version!</p>
<p>Download: <a href="http://knightsoftheoldrepublic.filefront.com/file/Restored_DoorsRooms;95692" rel="nofollow" title="Restored Doors/Rooms"  target="_blank">Restored Doors/Rooms</a></p>
<p>More Knights of the Old Republic II: <a href="http://knightsoftheoldrepublic.filefront.com/" rel="nofollow" title="Knights of the Old Republic II Files"  target="_blank">FileFront&#8217;s Knights of</a><a href="http://knightsoftheoldrepublic.filefront.com/" rel="nofollow" title="Knights of the Old Republic II Files"  target="_blank"> the Old Republic II Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Jedi Knight III:</big> SM Cool saber effects</span></strong></p>
<p>This is a simple tweak to saber colors and trails. By simple, I mean that a person who knows what they&#8217;re doing can probably replicate these effects in 10 minutes or less. I don&#8217;t think this 10 minutes was wasted, though.</p>
<p>Download: <a href="http://jediknight3.filefront.com/file/SM_Cool_saber_effects;95787" rel="nofollow" title="SM Cool saber effects"  target="_blank">SM Cool saber effects</a><br />
More Jedi Knight III: <a href="http://jediknight3.filefront.com/" rel="nofollow" title="Jedi Knight III Files"  target="_blank">FileFront&#8217;s Jedi Knight III Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Wolfenstein: Enemy Territory:</big> AOE Sound Pack</span></strong><br />
This Fun sound pack includes all of the taunts from the Age of Empires I game. It was created to add some extra AOE fun atmosphere in the game.</p>
<p>Download: <a href="http://returntocastlewolfenstein.filefront.com/file/AOE_Sound_Pack;95794" rel="nofollow" title="AOE Sound Pack"  target="_blank">AOE Sound Pack</a></p>
<p>More Return to castle Wolfenstein: <a href="http://returntocastlewolfenstein.filefront.com/" rel="nofollow" title="Wolfenstein: Enemy Territory Files"  target="_blank">FileFront&#8217;s Wolfenstein:</a><a href="http://returntocastlewolfenstein.filefront.com/" rel="nofollow" title="Wolfenstein: Enemy Territory Files"  target="_blank"> Enemy Territory Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Call of Duty: United Offensive:</big> Revolt 4x UO (Final)</span></strong></p>
<p>Finally, what many Revolt fans have been waiting for, Revolt 4x &#8212; a version of Revolt you can play without crashing your entire game! smile This version features a number of key bug fixes that contributed to the instability of previous versions of the oldest CoD total conversion!</p>
<p>Download: <a href="http://callofduty.filefront.com/file/Revolt_4x_UO;95801" rel="nofollow" title="Revolt 4x UO (Final)"  target="_blank">Revolt 4x UO (Final)</a><br />
More CoD: United Offensive: <a href="http://callofduty.filefront.com/" rel="nofollow" title="Call of Duty: United Offensive Files"  target="_blank">FileFront&#8217;s Call of Duty Files</a></p>
<div>
<hr size="1" /><span style="font-size: large;">M A P S</span></div>
<hr size="1" /><a name="maps"></a><br />
<strong><span style="text-decoration: underline;"><big>Far Cry:</big> rll_Lucifer Island</span></strong></p>
<p>After a bit of an absence, we are lucky to have Robin back with us to once again<em>&#8216; wow&#8217;</em> you with some fantastic <strong>Far Cry</strong> adventure! This time your gaming experience will get a little spooky, with a bit of a dark ambiance&#8230;so if you&#8217;re scared of things that go bump in the night, then you shouldn&#8217;t leave furniture in the hallway&#8230;and you shouldn&#8217;t visit the far away island Lucifer Island!<br />
Download: <a href="http://farcry.filefront.com/file/rllLucifer_Island;95727" rel="nofollow" title="rll_Lucifer Island"  target="_blank">rll_Lucifer Island</a><br />
More Far Cry: <a href="http://farcry.filefront.com/" rel="nofollow" title="Far Cry Files"  target="_blank">FileFront&#8217;s Far Cry Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Company of Heroes:</big> A Peaceful Moment</span></strong></p>
<p>A Peaceful Moment is a screen shot captured by the author depicting a German officer overlooking a river beside a bridge. It actually is a quite peaceful screen shot, it&#8217;s a nice change of pace from all the action packed screen shots that are regularly viewed. This picture can also be used as a wallpaper if it fits your fancy.<br />
Download: <a href="http://companyofheroes.filefront.com/file/A_Peaceful_Moment;95712" rel="nofollow" title="A Peaceful Moment"  target="_blank">A Peaceful Moment</a><br />
More Company of Heroes: <a href="http://companyofheroes.filefront.com/" rel="nofollow" title="Company of Heroes Files"  target="_blank">FileFront&#8217;s Company of Heroes Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Doom III:</big> Kings Cemetery</span></strong></p>
<p>From the maker of the popular mappack: Insomnia, this developer has decided to create, and release, another map in the [i]&#8216;Hell&#8217;[/i] style. WarlorD69 has stated that he made this map with the intentions of it being both beautiful and terrible&#8230;a tough combination to pull off, if you ask me! however, I think that he has done a fine job of it!<br />
Download: <a href="http://doom3.filefront.com/file/Kings_Cemetery;95744" rel="nofollow" title="Kings Cemetery"  target="_blank">Kings Cemetery</a><br />
More Doom III: <a href="http://doom3.filefront.com/" rel="nofollow" title="Doom III Files"  target="_blank">FileFront&#8217;s Doom III Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Far Cry 2:</big> Crater Lake (v2)</span></strong></p>
<p>For those of you that enjoyed the original release (and those of you that may have missed it) bigdane is back to tantalize you with his newest version! All of you sniper-lovers, don&#8217;t fret, there are still plenty of places to pick from&#8230;Essentially, Crater Lake (v2) is more or less, a total remake of the original Crater Lake, which will provide you with even more Far Cry 2 goodness and some serious Assault action!<br />
Download: <a href="http://farcry.filefront.com/file/Crater_Lake;95808" rel="nofollow" title="Crater Lake (v2)"  target="_blank">Crater Lake (v2)</a><br />
More Far Cry 2: <a href="http://farcry.filefront.com/" rel="nofollow" title="Far Cry 2 Files"  target="_blank">FileFront&#8217;s Far Cry 2 Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Dawn of War Dark Crusade:</big> The Last Palace</span></strong></p>
<p>The Last Palace is a 4 player map based on a war torn city in which 2 players start at a ruined Imperial Palace. This map is greatly detailed with craters, bombed out buildings, building rubble, and etc are littered throughout the map to give that warn torn city look; and coupled with custom decals, it just adds more to the experience.</p>
<p>Download: <a href="http://dawnofwar.filefront.com/file/The_Last_Palace;95740" rel="nofollow" title="The Last Palace"  target="_blank">The Last Palace</a><br />
More Dawn of War Dark Crusade: <a href="http://dawnofwar.filefront.com/" rel="nofollow" title="Dawn of War Dark Crusade Files"  target="_blank">FileFront&#8217;s Dawn of War Dark Crusade Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Star Wars Battlefront 2:</big> Game_Jedi&#8217;s Map Pack</span></strong><br />
In Game_Jedi&#8217;s Map Pack, he gives us four maps for our perusal: Dantooine: Destroyed Enclave, King of the Hill, Mini Fort Warz, and Valley of the Dark Lords.</p>
<p>Download: <a href="http://starwarsbattlefront.filefront.com/file/GameJedis_Map_Pack;95756" rel="nofollow" title="Game_Jedi's Map Pack"  target="_blank">Game_Jedi&#8217;s Map Pack</a></p>
<p>More Star Wars Battlefront 2: <a href="http://starwarsbattlefront.filefront.com/" rel="nofollow" title="Star Wars Battlefront 2 Files"  target="_blank">FileFront&#8217;s Star Wars Battlefront 2</a><a href="http://starwarsbattlefront.filefront.com/" rel="nofollow" title="Star Wars Battlefront 2 Files"  target="_blank"> Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Elite Force:</big> rpg_dy100a</span></strong><br />
This is Gigon&#8217;s update of his DY-100 Class RPG Map. Compared to the previous version we have on the site this is such a massive improvement its almost a different ship</p>
<p>Download: <a href="http://eliteforce2.filefront.com/file/rpgdy100a;95715" rel="nofollow" title="rpg_dy100a"  target="_blank">rpg_dy100a</a><br />
More Elite Force: <a href="http://eliteforce2.filefront.com/" rel="nofollow" title="Elite Force Files"  target="_blank">FileFront&#8217;s Elite Force Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Company of Heroes:</big> Lafayette</span></strong></p>
<p>Lafayette is a very small map that is built for 4 players mainly designed for instant action as the game starts due to how the points are laid out. Teams start at forested regions of the map which are located at opposing sides of the map and a road way is located in the middle.</p>
<p>Download: <a href="http://companyofheroes.filefront.com/file/Lafayette;95711" rel="nofollow" title="Lafayette"  target="_blank">Lafayette</a><br />
More Company of Heroes: <a href="http://companyofheroes.filefront.com/" rel="nofollow" title="Company of Heroes Files"  target="_blank">FileFront&#8217;s Company of Heroes Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Dawn of War:</big> Tropic Thunder</span></strong></p>
<p>Nope, this isn&#8217;t based on the firm, but rather a map from D2tm called Tropic Thunder <img src='http://news.filefront.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' title="The Open File: Many Happy Returns   Files from the Front   November 24, 2008" />  Here we have a eight player map that is based on the topical landscape which isn&#8217;t done that bad; added in are few foliage, trees, canopy and the like to make the map more detailed.</p>
<p>Download: <a href="http://dawnofwar.filefront.com/file/Tropic_Thunder;95710" rel="nofollow" title="Tropic Thunder"  target="_blank">Tropic Thunder</a><br />
More Dawn of War: <a href="http://dawnofwar.filefront.com/" rel="nofollow" title="Dawn of War Files"  target="_blank">FileFront&#8217;s Dawn of War Files</a><br />
<strong><span style="text-decoration: underline;"><big></big></span></strong></p>
<p><strong><span style="text-decoration: underline;"><big>Far Cry 2:</big> Canyon</span></strong></p>
<p>Hot on the heels of the release that was just mirrored, DobiKuba has gone about sending in another rather large map to rouse the old killer instinct in you and to show off his mapping skills!</p>
<p>Download: <a href="http://farcry.filefront.com/file/Canyon;95785" rel="nofollow" title="Canyon"  target="_blank">Canyon</a><br />
More Far Cry 2: <a href="http://farcry.filefront.com/" rel="nofollow" title="Far Cry 2 Files"  target="_blank">FileFront&#8217;s Far Cry 2 Files</a></p>
<div>
<hr size="1" /><span style="font-size: large;">S K I N S / M O D E L S</span></div>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Jedi Knight III:</big> Final Fantasy VII Compilation</span></strong></p>
<p>Before we begin I will hold up my hands and admit I&#8217;m a Final Fantasy fan, I attend regular mettings to kick the habbit so wish me luck there. Anyhow, FF VII being my favorite of the series I just had to grab this file and set traps around it to keep those other reviewers off. Now onto the review&#8230;..</p>
<p>Download: <a href="http://jediknight3.filefront.com/file/Final_Fantasy_VII_Compilation;95757" rel="nofollow" title="Final Fantasy VII Compilation"  target="_blank">Final Fantasy VII Compilation</a><br />
More Jedi Knight III: <a href="http://jediknight3.filefront.com/" rel="nofollow" title="Jedi Knight III Files"  target="_blank">FileFront&#8217;s Jedi Knight III Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Stalker:</big> S.T.A.L.K.E.R.-F.I.L.E.S.-Computer Screen</span></strong><br />
Compatible with all patches and all mods, this</p>
<p>Download: <a href="http://stalker.filefront.com/file/STALKERFILESComputer_Screen;95755" rel="nofollow" title="S.T.A.L.K.E.R.-F.I.L.E.S.-Computer Screen"  target="_blank">S.T.A.L.K.E.R.-</a><a href="http://stalker.filefront.com/file/STALKERFILESComputer_Screen;95755" rel="nofollow" title="S.T.A.L.K.E.R.-F.I.L.E.S.-Computer Screen"  target="_blank">F.I.L.E.S.-Computer Screen</a><br />
More Stalker: <a href="http://stalker.filefront.com/" rel="nofollow" title="Stalker Files"  target="_blank">FileFront&#8217;s Stalker Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Star Trek: Legacy:</big> Federation Guardian Class</span></strong></p>
<p>This is the Guardian Class, Oberth refit. Many of you should recognize this baby as it has popped up in a few news posts recently. Well its been a good wait for this to be finally done and dusted and props to <strong>Phoenix</strong> for getting her finished! <strong>Phoenix</strong> has also uploaded this as an entry to the ever growing list of entries to the Starship Contests.</p>
<p>Download: <a href="http://legacy.filefront.com/file/Federation_Guardian_Class;95737" rel="nofollow" title="Federation Guardian Class"  target="_blank">Federation Guardian Class</a><br />
More Star Trek: Legacy: <a href="http://legacy.filefront.com/" rel="nofollow" title="Star Trek: Legacy Files"  target="_blank">FileFront&#8217;s Star Trek: Legacy Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Jedi Knight III:</big> SM Steel Lasersword</span></strong><br />
This is a random lightsaber-sword-thingy that this developer made with photoshop and 3DS Max.</p>
<p>Download: <a href="http://jediknight3.filefront.com/file/SM_Steel_Lasersword;95718" rel="nofollow" title="SM Steel Lasersword"  target="_blank">SM Steel Lasersword</a><br />
More Jedi Knight III: <a href="http://jediknight3.filefront.com/" rel="nofollow" title="Jedi Knight III Files"  target="_blank">FileFront&#8217;s Jedi Knight III Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Stalker:</big> Colt-1911- Texture -</span></strong><br />
This mods reskins the Colt 1911 in the game. It is a great quality reskin, just check out the screenshot below.</p>
<p>Download: <a href="http://stalker.filefront.com/file/Colt1911_Texture_;95704" rel="nofollow" title="Colt-1911- Texture -"  target="_blank">Colt-1911- Texture -</a><br />
More Stalker: <a href="http://stalker.filefront.com/" rel="nofollow" title="Stalker Files"  target="_blank">FileFront&#8217;s Stalker Files</a></p>
<hr size="1" /><strong><span style="text-decoration: underline;"><big>Star Trek: Legacy:</big> Ambassador Class</span></strong></p>
<p>This is the Ambassador class and &#8220;Late Refit&#8221; originally released for BC by LC/Legacy and ported to Legacy by yopyop. This is a really high quality model which showcases yopyop&#8217;s impressive reworking of LC&#8217;s impressive model from BC.</p>
<p>Download: <a href="http://legacy.filefront.com/file/Ambassador_Class;95764" rel="nofollow" title="Ambassador Class"  target="_blank">Ambassador Class</a><br />
More Star Trek: Legacy: <a href="http://legacy.filefront.com/" rel="nofollow" title="Star Trek: Legacy Files"  target="_blank">FileFront&#8217;s Star Trek: Legacy Files</a></p>
<p><strong><em>Again, we regret that we cannot provide you with this weeks Demos, Patches and trailer. We apologize for the inconvenience! For now, here are the links to redirect you.</em></strong></p>
<div>
<hr size="1" /><span style="font-size: large;">D E M O S</span></div>
<hr size="1" />Click here for the recent <a href="http://filelist.filefront.com/LatestGameDemos" rel="nofollow" title="Demos"  target="_blank">DEMOS</a></p>
<div>
<hr size="1" /><span style="font-size: large;">P A T C H E S</span></div>
<hr size="1" />Click here for the recent <a href="http://filelist.filefront.com/LatestGamePatches" rel="nofollow" title="Patches"  target="_blank">PATCHES</a></p>
<div>
<hr size="1" /><span style="font-size: large;">T R A I L E R S</span></div>
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		<title>id Says No Content Has Been Removed From Rage Because of Xbox 360</title>
		<link>http://news.filefront.com/id-says-no-content-has-been-removed-from-rage-because-of-xbox-360/</link>
		<comments>http://news.filefront.com/id-says-no-content-has-been-removed-from-rage-because-of-xbox-360/#comments</comments>
		<pubDate>Wed, 17 Sep 2008 04:42:50 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
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		<guid isPermaLink="false">http://news.filefront.com/?p=28116</guid>
		<description><![CDATA[
Earlier today we filed a report from the Austin Game Developers Conference in which id Software lead designer Tim Willits stated the storage capacity of DVDs on the Xbox 360 had forced id to alter content from its upcoming shooter Rage. During his discussion on storytelling and technology he mentioned that he &#8220;wouldn&#8217;t say the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://news.filefront.com/wp-content/uploads/2008/09/rage.jpg"><img class="alignnone size-full wp-image-28115 aligncenter" title="rage" src="http://news.filefront.com/wp-content/uploads/2008/09/rage.jpg" alt="Gaming Today" width="500" height="313" /></a></p>
<p>Earlier today we <a href="http://www.1up.com/do/newsStory?cId=3169963" rel="nofollow" >filed a report</a> from the Austin Game Developers Conference in which id Software lead designer Tim Willits stated the storage capacity of DVDs on the Xbox 360 had forced id to alter content from its upcoming shooter <a href="http://www.1up.com/do/gameOverview?cId=3161746" rel="nofollow" >Rage</a>. During his discussion on storytelling and technology he mentioned that he &#8220;wouldn&#8217;t say the overall story was changed in any way in order to fit on the Xbox 360 version, but how the player experiences Rage&#8217;s story has been altered.&#8221; It wasn&#8217;t just disappointing to hear the game would be changed because of such an obstacle, but that it was also going to affect the PS3 and PC versions of the game. It didn&#8217;t take more than a quick glance at <a href="http://www.1up.com/do/newsStory?cId=3169963#comments" rel="nofollow" >comments</a> on the original story to see that gamers were none too pleased with the news.</p>
<p>However, following all the online reaction to the story Tim released a <a href="http://www.shacknews.com/onearticle.x/53976" rel="nofollow"  target="_blank">statement</a> to Shacknews in which he clarified his statements, saying, &#8220;There was NO CONTENT removed from RAGE because of the 360&#8211;NONE AT ALL,&#8221; before adding, &#8220;We feel the 360 is a great platform and will provide a fantastic Rage experience.&#8221;</p>
<p>You could argue that first point isn&#8217;t entirely true, as id has said on more than one occasion that the Xbox 360 version won&#8217;t look as good as the PC/PS3 iteration due to DVD size constraints, but what did he mean by &#8220;Rage&#8217;s story has been altered&#8221; because of the Xbox 360 in his discussion earlier today, then?</p>
<p>&#8220;During my talk today I mentioned that we originally wanted to have around 5 or 6 smaller wasteland environments but later decided instead to have 2 larger wastelands,&#8221; he explained. &#8220;Mostly because we were going to be shipping on two DVDs for the 360 and felt that it would play better with one large wasteland on each disc so there would be no loading between wastelands.&#8221;</p>
<p>So while it&#8217;s reassuring to hear that no content has actually been removed from the game due size constraints (after all, degrading the graphical quality on the Xbox 360 is enough of a knock on DVDs), it&#8217;s interesting that a multiplatform game&#8217;s story and pacing is being dictated by one console&#8217;s technical specifications. We&#8217;ll be following up with id and Willits and try to bring you further details on this story as we can.</p>



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		<title>id: PC Piracy a &#8220;Dirty Little Secret Among Hardware Manufacturers&#8221;</title>
		<link>http://news.filefront.com/id-pc-piracy-a-dirty-little-secret-among-hardware-manufacturers/</link>
		<comments>http://news.filefront.com/id-pc-piracy-a-dirty-little-secret-among-hardware-manufacturers/#comments</comments>
		<pubDate>Thu, 21 Aug 2008 21:18:10 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
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		<category><![CDATA[piracy]]></category>

		<guid isPermaLink="false">http://news.filefront.com/?p=27614</guid>
		<description><![CDATA[
There&#8217;s no denying that piracy is a significant problem for PC game developers. While some overplay or downplay its significance, it is no doubt an issue. But consider the effect of piracy on PC hardware manufacturers. Without a top-of-the-line graphics card and processor, it doesn&#8217;t matter how many copies of Crysis you can pirate, you&#8217;re [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://news.filefront.com/wp-content/uploads/2008/08/crysis.jpg"><img class="alignnone size-full wp-image-27615 aligncenter" title="crysis" src="http://news.filefront.com/wp-content/uploads/2008/08/crysis.jpg" alt="Gaming Today" width="500" height="313" /></a></p>
<p>There&#8217;s no denying that piracy is a significant problem for PC game developers. While some overplay or downplay its significance, it is no doubt an issue. But consider the effect of piracy on PC hardware manufacturers. Without a top-of-the-line graphics card and processor, it doesn&#8217;t matter how many copies of Crysis you can pirate, you&#8217;re not going to do much without the hardware to run it.</p>
<p>In an interview with GamesIndustry.biz, id Software vice president Tom Bramwell floated an interesting theory that PC hardware manufacturers might not be the biggest opponent of the piracy scene.</p>
<p>&#8220;There&#8217;s lots of things that they could do but typically just they just line up on the wrong side of the argument in my opinion,&#8221; Hollenshead claimed. &#8220;They have lots of reasons as to why they do that, but I think that there&#8217;s been this dirty little secret among hardware manufacturers, which is that the perception of free content &#8211; even if you&#8217;re supposed to pay for it on PCs &#8211; is some sort hidden benefit that you get when you buy a PC, like a right to download music for free or a right to download pirated movies and games.&#8221;</p>
<p>Asked if he thinks the manufacturers are secretly happy about the the situation, Hollenshead replied, &#8220;Yeah I think they are. I think that if you went in and could see what&#8217;s going on in their minds, though they may never say that stuff and I&#8217;m not saying there&#8217;s some conspiracy or something like that &#8211; but I think the thing is they realise that trading content, copyrighted or not, is an expected benefit of owning a computer.</p>
<p>&#8220;And I think that just based on their actions&#8230;what they say is one thing, but what they do is another. When it comes into debates about whether peer-to-peer file-sharing networks that by-and-large have the vast majority, I&#8217;m talking 99 per cent of the content is illicitly trading copyrighted property, they&#8217;ll come out on the side of the 1 per cent of the user doing it for legitimate benefit. You can make philosophical arguments that are difficult to debate, but at the same time you&#8217;re just sort of ignoring the enormity of the problem.&#8221;</p>
<p>He certainly raises a good point. You can&#8217;t come right out and say this is true without some evidence, but it seems to make too much sense to be untrue. Either way, Hollenshead probably shouldn&#8217;t count on getting any Christmas cards from Intel, AMD and Nvidia this year.</p>



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		<title>Rage&#8217;s Graphics Won&#8217;t Be as Pretty on 360 Due to Storage Issues; New Trailer</title>
		<link>http://news.filefront.com/rages-graphics-wont-be-as-pretty-on-360-due-to-storage-issues-new-trailer/</link>
		<comments>http://news.filefront.com/rages-graphics-wont-be-as-pretty-on-360-due-to-storage-issues-new-trailer/#comments</comments>
		<pubDate>Fri, 01 Aug 2008 17:55:25 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
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		<guid isPermaLink="false">http://news.filefront.com/?p=27135</guid>
		<description><![CDATA[
The video above is from QuakeCon, and it shows off the newest IP from id, Rage, which will combine FPS and driving action with a post-apocalyptic setting. Looks pretty sweet, doesn&#8217;t it? Well, don&#8217;t expect the same quality of visuals on the Xbox 360 version. The game&#8217;s creator, John Carmack, recently revealed that the 360 [...]]]></description>
			<content:encoded><![CDATA[<div align="center"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="500" height="319" id="gamevideos6" align="middle"><param name="quality" value="high"/><param name="play" value="true"/><param name="loop" value="true"/><param name="scale" value="showall"/><param name="wmode" value="window"/><param name="devicefont" value="false"/><param name="bgcolor" value="#000000"/><param name="menu" value="true"/><param name="allowScriptAccess" value="sameDomain"/><param name="allowFullScreen" value="true"/><param name="salign" value=""/><param name="movie" value="http://gamevideos.com/swf/gamevideos11.swf?embedded=1&#038;fullscreen=1&#038;autoplay=0&#038;src=http://gamevideos.com/video/videoListXML%3Fid%3D20044%26ordinal%3D1217605570623%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /><embed src="http://gamevideos.com/swf/gamevideos11.swf?embedded=1&#038;fullscreen=1&#038;autoplay=0&#038;src=http://gamevideos.com/video/videoListXML%3Fid%3D20044%26ordinal%3D1217605570623%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" width="500" height="319" /></object></div>
<p>The video above is from QuakeCon, and it shows off the newest IP from id, Rage, which will combine FPS and driving action with a post-apocalyptic setting. Looks pretty sweet, doesn&#8217;t it? Well, don&#8217;t expect the same quality of visuals on the Xbox 360 version. The game&#8217;s creator, John Carmack, recently revealed that the 360 version would have to be scaled back visually due to some storage issues. Apparently, the royalty fees for a third DVD were too high to make that a viable option. Instead, the developers will have to compress the game even further to fit it on two DVDs. On the flipside, the PS3 version will be shipping on a single Blu-Ray disc, while the PC and Mac versions will release in both Blu-Ray and DVD formats. So basically, if you have the option, you might want to skip the Xbox 360 version of this game whenever it comes out.</p>
<p>Via <a href="http://www.shacknews.com/onearticle.x/53976" rel="nofollow"  target="_blank">ShackNews</a></p>



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		<title>New Trailer for Wolfenstein is Nazi-Killing Fun</title>
		<link>http://news.filefront.com/new-trailer-for-wolfenstein-is-nazi-killing-fun/</link>
		<comments>http://news.filefront.com/new-trailer-for-wolfenstein-is-nazi-killing-fun/#comments</comments>
		<pubDate>Fri, 01 Aug 2008 04:38:37 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
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		<guid isPermaLink="false">http://news.filefront.com/?p=27106</guid>
		<description><![CDATA[
At QuakeCon, id decided to unveil a brand new trailer for the next installment in the Wolfenstein series. As you can imagine &#8212; this being one of the earlier trailers &#8212; it shows very little in the way of gameplay. Still, you can definitely tell it&#8217;s Wolfenstein. I mean, what other game would feature Nazis, [...]]]></description>
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<p>At QuakeCon, id decided to unveil a brand new trailer for the next installment in the Wolfenstein series. As you can imagine &#8212; this being one of the earlier trailers &#8212; it shows very little in the way of gameplay. Still, you can definitely tell it&#8217;s Wolfenstein. I mean, what other game would feature Nazis, the occult, and lots of shooting&#8230;you know, that was being developed by id. Regardless, I&#8217;m sure this game will live up to its heritage, and I definitely can&#8217;t wait to play some of the new objective-based multiplayer.</p>



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		<title>Forget Booth Babes, Get Charisma+2 Gamer Models</title>
		<link>http://news.filefront.com/forget-booth-babes-get-charisma2-gamer-models/</link>
		<comments>http://news.filefront.com/forget-booth-babes-get-charisma2-gamer-models/#comments</comments>
		<pubDate>Tue, 29 Jul 2008 18:36:45 +0000</pubDate>
		<dc:creator>Shawn Sines</dc:creator>
				<category><![CDATA[Computer]]></category>
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		<category><![CDATA[booth-babes]]></category>
		<category><![CDATA[Charisma 2]]></category>
		<category><![CDATA[Charisma+2]]></category>
		<category><![CDATA[gamer models]]></category>
		<category><![CDATA[QuakeCon 2008]]></category>
		<category><![CDATA[Yvonna Lynn]]></category>

		<guid isPermaLink="false">http://news.filefront.com/?p=26991</guid>
		<description><![CDATA[Forget the booth babes that once decorated games industry cons and expos. Charisma+2 is offering a much more attractive alternative in the pleasing form of models that are gamers. id Software has already commissioned Charisma 2, lead by president Yvonne Lynn, for QuakeCon 2008. The ladies featured include L337Lauren, winner of the Miss Video Game [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://news.filefront.com/wp-content/uploads/2008/07/charisma_2-lauren.jpg"><img class="size-medium wp-image-26992" title="charisma_2-lauren" src="http://news.filefront.com/wp-content/uploads/2008/07/charisma_2-lauren.jpg" alt="charisma 2 lauren Forget Booth Babes, Get Charisma+2 Gamer Models" width="180" height="250" align="right" /></a>Forget the booth babes that once decorated games industry cons and expos. Charisma+2 is offering a much more attractive alternative in the pleasing form of models that are gamers. id Software has already commissioned Charisma 2, lead by president Yvonne Lynn, for QuakeCon 2008. The ladies featured include L337Lauren, winner of the Miss Video Game Tournament 2007 held in Montreal at Arcadia and Kelly &#8220;Tipperqueen&#8221; of Team Pandemic , who&#8217;s earned the title of &#8220;World&#8217;s Best Guitar Heroine.&#8221; Gamers can play with these girls at the con.</p>
<p><a href="http://news.filefront.com/wp-content/uploads/2008/07/charisma_2-kelly8.jpg"><img class="size-medium wp-image-26993" title="charisma_2-kelly8" src="http://news.filefront.com/wp-content/uploads/2008/07/charisma_2-kelly8-202x300.jpg" alt="charisma 2 kelly8 202x300 Forget Booth Babes, Get Charisma+2 Gamer Models" width="150" height="224" align="left" /></a></p>
<blockquote><p><em>Competition Details:<br />
What: Charisma+2&#8217;s Head-to-Head Competition with any challenger at QuakeCon<br />
Date: Thursday, July31st, Friday August 1, Saturday August 2nd<br />
Time: varied: check Charisma+2 booth for details<br />
Location: The &#8220;Charisma+2 presents QuakeCon Girls After Hours&#8221; Booth</em></p></blockquote>
<p>Gamers who&#8217;s egos are easily bruised should be content to just watch. These ladies have an average of 13 years of gaming experience across different genres and platforms. For more on <a href="http://www.charismaplus2.com/browse.php" rel="nofollow"  target="_blank">Charisma+2</a> read the full article on <a href="http://www.prweb.com/releases/2008/7/prweb1154384.htm" rel="nofollow"  target="_blank">PRWeb</a>.</p>



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		<title>E3 2008: EA&#8217;s Press Conference</title>
		<link>http://news.filefront.com/e3-2008-eas-press-conference/</link>
		<comments>http://news.filefront.com/e3-2008-eas-press-conference/#comments</comments>
		<pubDate>Wed, 16 Jul 2008 22:51:38 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
				<category><![CDATA[Bioware]]></category>
		<category><![CDATA[E3 2008]]></category>
		<category><![CDATA[Electronic Arts]]></category>
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		<category><![CDATA[Valve]]></category>

		<guid isPermaLink="false">http://news.filefront.com/?p=26274</guid>
		<description><![CDATA[
Right off the bat, I was in a sour mood entering EA&#8217;s press conference. This was mostly due to the fact that they held it in the Orpheum Theater, which was several annoying blocks away from the main convention hall (whereas every other sane developer has chosen to hold their events near the main hall [...]]]></description>
			<content:encoded><![CDATA[<div align="center"><img src="http://news.filefront.com/wp-content/uploads/2008/07/eapressriccitello1-1.jpg" alt="Gaming Today" title="E3 2008: EAs Press Conference" /></div>
<p>Right off the bat, I was in a sour mood entering EA&#8217;s press conference. This was mostly due to the fact that they held it in the Orpheum Theater, which was several annoying blocks away from the main convention hall (whereas every other sane developer has chosen to hold their events near the main hall or at least provide shuttle service to their events). I warmed up a bit though after I got seated and was treated to some surprisingly good-looking games, along with a few duds. After an opening video running through most of their upcoming games, John Riccitello, the president of EA, kicked things off by pretty much getting on stage and saying that he was going to leave it to the developers to talk about their projects. From there, it was basically one impressive showing after another (with a few mind-numbingly dull ones just to remind us that it was a press conference). <span id="more-26274"></span></p>
<p><img src="http://news.filefront.com/wp-content/uploads/2008/07/eapresssimanimals1-1.jpg" align="right" alt="eapresssimanimals1 1 E3 2008: EAs Press Conference"  title="E3 2008: EAs Press Conference" />Rod Humble, the head of The Sims Studio, came out first to talk about (what else?) the Sims brand. He started off by debuting a new game called &#8220;SimAnimals,&#8221; which is pretty much what it sounds like: you&#8217;ll be able to control a community of animals and have them interact with each other. The main feature for this is that the interface is incredibly simplistic. A new trailer showed a floating hand being used to pick up animals and place them elsewhere in the world and even grabbing trees and reshaping the landscape. There&#8217;s also some dynamics between &#8220;good&#8221; and &#8220;bad&#8221; animals, with bears and foxes trying to kill squirrels for example. It looks pretty tame, but I wouldn&#8217;t be surprised if it went on to sell plenty of copies. That game is set to be released for the Wii and DS in January 2009. He also showed off a new trailer for the highly-anticipated Sims 3. It was kind of a goofy video, but the game does look a few leaps and bounds more complex than The Sims 2.</p>
<p><img src="http://news.filefront.com/wp-content/uploads/2008/07/eapressdeadspace1-1.jpg" align="left" title="E3 2008: EAs Press Conference" alt="eapressdeadspace1 1 E3 2008: EAs Press Conference" />Next up was Glen Schofield with EA Redwood Shores, who had one big title to show off with Dead Space. His whole presentation was basically an impressive live demo of the game. It started with the protagonist checking his weapons so the developers can show off the in-game HUD. Your inventory, for example, is displayed as if it were in the game world, allowing you to move the camera around it. From the he enters and area that&#8217;s suddenly locked down for &#8220;biocontainment&#8221; (i.e. &#8220;big freakin&#8217; monster about to eat your organs&#8221;). A big monster jumps out and roars, while the main character backs off and draws a weapon. He starts taking shots at the monster and occasionally getting knocked back by it. Eventually he manages to blow off some limbs and bring the thing down. The whole scene was quite a spectacle and definitely felt tense. The demo ended by having the main character suddenly grabbed by a big tentacle, trying to shoot his way out, and ultimately getting dragged into the darkness. This game is going to scare the crap out of me when it&#8217;s released on October 21st.</p>
<p>The European Studio head, Patrick Soderlund, was up next with a live demo for Mirror&#8217;s Edge. It basically showed a quick run-through of a portion of a mission. The whole time, the audience &#8220;oohed&#8221; and &#8220;aahed&#8221; and gasped when it seemed like the person playing the demo was about to plunge to their death. Overall though, the game looks a lot like Prince of Persia in the first-person; and I mean that as a compliment. The game&#8217;s main character, Faith, has about the same skill set as the Prince: balancing on narrow ledges, jumping huge gaps, running along walls, etc. She can also use a variety of combat moves to disarm opponents and beat them down. Lately, I&#8217;ve been thinking of it as kind of the &#8220;Assassin&#8217;s Creed&#8221; of this year; that is, a really unique and interesting game that a lot of people are going to love, and a lot of people are going to hate.</p>
<p><img src="http://news.filefront.com/wp-content/uploads/2008/07/eapressspore1-1.jpg" align="right" alt="Gaming Today" title="E3 2008: EAs Press Conference" />Will Wright took the stage afterwards to talk about Spore and steal the show in my opinion. His whole presentation was filled with tongue-in-cheek humor and some great examples of how even just the Spore Creature Creator has far surpassed their expectations. For instance, their goal of 100,000 creatures in their database by September was met in 22 hours (a fun fact he stated: there are now more creatures in the Spore database than there actually are in existence). He stressed the fusion of science and creativity when it came to designing Spore, and topped the whole thing off with a new trailer. I don&#8217;t think there was anyone in that room doubting that Spore is going to be one of the biggest and most innovative games ever.</p>
<p><img src="http://news.filefront.com/wp-content/uploads/2008/07/eapressnba1-1.jpg" alt="Gaming Today" align="left" title="E3 2008: EAs Press Conference" />Following that was another well-known name in the industry: Peter Moore, who came to talk about EA Sports. These aren&#8217;t exactly the most thrilling titles around, and Moore seemed to know that since he brought in a few celebrity spokespeople. For NBA Live 09, he was accompanied by NBA Hall of Famer, Bill Walton, who then went on to crack up the entire audience. They discussed the new &#8220;dynamic DNA&#8221; system for the game, which will analyze how strong players are in certain situations &#8212; this information will be updated daily during the season. Moore also announced the new &#8220;All-Play&#8221; brand of games, which basically provides some optional assistance in games to make it more accessible to some people. To demonstrate this, he played some Tiger Woods 09 on the Wii against pro-golfer (and super-leggy) Natalie Gublis. The games weren&#8217;t all that interesting, but the demonstrations sure were.</p>
<p>Then came the lull in the show; the part that seemed to just have one unimpressive announcement after another. EA Online reps came out to discuss their new &#8220;Nucleus&#8221; system whcih basically gives you a gamer profile for EA games. You&#8217;ll also use this profile for microtransactions (there was lots of muttering from the audience at that point). Shawn Fanning (yes, the Napster guy) announced &#8220;Rupture,&#8221; which is essentially another type of gamer profile with achievements. The only distinctive feature seemed to be the fact that you can create your own achievement and challenge your friends. Then Travis Boatman from EA Mobile was up next to talk about EA&#8217;s line-up for the iPhone and iPod Touch. I actually felt kind of sorry for him up there, especially when he asked if anyone in the audience had an iPhone and only ten people raised their hands.</p>
<p>Then we came back to the exciting bits; or so we though. Greg Zeschuk from BioWare came out to debut the first trailer for their new game Dragon Age Origins. Frankly, the trailer wasn&#8217;t impressive at all. All it showed was a cinematic of a human army and a monster army running at each other; it was like watching The Lord of the Rings.</p>
<p><img src="http://news.filefront.com/wp-content/uploads/2008/07/eapressleft4dead1-1.jpg" alt="Gaming Today" align="left" title="E3 2008: EAs Press Conference" />Gabe Newell from Valve walked out on the stage next, looking like he&#8217;d just woken up from a nap&#8230;and proceeded to wow the audience with some new details on Left 4 Dead. For one, the game will actually include two-player splitscreen (good news to those who get tired of having their Xbox-less friends being out of luck). For another, the game will include a &#8220;director,&#8221; which will shape the game based on how you play and reward you for playing well. To demonstrate this, he showed two clips of two different groups. The first group hadn&#8217;t been playing well and were low on ammo and health, so they only had to deal with a couple zombies running at them. The second group had been organized and playing well, so they had to deal with a dozen zombies; but they got a crazy explosion for a finale when they defeated them. This game is definitely going to develop a following once it&#8217;s released.</p>
<p>The last presentation came as a surprise. Riccitello took the stage briefly to announce a new partnership with id to produce their titles (a job previously in the hands of Activision) and then introduced John Carmack. Unfortunately, all we really got from Carmack was that we&#8217;ll hear more from them at QuakeCon. However, he did end the show with a quick trailer for their new IP, Rage, which promises to fuse Doom&#8217;s playstyle with some driving gameplay. The trailer was certainly pretty, but it was hard to gauge just what the game will be like from it.</p>



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		<title>Add Crave Entertainment to the List of Ex-ESA Members</title>
		<link>http://news.filefront.com/add-crave-entertainment-to-the-list-of-ex-esa-members/</link>
		<comments>http://news.filefront.com/add-crave-entertainment-to-the-list-of-ex-esa-members/#comments</comments>
		<pubDate>Tue, 24 Jun 2008 19:45:13 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Activision]]></category>
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		<guid isPermaLink="false">http://news.filefront.com/?p=25140</guid>
		<description><![CDATA[
They might not be as big as Activision or Vivendi, but the list of companies that have left the Entertainment Software Association. GamePolitics broke the news yesterday of the fifth publisher to leave the ESA this year. Crave is best known for some lesser known games such as the World Championship Poker games and that [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://news.filefront.com/wp-content/uploads/2008/06/bad-boys.jpg"><img class="alignnone size-full wp-image-25141 aligncenter" title="bad-boys" src="http://news.filefront.com/wp-content/uploads/2008/06/bad-boys.jpg" alt="bad boys Add Crave Entertainment to the List of Ex ESA Members" width="478" height="225" /></a></p>
<p>They might not be as big as Activision or Vivendi, but the list of companies that have left the Entertainment Software Association. <a href="http://www.gamepolitics.com/2008/06/23/breaking-another-esa-departure-crave-leaves-game-publishers-trade-group" rel="nofollow"  target="_blank">GamePolitics</a> broke the news yesterday of the fifth publisher to leave the ESA this year. Crave is best known for some lesser known games such as the <em>World Championship Poker </em>games and that terrible <em>Bad Boys </em>game.</p>
<p>While they originally obtained the information from a source, GP has since confirmed the news with the ESA. Senior VP Rich Taylor issued the following statement regarding Crave:</p>
<blockquote><p>We can confirm that Crave has decided not to renew its membership in the ESA. We value each member of our association, but respect their decision. In conversations with Crave, representatives stated that they value their longstanding membership with the ESA and remain committed to the values and goals of the association.</p></blockquote>
<p>Clearly, the ESA needs to act, and act fast. If they don&#8217;t, they aren&#8217;t going to have any members left to cater to.</p>



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		<title>Intel Demos ET: Quake Wars With Ray-Tracing</title>
		<link>http://news.filefront.com/intel-demos-et-quake-wars-with-ray-tracing/</link>
		<comments>http://news.filefront.com/intel-demos-et-quake-wars-with-ray-tracing/#comments</comments>
		<pubDate>Tue, 17 Jun 2008 18:15:20 +0000</pubDate>
		<dc:creator>Shawn Sines</dc:creator>
				<category><![CDATA[Activision]]></category>
		<category><![CDATA[Computer]]></category>
		<category><![CDATA[Game Companies]]></category>
		<category><![CDATA[Game Platforms]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Quake]]></category>
		<category><![CDATA[id Software]]></category>
		<category><![CDATA[Aspyr]]></category>
		<category><![CDATA[demonstrations]]></category>
		<category><![CDATA[Enemy Territory: Quake Wars]]></category>
		<category><![CDATA[et-quake-wars]]></category>
		<category><![CDATA[ETQW]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[Nerve Software]]></category>
		<category><![CDATA[quake-wars]]></category>
		<category><![CDATA[ray-tracing]]></category>
		<category><![CDATA[Splash Damage]]></category>
		<category><![CDATA[Underground Development]]></category>

		<guid isPermaLink="false">http://news.filefront.com/?p=24832</guid>
		<description><![CDATA[
At a recent event, Intel demonstrated Enemy Territory: Quake Wars with ray-tracing. ETQW reportedly ran at 14-29 frames per second in 1280&#215;720 on a 16-core (4 socket, 4 core) Tigerton system running at 2.93 GHz on a 64-bit Linux operating system.
Trendwatch reports seeing physically-correct refractions of water as well as incredibly detailed glass reflections. Intel [...]]]></description>
			<content:encoded><![CDATA[<div align="center"><a href='http://news.filefront.com/wp-content/uploads/2008/06/etqw_06_glassreflection.jpg'><img src="http://news.filefront.com/wp-content/uploads/2008/06/etqw_06_glassreflection.jpg" alt="etqw 06 glassreflection Intel Demos ET: Quake Wars With Ray Tracing" title="etqw_06_glassreflection" width="500" height="307" class="wp-image-24833" /></a></div>
<p>At a recent event, Intel demonstrated <em>Enemy Territory: Quake Wars</em> with ray-tracing. ETQW reportedly ran at 14-29 frames per second in 1280&#215;720 on a 16-core (4 socket, 4 core) Tigerton system running at 2.93 GHz on a 64-bit Linux operating system.</p>
<p>Trendwatch reports seeing physically-correct refractions of water as well as incredibly detailed glass reflections. Intel supports ray-tracing on 32-bit and 64-bit versions of Linux and Windows operating systems. </p>
<p>Check out  <a href="http://www.tgdaily.com/html_tmp/content-view-37925-113.html" rel="nofollow"  target="_blank">TGDaily</a> for a gallery of exclusive screenshots from <em>ET: Quake Wars</em>.</p>



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		<title>Enemy Territory: Quake Wars Demo Available on Xbox Live</title>
		<link>http://news.filefront.com/enemy-territory-quake-wars-demo-available-on-xbox-live/</link>
		<comments>http://news.filefront.com/enemy-territory-quake-wars-demo-available-on-xbox-live/#comments</comments>
		<pubDate>Mon, 09 Jun 2008 21:46:37 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
				<category><![CDATA[Activision]]></category>
		<category><![CDATA[Game Companies]]></category>
		<category><![CDATA[Game Consoles]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Quake]]></category>
		<category><![CDATA[id Software]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[enemy-territory]]></category>
		<category><![CDATA[id]]></category>
		<category><![CDATA[quake-wars]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://news.filefront.com/enemy-territory-quake-wars-demo-available-on-xbox-live/</guid>
		<description><![CDATA[
Finally, we get a chance to check out the new Enemy Territory: Quake Wars on the Xbox 360. Um, if you missed the retail release the other week, that is&#8230;or the PS3 version&#8230;or the PC version that came out eight months ago. But that&#8217;s not important. The point is: free stuff. Everyone loves free stuff, [...]]]></description>
			<content:encoded><![CDATA[<p align="center"><img src="http://news.filefront.com/wp-content/uploads/2008/06/etqw1-1.jpg" alt="etqw1 1 Enemy Territory: Quake Wars Demo Available on Xbox Live"  title="Enemy Territory: Quake Wars Demo Available on Xbox Live" /></p>
<p>Finally, we get a chance to check out the new Enemy Territory: Quake Wars on the Xbox 360. Um, if you missed the retail release the other week, that is&#8230;or the PS3 version&#8230;or the PC version that came out eight months ago. But that&#8217;s not important. The point is: free stuff. Everyone loves free stuff, even if it&#8217;s late free stuff that probably should have been released a long time ago. Anyway, the demo for Enemy Territory: Quake Wars is available on Xbox Live for the four of you that haven&#8217;t seen the game yet. Enjoy.</p>
<p>Via <a href="http://majornelson.com/archive/2008/06/09/demo-enemy-territory-quake-wars.aspx" rel="nofollow"  target="_blank">Major Nelson</a></p>



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		<title>Washington Post Investigates ESA Defections</title>
		<link>http://news.filefront.com/washington-post-investigates-esa-defections/</link>
		<comments>http://news.filefront.com/washington-post-investigates-esa-defections/#comments</comments>
		<pubDate>Sun, 08 Jun 2008 19:53:56 +0000</pubDate>
		<dc:creator>Shawn Sines</dc:creator>
				<category><![CDATA[Activision]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Game Companies]]></category>
		<category><![CDATA[Gamer Life]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Games Industry]]></category>
		<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[Vivendi]]></category>
		<category><![CDATA[id Software]]></category>
		<category><![CDATA[entertainment-software-association]]></category>
		<category><![CDATA[ESA]]></category>
		<category><![CDATA[lucas-arts]]></category>
		<category><![CDATA[Washington-Post]]></category>

		<guid isPermaLink="false">http://news.filefront.com/washington-post-investigates-esa-defections/</guid>
		<description><![CDATA[Washington Post Reporter Mike Musgrove has delved into a number of game companies abandoning the Entertainment Software Association like rats from a sinking ship. reasons given for the defections from the ESA include the high cost of membership fees, the scaling down of E3 and CEO Michael Gallagher not taking an aggressive role for games [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://news.filefront.com/wp-content/uploads/2008/06/mikegallagher_qjgenth.jpg" title="mikegallagher_qjgenth.jpg" alt="mikegallagher qjgenth Washington Post Investigates ESA Defections" align="right" />Washington Post Reporter Mike Musgrove has delved into a number of game companies abandoning the Entertainment Software Association like rats from a sinking ship. reasons given for the defections from the ESA include the high cost of membership fees, the scaling down of E3 and CEO Michael Gallagher not taking an aggressive role for games industry interests unlike his predecessor.</p>
<blockquote><p><em>Gallagher&#8217;s] been kind of quiet since that [September WaPo profile]&#8230; After a Fox News show featured an uninformed pundit going off about the allegedly sexually explicit nature of&#8230; Mass Effect, some gamers complained that the ESA did not step in to defend the game industry&#8230;</em></p>
<p><em>While top-ranking game industry executives were quick to get on the phone or respond to my e-mail queries about Gallagher last year, they weren&#8217;t as chatty this year&#8230; Last year, Robbie Bach, head of Microsoft&#8217;s game division, got on the phone to sing Gallagher&#8217;s praises. This year, Microsoft sent me a statement: &#8220;We&#8217;re as committed as ever to the ESA, and we look forward to participating in E3 this summer.&#8221; Nintendo released a shorter, nine-word statement along the same lines.</em></p></blockquote>
<p>In other words your asking more for less&#8230; what have you done for me lately.</p>
<p>via <a href="http://www.gamepolitics.com/2008/06/08/washington-post-probes-esa-member-defections" rel="nofollow"  target="_blank">GamePolitics</a></p>



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		<title>File-N-Forget Podcast Episode 30: The Cult of Co-Op</title>
		<link>http://news.filefront.com/file-n-forget-podcast-episode-30-the-cult-of-co-op/</link>
		<comments>http://news.filefront.com/file-n-forget-podcast-episode-30-the-cult-of-co-op/#comments</comments>
		<pubDate>Wed, 04 Jun 2008 17:13:42 +0000</pubDate>
		<dc:creator>Shawn Sines</dc:creator>
				<category><![CDATA[Age of Conan]]></category>
		<category><![CDATA[Battlefield]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Command & Conquer]]></category>
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		<category><![CDATA[Features]]></category>
		<category><![CDATA[File-N-Forget Podcast]]></category>
		<category><![CDATA[Game Companies]]></category>
		<category><![CDATA[Game Consoles]]></category>
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		<category><![CDATA[Gamer Life]]></category>
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		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Portable]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[id Software]]></category>
		<category><![CDATA[co-op]]></category>
		<category><![CDATA[cooperative-play]]></category>
		<category><![CDATA[file-n-forget]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rant-&-rave]]></category>

		<guid isPermaLink="false">http://news.filefront.com/file-n-forget-podcast-episode-30-the-cult-of-co-op/</guid>
		<description><![CDATA[
File-N-Forget returns this week with a discussion of the changing face of gaming. Our topic: Cooperative gameplay and its evolution over the last few generations of consoles. Additionally Shawn raves about the good part of the the Xbox Live! Arcade game delisting and Ron gets wishy washy with praise and damnation for Funcom&#8217;s Age of [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://news.filefront.com/wp-content/uploads/2008/06/filenforget_header11.jpg" alt="filenforget header11 File N Forget Podcast Episode 30: The Cult of Co Op"  title="File N Forget Podcast Episode 30: The Cult of Co Op" /></p>
<p>File-N-Forget returns this week with a discussion of the changing face of gaming. Our topic: Cooperative gameplay and its evolution over the last few generations of consoles. Additionally Shawn raves about the good part of the the Xbox Live! Arcade game delisting and Ron gets wishy washy with praise and damnation for Funcom&#8217;s <em>Age of Conan</em>.</p>
<p>This weeks show is available by direct download <a href="http://files.filefront.com/File+N+Forget+Episode+30mp3/;10492206;/fileinfo.html" rel="nofollow"  target="_blank">here</a>.</p>
<p>As always, you can get past episodes from our podcast page at <a href="http://podcast.filefront.com/" rel="nofollow" >http://podcast.filefront.com</a>, and you can send your comments, questions, suggestions, or snarky comments to podcast@filefront.com.</p>
<p>File-N-Forget is also available on the iTunes <a href="http://news.filefront.com/category/features/file-n-forget-podcast/" itxtdid="5438351" target="_blank" style="border-bottom: 0.075em solid darkgreen ! important; font-weight: normal ! important; font-size: 100% ! important; text-decoration: underline ! important; padding-bottom: 1px ! important; color: darkgreen ! important; background-color: transparent ! important" classname="iAs" class="iAs">Music</a> Store.</p>



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		<title>Mods: The Fountain of Youth for PC Games</title>
		<link>http://news.filefront.com/mods-the-fountain-of-youth-for-pc-games/</link>
		<comments>http://news.filefront.com/mods-the-fountain-of-youth-for-pc-games/#comments</comments>
		<pubDate>Wed, 04 Jun 2008 03:47:48 +0000</pubDate>
		<dc:creator>Shawn Sines</dc:creator>
				<category><![CDATA[Activision]]></category>
		<category><![CDATA[Atari]]></category>
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		<guid isPermaLink="false">http://news.filefront.com/mods-the-fountain-of-youth-for-pc-games/</guid>
		<description><![CDATA[PC gaming is dead!
We&#8217;ve all heard it over and over recently from many pessimistic sources in the games industry. They cite software piracy as a major culprit, claiming an incredible percentage of games are stolen. We&#8217;ve heard how PCs are so much more expensive to upgrade than consoles and with the seemingly infinite combinations of [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://news.filefront.com/wp-content/uploads/2008/06/250px-counter-strike_box.jpg" title="250px-counter-strike_box.jpg" alt="250px counter strike box Mods: The Fountain of Youth for PC Games" align="left" />PC gaming is dead!</p>
<p>We&#8217;ve all heard it over and over recently from many pessimistic sources in the games industry. They cite software piracy as a major culprit, claiming an incredible percentage of games are stolen. We&#8217;ve heard how PCs are so much more expensive to upgrade than consoles and with the seemingly infinite combinations of hardware, software and drivers is it any wonder consoles look so promising to developers? With each successive generation of systems, consoles have become more sophisticated and now rival the performance capabilities of midline PCs.</p>
<p>PCs are hard to write games for. Again and again, developers complain about the time and money involved in creating games for systems that have no standard specifications and have a wide range of performance capabilities. Consoles represent a base configuration, sure they may or may not hare a hard drive and even when they do the size might vary but its nothing like PCs and its use of different hardware, OS and drivers. There&#8217;s no guarantee that a game will work for every build out there even if the machine meets the minimum system specifications.</p>
<p>All these are legitimate complaints, but I think there is one very important reason why the cries of PC game death are false. PC games have an appeal that is uncommon among the proprietary game consoles by offering a training ground for future developers. Gamers modify PC games  adding increased value for other players while granting the titles a longer life span if the mod scene takes off after release. Developers even plan for and encourage game owners to create new content and change existing code. What console offers this sort of tool? Some games come with tool sets packaged with the game, while others are free to download. Its become common for development teams to challenge amateur game makers to enhance or create new game content through contests, some &#8211; like the Make something Unreal contest, offer substantial prizes to the winners.</p>
<p><span id="more-24062"></span><br />
<a href="http://news.filefront.com/wp-content/uploads/2008/06/ghostbusters_doom.png" title="ghostbusters_doom.png"><img src="http://news.filefront.com/wp-content/uploads/2008/06/ghostbusters_doom.png" title="ghostbusters_doom.png" alt="ghostbusters doom Mods: The Fountain of Youth for PC Games" align="right" height="201" width="267" /></a>The first large mod making community emerged around Id Softworks <em>Doom</em>. WAD files allowed players to create custom levels for the game. Modders didn&#8217;t stop there. They created new monsters and altered gameplay drastically. According to the <a href="http://en.wikipedia.org/wiki/Doom_%28video_game%29" rel="nofollow"  target="_blank">Doom Wikipedia</a> entry, some of the most popular unauthorized WADs were <a href="http://en.wikipedia.org/wiki/Aliens_%281986_film%29" rel="nofollow" ><em>Aliens</em></a>, <a href="http://en.wikipedia.org/wiki/Star_Wars" rel="nofollow"  target="_blank"><em>Star Wars</em></a>, <a href="http://en.wikipedia.org/wiki/The_X-files" rel="nofollow"  target="_blank"><em>The X-files</em></a>, <a href="http://en.wikipedia.org/wiki/The_Simpsons" rel="nofollow"  target="_blank"><em>The Simpsons</em></a>, <a href="http://en.wikipedia.org/wiki/South_Park" rel="nofollow"  target="_blank"><em>South Park</em></a>, <a href="http://en.wikipedia.org/wiki/Sailor_Moon" rel="nofollow"  target="_blank"><em>Sailor Moon</em></a>, <a href="http://en.wikipedia.org/wiki/Dragon_Ball_Z" rel="nofollow"  target="_blank"><em>Dragon Ball Z</em></a>, <a href="http://en.wikipedia.org/wiki/Red_Faction" rel="nofollow"  target="_blank"><em>Red Faction</em></a>, <a href="http://en.wikipedia.org/wiki/Pok%C3%A9mon" rel="nofollow"  target="_blank"><em>Pokémon</em></a> , and <a href="http://en.wikipedia.org/wiki/Batman" rel="nofollow"  target="_blank"><em>Batman</em></a>. WADs launched the careers of several game developers who were once game enthusiasts.</p>
<p>One of the earliest examples of a developer releasing a tool set for a game is Interplay&#8217;s <em>Bard&#8217;s Tale Construction Set</em> published by Electronic Arts in 1991. Players didn&#8217;t have to own the <em>Bard&#8217;s Tale Construction Set</em> to play games created with it, so players could legally create and distribute their personal games. Unfortunately, because the game pre-dates the modern Internet, many of these user created scenarios were lost on floppy disks in basements the world over.</p>
<p>Since then, many developers began providing tool sets with their creations. BioWare made an effort to  give modders the same tools in the retail release that they used to create <em>Neverwinter Nights</em>. The sequel, developed by Obsidian, continued this trend to less spectacular results due to the core changes when they changed from a tile based game to one where creators had to place every tree and paint every blade of grass on the landscape. The <a href="http://nwn2forums.bioware.com/forums/index.html?viewcat=24" rel="nofollow"  target="_blank">BioWare Forum</a> continues to provide a place for players to share their new tile sets, modules and unexpectantly whole user created mini-mmo&#8217;s called Persistent Worlds even saw release for both games. Bioware and Obsidian both often feature their favorites in the regular Community Updates.  CD Projekt, who licensed the original Aurora Engine from NWN only to basically rewrite it from scratch released its Djinni Adventure Editor for its popular game <em>The Witcher</em>. The new <a href="http://news.filefront.com/cd-projekt-opens-the-witcher-story-tellers-tavern/" target="_blank">Story Tellers&#8217; Tavern</a> is already getting teams of modders together to work on mods for the game.</p>
<p>Bethesda is a sterling example of a developer that encourages and applauds the efforts of modders and their work on the <em>Elder Scrolls</em> series. <em>Morrowind</em> is one of the most modded games around. Even after its sequel <em>Oblivion</em> was published, modders still continue to create new weapons, armor, monsters, NPCs, quests, dungeons and whole new territories for the game. One of the most ambitious mods ever created is Emma&#8217;s <em><a href="http://lovkullen.net/Emma/kids.htm" rel="nofollow"  target="_blank">Children of Morrowind</a></em> mod. Children are conspicuously absent in the <em>Elder Scrolls</em> series, even though they carry a mature rating because all NPCs can be killed.</p>
<p>Modders aren;t merely adding content to new games, they are resurrecting old favorites. Troika Games has been gone for three years now, but fans continue to enhance <em>Vampire the Masquerade: Bloodlines;</em> unlocking new weapons, disciplines, occult and quest items and even action sequences based on content left over from development hidden in the installed game files. The <a href="http://browse.files.filefront.com/Vampire+the+Masquerade+Bloodlines+Unofficial+Patches+v53/;2230797;/browsefiles.html" rel="nofollow"  target="_blank">latest unofficial patch</a> is up to 5.3. Other favorite games like Interplay&#8217;s popular <em>Fallout 2</em> are still being enhanced by dedicated fans. The <em><a href="http://news.filefront.com/fallout-2-patch-offers-higher-resolution/" target="_blank"><em>Fallout 2</em></a></em> patch enables a higher visual resolution and adding DirectX 9 support, making it easier for fans to continue playing on modern hardware and operating systems.</p>
<p>Some of the most popular mods out there are for real time strategy games and first person shooters. Valve actively challenges its players to create and share new <em>Portal</em> scenarios. Some total conversion mods, mods that completely change the nature of the original game, became games in their own right. <em>Team Fortress</em> began life as a mod for <em>Quake </em>and is now a full game with an excellent sequel on the Source engine. <em>Counter-Strike</em> became more popular than <em>Half-Life. </em>These games continue to inspire prospective developers and fans.<which> Players can even find mods for the recently released FPS Crysis including <a href="http://www.moddb.com/mods/9651/28-months-later" rel="nofollow"  target="_blank"><em>28 Months Later </em></a>which is currently under development. These are all additions to a core game designed by professionals yet enhanced by enthusiasts, some of whom will one day join the ranks of game creators.</which></p>
<p>Sure, the handheld and console markets are slowly developing a niche “homebrew” market&#8230; but guess where these garage band developers do their work? Is it on these consoles they eventually port their creations to? No, its on the PCs – because the PC is not merely a game machine or DVD player, its also a development platform.</p>
<p>Long live the PC!</p>
<p style="margin-bottom: 0in">&nbsp;</p>



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		<title>id Software Falls in Line, Leaves the ESA</title>
		<link>http://news.filefront.com/id-software-falls-in-line-leaves-the-esa/</link>
		<comments>http://news.filefront.com/id-software-falls-in-line-leaves-the-esa/#comments</comments>
		<pubDate>Sat, 24 May 2008 17:19:08 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Game Companies]]></category>
		<category><![CDATA[Games Industry]]></category>
		<category><![CDATA[id Software]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[entertainment-software-association]]></category>
		<category><![CDATA[ESA]]></category>
		<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[Vivendi]]></category>

		<guid isPermaLink="false">http://news.filefront.com/id-software-falls-in-line-leaves-the-esa/</guid>
		<description><![CDATA[You can add id Software to the list of Activision, Vivendi and LucasArts as companies would have left the Entertainment Software Association in recently weeks. GamePolitics has confirmed the departure with both a rep from id and the ESA itself, with senior VP Rich Taylor issuing the following statement:
We can confirm that id Software has [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://news.filefront.com/wp-content/uploads/2008/05/id-software-logo.jpg" alt="id software logo id Software Falls in Line, Leaves the ESA" align="right" title="id Software Falls in Line, Leaves the ESA" />You can add id Software to the list of <a href="http://news.filefront.com/activision-vivendi-leave-the-esa/" target="_blank">Activision, Vivendi</a> and <a href="http://news.filefront.com/uh-oh-lucasarts-leaves-esa-still-on-for-e3/" target="_blank">LucasArts</a> as companies would have left the Entertainment Software Association in recently weeks. <a href="http://www.gamepolitics.com/2008/05/23/breaking-id-software-leaves-esa" rel="nofollow"  target="_blank">GamePolitics</a> has confirmed the departure with both a rep from id and the ESA itself, with senior VP Rich Taylor issuing the following statement:</p>
<blockquote><p>We can confirm that id Software has decided not to renew its membership in the ESA.   We admire their creativity and innovation.  We also respect their decision.</p>
<p>The ESA continues to lead the thriving video and computer game industry.  We are dedicated to protecting intellectual property, preserving First Amendment rights and fostering a beneficial environment for the entire entertainment software industry.</p></blockquote>
<p>id might not be as big a blow as Activision or Vivendi, but the latest departure isn&#8217;t going to promote confidence in the ESA among its remaining members.</p>



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		<title>Weird New Trailers for Enemy Territory: Quake Wars</title>
		<link>http://news.filefront.com/weird-new-trailers-for-enemy-territory-quake-wars/</link>
		<comments>http://news.filefront.com/weird-new-trailers-for-enemy-territory-quake-wars/#comments</comments>
		<pubDate>Thu, 08 May 2008 06:07:16 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
				<category><![CDATA[Computer]]></category>
		<category><![CDATA[Game Companies]]></category>
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		<category><![CDATA[Microsoft]]></category>
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		<category><![CDATA[Videos]]></category>
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		<category><![CDATA[ps3]]></category>
		<category><![CDATA[quake-wars]]></category>
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		<guid isPermaLink="false">http://news.filefront.com/weird-new-trailers-for-enemy-territory-quake-wars/</guid>
		<description><![CDATA[
It&#8217;s always a little strange to see a new trailer for a game released long after the game as hit store shelves. So it looks like whoever was given this task at id decided to spice things up a bit. Thus, there are three new trailers for Enemy Territory: Quake Wars, delivered in an infomercial [...]]]></description>
			<content:encoded><![CDATA[<div align="center"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="500" height="319" id="gamevideos6" align="middle"><param name="quality" value="high"></param><param name="play" value="true"></param><param name="loop" value="true"></param><param name="scale" value="showall"></param><param name="wmode" value="window"></param><param name="devicefont" value="false"></param><param name="bgcolor" value="#000000"></param><param name="menu" value="true"></param><param name="allowScriptAccess" value="sameDomain"></param><param name="allowFullScreen" value="true"></param><param name="salign" value=""><param name="movie" value="http://www.gamevideos.com/swf/gamevideos11.swf?embedded=1&#038;fullscreen=1&#038;autoplay=0&#038;src=http://www.gamevideos.com/video/videoListXML%3Fid%3D18735%26ordinal%3D1210226752530%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /><embed src="http://www.gamevideos.com/swf/gamevideos11.swf?embedded=1&#038;fullscreen=1&#038;autoplay=0&#038;src=http://www.gamevideos.com/video/videoListXML%3Fid%3D18735%26ordinal%3D1210226752530%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" width="500" height="319" /></param></object></div>
<p>It&#8217;s always a little strange to see a new trailer for a game released long after the game as hit store shelves. So it looks like whoever was given this task at id decided to spice things up a bit. Thus, there are three new trailers for Enemy Territory: Quake Wars, delivered in an infomercial style format. The one above addresses the dangers of &#8220;projectile dysfunction,&#8221; while the other two advertise a &#8220;human juicer&#8221; and the game itself as if it were a monster truck rally. You can check out the other two trailers after the break.</p>
<p><span id="more-22504"></span></p>
<div align="center"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="500" height="319" id="gamevideos6" align="middle"><param name="quality" value="high"></param><param name="play" value="true"></param><param name="loop" value="true"></param><param name="scale" value="showall"></param><param name="wmode" value="window"></param><param name="devicefont" value="false"></param><param name="bgcolor" value="#000000"></param><param name="menu" value="true"></param><param name="allowScriptAccess" value="sameDomain"></param><param name="allowFullScreen" value="true"></param><param name="salign" value=""><param name="movie" value="http://www.gamevideos.com/swf/gamevideos11.swf?embedded=1&#038;fullscreen=1&#038;autoplay=0&#038;src=http://www.gamevideos.com/video/videoListXML%3Fid%3D18734%26ordinal%3D1210226805272%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /><embed src="http://www.gamevideos.com/swf/gamevideos11.swf?embedded=1&#038;fullscreen=1&#038;autoplay=0&#038;src=http://www.gamevideos.com/video/videoListXML%3Fid%3D18734%26ordinal%3D1210226805272%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" width="500" height="319" /></param></object></div>
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