The Analog Gamer: Supergenre Part I
By Shawn on Sunday, June 29th, 2008 at 12:46 PM PSTIn City of Heroes, Electronic Arts, Features, Game Companies, Games, NCsoft, Sega, The Analog Gamer
While Dungeons & Dragons may dominate the history of tabletop RPGs in the USA there is another game that has been around almost as long and has had almost as much impact on gamers. I think back to my first games in the early 1980’s and I realize that it wasn’t swords & sorcery that grabbed my interest and pulled my to the game table, it was my love of comic books and super heroes.
The first RPG I played was a nondescript blue book with two titanic heroes clashing on its cover. The rules were confusing for a group of 3rd graders to grasp but it didn’t matter, we just rolled the dice and as I found happening for the next 7 years, it always degenerated into a fight in the park. The epic clash of super powered characters didn’t have grand story at first – like many of the comics we were reading they were simple morality plays locked up under the sanitary seal of the comics code authority.
While Champions was the early leader in the market other games like Superworld and Villains & Vigilantes offered different takes and options for those who were unhappy or uncomfortable with the system behind Champions. These systems all offered a different mechanic but the core concepts were similar, all of them focused on costumed heroes with amazing powers fighting to save the world from dastardly villains.
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While we’re waiting for the release of the D&D 4E core rules this week I thought it’d be a good time to do some general news and updates.
I’ve been talking about the upcoming revisions to Dungeons & Dragons for awhile now. Well the chance to finally test out the changes introduced with this new version arrived on May 20th in the form of the first 4th Edition module – Keep on the Shadowfell. I was one of the few lucky folks who had the module in hand before the release date but unfortunately coverage was embargoed until that point and well, life got in the way of getting this up the day it came out.
Inn-Fighting
Modernization is a good thing in general. Its brought us electricity, access to immense amounts of information, both trivial and important and generally has outstripped the ability for many of our hobby and leisure activities to properly leverage it.



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