By
Ron on Tuesday, January 26th, 2010 at 11:21 AM PST
In
Bioware,
Computer,
Electronic Arts,
Game Consoles,
Hands On,
Impressions,
Mass Effect,
Microsoft
Ah, Bioware. You just couldn’t leave well enough alone, could you? It wasn’t enough to drop Dragon Age: Origins on me, was it? Less than three months after hijacking a majority of my life, Bioware’s done it again with Mass Effect 2.
Mass Effect 2 builds on the successes of the first game to deliver a superior experience in just about every facet of gameplay. The continuing adventures of Commander Shepard will pit the hero of the Citadel against the threat of the Reapers once again. Of course, you’ll be filling the well-armored boots of the captain of the Normandy.
The first thing that leapt out at me in playing Mass Effect 2 was the changes that have been made to the environments. Unlike the first Mass Effect, there are very few maze-like environments to navigate. Instead, the levels give you a solid feeling of progressing forward, instead of wandering aimlessly. Combat in these environments can be resolved in multiple ways, including weapons, biotic abilities, and environmental hazards. Controls are easy to learn and master, and using powers is a straightforward affair through a selection wheel that also allows you to bind your favorites to buttons.
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By
Ron on Monday, November 2nd, 2009 at 4:34 PM PST
In
Impressions,
Nintendo,
Portable
Maybe I’m dating myself a little, but I can remember classic turn-based RPGs well enough that I get a little offended when I hear myself call them classics. (Does that mean I’m officially old now?) It’s a genre that I’ve gotten away from in years past, as I moved into shooters, MMORPGs, and other types of games. So I am sure you’ll forgive my skepticism of a little game I got my hands on last week, Nostalgia for the Nintendo DS. After all, how well will a classic, turn-based JRPG appeal to me now?
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By
Ron on Tuesday, September 15th, 2009 at 1:50 PM PST
In
Features,
Game Consoles,
Impressions,
Nintendo,
Nintendo
Before I start on this review, I want to make something clear: I don’t normally use my Wii. After all, once the novelty of the machine wore off, the only reason it ever gets turned on is so my wife can use Wii Fit. The main reason is that I haven’t found any games that can hold my interest.
So you can imagine that I was a bit incredulous when I got a copy of Muramasa: The Demon Blade to review. Sure, I knew the game had won all sorts of ‘Best of E3′ awards, but I was still not sure about it. I sat down and started playing, and I found myself really enjoying the game.
Muramasa is a classic, side-scrolling action RPG. This first thing that hits you when you start the game is the look and feel. If you played Odin Sphere on the PS2, you’ll recognize the style, and you’ll be impressed. The graphics aren’t 1080p, or high-def, but they are endearing and attractive. The graphics are more like living art than what you’d expect from a video game.
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By
Ron on Wednesday, September 2nd, 2009 at 9:21 PM PST
In
Computer,
Editor's Corner,
Editorials,
Eidos,
Game Platforms,
Hands On,
Impressions,
Microsoft,
Sony
I have to admit to having a healthy dose of skepticism about Batman: Arkham Asylum. After all, the history of superhero-based video games isn’t exactly all rosy and happy. Just in recent times, there’s been a good Hulk game, a bad Hulk game, an Iron Man game with horrid controls, and a Wolverine game that was actually quite good.
My trepidation was somewhat relieved when I got my hands on the demo and found it to have great atmosphere, great pacing, and great voice acting. Now I’ve had my chance to play the full game, and in short, it far exceeds any expectations I had.
Arkham Asylum opens as Batman transports his arch-nemesis, The Joker, to Arkham Asylum. Soon after arriving there, the Joker breaks free of his restraints and takes over the asylum, leaving Batman to pursue him through a myriad of obstacles the Joker puts in his path.
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By
Eva on Wednesday, July 8th, 2009 at 6:58 PM PST
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Computer,
Features,
Game Companies,
Game Platforms,
Games,
Impressions,
Turbine

The Tower of the Twelve is opening it doors to heroes as the twelve face their greatest hour of need. Within its walls, the Planecallers will gate you to Shavarath, Plane of Battle. Here the devils, demons and archons issue forth from their fortresses to clash endlessly on the wasted battlefield.
I recently had the pleasure of going on an expedition to Shavarath lead by Kate Paiz, Senior Producer of Dungeons & Dragons Online. As we fought our way across the blasted battlegrounds, she revealed a wealth of information about the future of DDO: Ebberon Unleashed. Prepare for a divination on the Ebberon setting, the DDO store, the free-to-play model and why keeping your subscription and becoming a VIP member is an awesome deal.
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By
Eva on Tuesday, July 7th, 2009 at 8:44 PM PST
In
Computer,
Features,
Game Companies,
Game Consoles,
Game Platforms,
Games,
Impressions,
LucasArts,
Nintendo

Telltale is bringing a new generation of gamers fresh Tales of Monkey Island. The new episodic adventure games plays like Sam & Max or Strong Bad’s Cool Game for Attractive People. That is to say it plays like the original classic point-and-click adventure game, the Secret of Monkey Island. For the maiden voyage of Tales of Monkey Island, Telltale presents the first of five monthly episodes, Launch of the Screaming Narwhal available today for the PC or as WiiWare..
I’m a veteran of the Monkey Island series. Although I’m really looking forward to the re-imagined Secret of Monkey Island: Special Edition coming out later this summer, I was very excited about new stories featuring Guybrush Threepwood, and those mysterious monkeys. I can honestly tell you that Telltale has done an excellent job retaining the bumbling, yet witty and sarcastic Guybrush Threepwood and the ensemble of characters that keep this setting fresh almost 20 years after the first game launched.
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By
Shawn on Monday, June 29th, 2009 at 8:31 AM PST
In
Activision,
Computer,
Game Companies,
Game Consoles,
Game Platforms,
Games,
Impressions,
Microsoft,
Sony
Have you ever really felt bad about the way you feel after playing a game you were looking forward to?
Of course you have, I think it might be one of the few constants of the gamer experience – disappointment when a game fails to live up to its potential and promise. Well, Prototype is one of those experiences for me.
It has all the ingredients of a smashing good time – a super powered hero, a sandbox city, even a conspiracy relating to the military industrial complex manipulating people for their own nefarious ends only to have it go wrong somehow.
Well, despite the mix of interesting pieces, the sum of Prototype just ends up coming out as a fairly bland experience. Maybe my expectation was improperly set by the history of the developer. These same talented folks turned out one of the best super hero games ever developed – Incredible Hulk Ultimate Destruction. That title featured a super powered hero running around in a sandbox New York city setting solving missions and running side missions just like Prototype but somehow the fun factor seemed to be higher in that title.
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By
Eva on Sunday, June 21st, 2009 at 3:29 PM PST
In
Computer,
Electronic Arts,
Features,
Game Companies,
Game Platforms,
Games,
Impressions,
The Sims
The Sims 3 is the next generation of the original Maxis hit god game, The Sims. The game is definitely a technical evolution as I described in my impressions on Sims 3 Creation, Buy, and Build mode design mechanics, but how does it actually play after you’ve spent hours designing your Sims and their new homes.
Sims 3 breaks the sims out of the confines of their beautifully constructed prisons and allows them to freely roam the world around them. You can follow your sim to work at the theater or the military base or watch as they jog, bike, or drive to the beach for a sunny afternoon. You can walk around town collecting little treasures like unpolished gems and mystery seeds or go introduce yourself to your neighbors. Just walk up and ring the bell.
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By
Eva on Thursday, June 18th, 2009 at 8:00 AM PST
In
Computer,
Features,
Game Companies,
Game Consoles,
Game Platforms,
Games,
Games Industry,
Impressions,
Microsoft,
Sony,
Sony
InFamous is an action packed trip into a familiar genre with an interesting twist. You start out as Cole McGrath, a poor schmuck who has a mysterious delivery package blow up in his face, leaving him with burgeoning electrical based powers and everyone else in a six block radius with a slight case of death. You emerge from your baptism by fire, crawl out of the blast zone and run for your life guided by your buddy Zeke as the police force hunts you down.
Once you reach the relative safety of your roof top penthouse, the game truly begins throwing you into a grand conspiracy masterminded by a clandestine mystical organization. As you unravel the mystery, you can either fight your reputation as the bringer of the apocalypse or revel in the new coolness that is you and start building your own evil empire.
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By
Eva on Tuesday, June 16th, 2009 at 6:00 AM PST
In
Computer,
Electronic Arts,
Features,
Game Companies,
Game Platforms,
Games,
Impressions,
The Sims
The Sims series has taken the next big leap forward with the latest full game, The Sims 3. Fans of the sims will find a lot to love about the game as long as they can keep in mind that Sims 3 is a new base game. Gamers who own every expansion and stuff pack for Sims 2 should find the new game mechanics fixes much of what wasn’t fun about the previous titles, but they’ll have to be patient as many of the luxuries they’ve come to take for granted will have to wait for expansion. Read on for the scoop on the Sims 3.
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