Burnout Paradise Update Delayed on 360; Criterion Experimenting with Planes
By Chris on Saturday, July 5th, 2008 at 3:18 PM PST In Electronic Arts, Game Companies, Game Consoles, Game Platforms, Games, Microsoft, Sony

First, the less exciting and disappointing news — Criterion announced yesterday that it’s had to delay the Codename: Cagney update for Burnout Paradise on Xbox 360 by four days, meaning it’ll now be released on July 14. PlayStation 3 owners in the USA, Europe and Japan, on the other hand, should be happy to know that the update has been approved by Sony and will be releasing on-time on July 10.
As the owner of the Xbox 360 version, I’m disappointed, as I was hoping to get back into the game with this update, but I guess I’ll just have a few more times to spend on other games. It’s not like my backlog of games has gotten any thinner.
Now, for that other tidbit (and it is very much a tidbit) — Evil Avatar noticed that on Criterion’s welcome page, among the many features being included in the Cagney update and other things that are in the works as part of the “Year of Paradise,” there’s a small mention of something big: “We’re even experimenting with planes!”
That isn’t exactly an official announcement; it’s a small mention (in parentheses, no less) after pointing out that bikes, nighttime and a new island are in development, but it’s still very, very cool. I’m not entirely sure how planes would work in the confines of the Burnout universe (there’s not exactly much going on up in the sky), but thinking about smashing planes into one another in slow-mo is very appealing to me.
Even if planes never make it into the game, I still applaud Criterion for all of the support that Paradise has gotten.
