Activision Polls Gamers on Whether New Bond Game Should be First-person or Third-person Shooter
By Stephany on Tuesday, August 12th, 2008 at 12:11 PM PST In Activision, Computer, Gamer Life, Games, Games Industry, Microsoft, Nintendo, Nintendo, Sony
It was revealed this morning on MTV Multiplayer that during a demo for the upcoming James Bond title Quantum of Solace, that Activision polled gamers in advance before starting development on the game. Slated for a Fall release on multiplatforms, the newest entry in the James Bond franchise was heavily researched by game developers Treyarch, and according to Josh Olin, the community manager for studio, the survey produced a 60/40 split; thus crowing “first-person” the winner.
However, fans of the third-person shooter should not fret, for while the game is indeed a FPS, when Bond takes cover or engages in hand-to-hand combat the view switches over into third-person mode. In doing so, Activision is banking on giving both genres the game they crave. Hopefully it will pay off for them, and the Bond franchise as whole.
The game Quantum of Solace will cover both the most recent Bond movie “Casino Royale” and its upcoming sequel, “Quantum of Solace”. The game will be run will use the Call of Duty 4 engine, and since the game will be released onto multiple platforms, it will be interesting to see how it will differ from port to port. COD4 was not released for the Wii, so I imagine (correct me if I am wrong) that either they will have to tweak things a bit or use a different engine for the Nintendo console. Plus, a myriad of developers will be creating the game for different versions: Treyarch (Xbox 360 and PS3), Vicarious Visions (handheld), Beenox (Wii) and Eurocom (PC).
What this means, is that like most multiplatform games, you can expect each one to look drastically different from the next. Unless of course you are looking at PC/PS3/360 comparisons, which mainly just differ in matters of clarity – or so I have found. Of course, this could be because I added a bit of whiskey to my espresso earlier.
With the ability to play the iconic British secret agent in both FPS and TPS, do you dear readers, think that it will give us the best of both worlds? Or will it just prove that sticking to one style throughout is the best route to go?


Aww… Too bad Vicarious Visions isn’t working on the Wii port.